Player Matchup

Zeus
Zeus
Diamond IV
Coinatom
Zeus
Diamond IV
Level 61
God Stats
3W - 0L
1,719 SR
Queue Stats
42W - 34L
2,073 MMR
Party 1
Sun Wukong
Sun Wukong
Diamond IV
Combat Lamb
Sun Wukong
Diamond IV
Level 160
God Stats
3W - 7L
1,341 SR
Queue Stats
389W - 407L
2,081 MMR
Solo
Amaterasu
Amaterasu
Platinum I
NoEqualTOme
Amaterasu
Platinum I
Level 118
God Stats
1W - 0L
1,567 SR
Queue Stats
70W - 73L
1,845 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 113
1,542 SR
2,000 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 138
1,571 SR
1,802 MMR
Cthulhu
Cthulhu
Platinum II
 
Cthulhu
Platinum II
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Medusa
Medusa
Platinum I
IzeRaps
Medusa
Platinum I
Level 147
God Stats
19W - 24L
1,688 SR
Queue Stats
379W - 487L
1,995 MMR
Party 2
Poseidon
Poseidon
Platinum I
xFoxMoyx
Poseidon
Platinum I
Level 128
God Stats
28W - 46L
1,526 SR
Queue Stats
421W - 524L
1,910 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
11
2 / 0 / 6
7,099
710
9,352
4,513
1,322
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Combat Lamb
Sun Wukong
11
3 / 1 / 5
7,101
710
7,109
8,631
5,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Amaterasu
NoEqualTOme
Amaterasu
11
4 / 1 / 5
7,856
786
4,925
8,471
6,748
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
ThothMorgan Le FayGilgameshAthenaTiamat

VS

Bans
SolPersephoneCabrakanAphroditeHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
0 / 2 / 2
6,242
624
6,059
9,521
6,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Medusa
IzeRaps
Medusa
10
2 / 3 / 0
6,508
651
5,433
7,231
2,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
xFoxMoyx
Poseidon
9
0 / 4 / 1
5,926
593
4,345
8,267
2,285
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
9
Kills
2
2
Deaths
9
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
2
2
0.5
W
Zeus
2
0
6
5
W
Sun Wukong
Combat Lamb
Sun Wukong
3
1
5
5.5
L
Medusa
IzeRaps
Medusa
2
3
0
0.67
W
Amaterasu
NoEqualTOme
Amaterasu
4
1
5
6.5
L
Poseidon
xFoxMoyx
Poseidon
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,386
Damage
15,837
21,615
Taken
25,019
13,841
Mitigated
11,975
6,779
Healing
7,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
6,059
70
85
2,194
9,521
6,811
0
5,317
4,008
16,441
0
W
Zeus
9,352
1,236
0
250
4,513
1,322
502
2,662
1,680
31,789
0
W
Sun Wukong
Combat Lamb
Sun Wukong
7,109
1,398
0
3,541
8,631
5,771
538
3,369
5,054
0
17,250
L
Medusa
IzeRaps
Medusa
5,433
2,043
0
1,800
7,231
2,879
168
2,420
4,441
0
26,134
W
Amaterasu
NoEqualTOme
Amaterasu
4,925
2,030
770
2,218
8,471
6,748
255
3,717
4,237
3,120
11,179
L
Poseidon
xFoxMoyx
Poseidon
4,345
729
741
2,513
8,267
2,285
23
2,911
5,075
16,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,056
Gold Earned
18,676
103
Minions Killed
116
3
Camps Cleared
6
597,755
Distance Traveled
534,223
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,242
624
32
3
2
184,704
2
W
Zeus
7,099
710
83
8
2
184,438
2
W
Sun Wukong
7,101
710
7
1
0
204,716
4
L
Medusa
6,508
651
48
5
3
184,940
4
W
Amaterasu
7,856
786
13
1
1
208,601
2
L
Poseidon
5,926
593
36
4
1
164,579
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role