Player Matchup

Apollo
Apollo
KaO17
Apollo
Level 127
God Stats
9W - 5L
1,415 SR
Queue Stats
459W - 415L
1,521 Elo+
Party 2
Izanami
Izanami
NoBankr
Izanami
Level 149
God Stats
4W - 3L
1,418 SR
Queue Stats
373W - 319L
1,589 Elo+
Party 2
Yemoja
Yemoja
TheDevillian
Yemoja
Level 68
God Stats
1W - 1L
1,366 SR
Queue Stats
57W - 46L
1,584 Elo+
Party 1
Artio
Artio
razyapples
Artio
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 36L
1,580 Elo+
Party 1
Poseidon
Poseidon
sir8biter
Poseidon
Level 136
God Stats
1W - 1L
1,297 SR
Queue Stats
59W - 62L
1,511 Elo+
Solo
Team Averages
Level 109
1,399 SR
1,557 Elo+

VS

Team Averages
Level 134
1,474 SR
1,554 Elo+
Ra
Ra
DangeRush
Ra
Level 121
God Stats
1W - 4L
1,345 SR
Queue Stats
84W - 68L
1,587 Elo+
Party 3
He Bo
He Bo
asickpuppy
He Bo
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
94W - 72L
1,594 Elo+
Party 3
Bastet
Bastet
llGHMllVincible
Bastet
Level 155
God Stats
1W - 3L
1,459 SR
Queue Stats
102W - 99L
1,536 Elo+
Party 4
Ne Zha
Ne Zha
maneve
Ne Zha
Level 125
God Stats
26W - 25L
1,565 SR
Queue Stats
577W - 563L
1,551 Elo+
Solo
Janus
Janus
zGuly
Janus
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
KaO17
Apollo
19
9 / 5 / 12
11,595
892
11,763
15,472
6,908
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
NoBankr
Izanami
17
4 / 5 / 12
10,519
809
13,792
18,819
12,733
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
20
4 / 1 / 16
11,839
911
9,847
21,060
24,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Artio
18
5 / 5 / 17
10,645
819
15,395
24,822
30,294
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
sir8biter
Poseidon
17
5 / 5 / 10
10,734
826
13,950
14,155
5,109
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 7
10,815
832
11,021
14,714
5,724
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

He Bo
16
4 / 6 / 7
9,584
737
13,668
14,607
4,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
4 / 8 / 8
8,804
677
14,218
15,029
5,431
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ne Zha
maneve
Ne Zha
16
4 / 5 / 4
8,857
681
16,739
14,179
5,458
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
zGuly
Janus
18
2 / 4 / 10
10,153
781
15,669
11,766
4,423
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
57
27
Kills
21
21
Deaths
27
67
Assists
36
Player
Kills
Deaths
Assists
KDA
L
7
4
7
2.63
W
Apollo
KaO17
Apollo
9
5
12
3
W
Izanami
NoBankr
Izanami
4
5
12
2
W
Yemoja
4
1
16
12
L
He Bo
4
6
7
1.25
L
4
8
8
1
L
Ne Zha
maneve
Ne Zha
4
5
4
1.2
W
Artio
5
5
17
2.7
W
Poseidon
sir8biter
Poseidon
5
5
10
2
L
Janus
zGuly
Janus
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,747
Damage
71,315
94,328
Taken
70,295
79,632
Mitigated
26,004
52,056
Healing
26,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,021
1,762
8,762
6,521
14,714
5,724
0
7,267
7,184
26,557
0
W
Apollo
KaO17
Apollo
11,763
6,081
1,239
2,613
15,472
6,908
2,880
8,357
7,115
0
31,634
W
Izanami
NoBankr
Izanami
13,792
7,923
3,097
3,909
18,819
12,733
382
6,973
11,846
0
32,152
W
Yemoja
9,847
2,025
13,333
9,045
21,060
24,588
947
8,399
12,661
18,315
0
L
He Bo
13,668
868
646
3,603
14,607
4,968
0
7,900
6,223
21,054
0
L
14,218
2,556
982
1,417
15,029
5,431
0
7,869
6,790
0
18,008
L
Ne Zha
maneve
Ne Zha
16,739
1,772
536
1,269
14,179
5,458
0
8,067
5,789
0
25,635
W
Artio
15,395
775
5,133
8,397
24,822
30,294
112
11,284
12,125
22,807
0
W
Poseidon
sir8biter
Poseidon
13,950
1,568
2,401
2,889
14,155
5,109
911
5,345
8,810
33,605
0
L
Janus
zGuly
Janus
15,669
270
963
1,870
11,766
4,423
0
6,316
5,117
39,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,332
Gold Earned
48,213
176
Minions Killed
126
0
Camps Cleared
0
1,195,283
Distance Traveled
1,199,358
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,815
832
28
2
0
263,407
1
W
Apollo
11,595
892
54
4
0
229,336
0
W
Izanami
10,519
809
48
4
0
236,562
3
W
Yemoja
11,839
911
22
2
0
254,722
0
L
He Bo
9,584
737
26
2
0
211,977
0
L
Bastet
8,804
677
9
1
0
216,759
0
L
Ne Zha
8,857
681
14
1
0
247,330
0
W
Artio
10,645
819
14
1
0
269,214
0
W
Poseidon
10,734
826
38
3
0
205,449
0
L
Janus
10,153
781
49
4
0
259,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role