Player Matchup

Hades
Hades
AkumA-_-Hunter
Hades
Level 103
God Stats
2W - 2L
1,835 SR
Queue Stats
137W - 122L
1,486 Elo+
Party 2
Hercules
Hercules
BouJee_Joe
Hercules
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 44L
1,493 Elo+
Party 2
Ymir
Ymir
DANtruckYOU2
Ymir
Level 158
God Stats
14W - 5L
1,751 SR
Queue Stats
333W - 309L
1,519 Elo+
Party 2
Mercury
Mercury
Kingchance23
Mercury
Level 143
God Stats
1W - 3L
1,668 SR
Queue Stats
107W - 105L
1,494 Elo+
Party 2
Izanami
Izanami
RegEdge1
Izanami
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,261 Elo+
Party 2
Team Averages
Level 117
1,651 SR
1,451 Elo+

VS

Team Averages
Level 108
1,571 SR
1,475 Elo+
Merlin
Merlin
Austinminime
Merlin
Level 109
God Stats
14W - 5L
1,733 SR
Queue Stats
369W - 318L
1,507 Elo+
Party 1
Bellona
Bellona
Gabee-Kun
Bellona
Level 124
God Stats
12W - 12L
1,556 SR
Queue Stats
721W - 744L
1,469 Elo+
Party 3
Ymir
Ymir
Long_Mocha
Ymir
Level 91
God Stats
2W - 3L
1,370 SR
Queue Stats
324W - 286L
1,469 Elo+
Party 1
Cernunnos
Cernunnos
Timoshi-Senpai
Cernunnos
Level 109
God Stats
25W - 11L
1,641 SR
Queue Stats
604W - 599L
1,487 Elo+
Party 3
Achilles
Achilles
mutsang321
Achilles
Level 107
God Stats
30W - 24L
1,555 SR
Queue Stats
435W - 463L
1,442 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 7
10,497
477
15,378
18,596
10,372
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
BouJee_Joe
Hercules
16
1 / 6 / 1
9,585
436
5,258
19,679
15,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

16
4 / 5 / 9
10,527
479
12,197
18,550
15,143
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
Kingchance23
Mercury
17
7 / 7 / 3
11,041
502
12,190
20,746
9,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
RegEdge1
Izanami
12
0 / 8 / 2
8,157
371
2,764
13,637
3,646
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
1 / 4 / 9
10,744
488
13,170
12,533
4,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
Gabee-Kun
Bellona
20
11 / 1 / 6
14,713
669
22,276
18,290
19,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
0 / 5 / 9
10,335
470
5,539
24,054
21,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
Timoshi-Senpai
Cernunnos
20
9 / 0 / 4
14,197
645
16,311
11,981
5,541
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
mutsang321
Achilles
20
8 / 7 / 6
13,219
601
11,390
17,966
8,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
63
17
Kills
29
30
Deaths
17
22
Assists
34
Player
Kills
Deaths
Assists
KDA
L
5
4
7
2.13
W
Merlin
1
4
9
1.38
L
Hercules
BouJee_Joe
Hercules
1
6
1
0.25
L
4
5
9
1.7
W
Bellona
Gabee-Kun
Bellona
11
1
6
14
L
Mercury
Kingchance23
Mercury
7
7
3
1.21
W
0
5
9
0.9
L
Izanami
RegEdge1
Izanami
0
8
2
0.13
W
Cernunnos
Timoshi-Senpai
Cernunnos
9
0
4
11
W
Achilles
mutsang321
Achilles
8
7
6
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,787
Damage
68,686
91,208
Taken
84,824
53,959
Mitigated
60,806
17,074
Healing
32,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,378
2,569
319
7,952
18,596
10,372
51
6,101
12,495
72,876
0
W
Merlin
13,170
1,410
464
2,134
12,533
4,979
1,651
6,821
5,712
71,785
0
L
Hercules
BouJee_Joe
Hercules
5,258
1,420
0
3,945
19,679
15,759
614
1,191
18,488
0
54,202
L
12,197
1,698
0
3,786
18,550
15,143
30
6,053
12,497
48,493
0
W
Bellona
Gabee-Kun
Bellona
22,276
11,165
0
9,023
18,290
19,699
2,171
2,383
15,907
0
89,482
L
Mercury
Kingchance23
Mercury
12,190
8,065
0
637
20,746
9,039
29
2,579
18,167
0
94,132
W
5,539
1,229
0
4,971
24,054
21,707
183
12,177
11,877
21,210
0
L
Izanami
RegEdge1
Izanami
2,764
1,384
140
295
13,637
3,646
0
2,785
10,852
0
34,135
W
Cernunnos
Timoshi-Senpai
Cernunnos
16,311
6,866
0
8,788
11,981
5,541
6,569
3,171
8,810
0
131,092
W
Achilles
mutsang321
Achilles
11,390
4,807
0
7,122
17,966
8,880
2,810
5,623
12,343
0
74,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,807
Gold Earned
63,208
517
Minions Killed
574
0
Camps Cleared
0
1,891,602
Distance Traveled
2,074,685
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,497
477
123
6
0
380,984
4
W
Merlin
10,744
488
96
4
0
404,944
0
L
Hercules
9,585
436
100
5
0
374,055
1
L
Ymir
10,527
479
82
4
0
376,623
2
W
Bellona
14,713
669
157
7
0
445,640
2
L
Mercury
11,041
502
152
7
0
418,225
0
W
Ymir
10,335
470
19
1
0
361,612
7
L
Izanami
8,157
371
60
3
0
341,715
0
W
Cernunnos
14,197
645
188
9
0
425,575
5
W
Achilles
13,219
601
114
5
0
436,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role