Player Matchup

Ymir
Ymir
Executancy
Ymir
Level 38
God Stats
4W - 7L
1,276 SR
Queue Stats
30W - 35L
1,225 Elo+
Party 2
Thor
Thor
l_am_destroyer06
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,045 Elo+
Party 2
Kukulkan
Kukulkan
ortiga-inviable9
Kukulkan
Level 8
God Stats
2W - 4L
1,270 SR
Queue Stats
95W - 123L
1,088 Elo+
Solo
Team Averages
Level 18
1,349 SR
1,120 Elo+

VS

Team Averages
Level 70
1,484 SR
1,348 Elo+
Zeus
Zeus
ASimpleFool369
Zeus
Level 126
God Stats
3W - 1L
1,657 SR
Queue Stats
22W - 38L
1,487 Elo+
Party 1
Arachne
Arachne
NEMESIS_PHANTOMl
Arachne
Level 59
God Stats
2W - 6L
1,500 SR
Queue Stats
210W - 241L
1,441 Elo+
Party 1
Cerberus
Cerberus
Wet naps3160
Cerberus
Level 25
God Stats
23W - 44L
1,294 SR
Queue Stats
37W - 81L
1,116 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 2
5,981
598
1,552
13,347
5,181
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
1 / 9 / 2
6,277
628
3,213
10,149
4,825
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 4 / 0
6,737
674
7,614
7,873
2,517
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 0 / 8
8,800
880
18,088
5,254
1,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
9 / 3 / 4
8,581
858
6,099
8,093
4,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
Wet naps3160
Cerberus
10
1 / 1 / 11
7,369
737
3,387
12,059
4,561
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
2
Kills
18
18
Deaths
4
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
8
0
8
12
L
0
5
2
0.2
W
9
3
4
3.67
W
Cerberus
Wet naps3160
Cerberus
1
1
11
6.5
L
1
9
2
0.22
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,379
Damage
27,574
31,369
Taken
25,406
12,523
Mitigated
10,311
484
Healing
6,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,088
1,665
0
800
5,254
1,721
1,260
2,326
2,928
45,231
0
L
1,552
207
0
0
13,347
5,181
0
11,336
2,011
7,307
0
W
6,099
4,322
0
1,283
8,093
4,029
667
2,037
6,056
0
20,950
W
Cerberus
Wet naps3160
Cerberus
3,387
0
183
4,588
12,059
4,561
156
5,605
6,454
13,645
0
L
3,213
1,104
0
0
10,149
4,825
0
5,633
4,516
0
7,125
L
7,614
195
0
484
7,873
2,517
0
4,967
2,906
28,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,995
Gold Earned
24,750
78
Minions Killed
133
3
Camps Cleared
6
510,383
Distance Traveled
547,148
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,800
880
71
7
1
170,271
1
L
Ymir
5,981
598
9
1
2
176,938
0
W
Arachne
8,581
858
31
3
4
200,092
1
W
Cerberus
7,369
737
31
3
1
176,785
0
L
Thor
6,277
628
6
1
0
160,460
0
L
Kukulkan
6,737
674
63
6
1
172,985
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role