Player Matchup

Cthulhu
Cthulhu
TheJewishPigeon
Cthulhu
Level 123
God Stats
6W - 3L
1,798 SR
Queue Stats
46W - 48L
1,701 Elo+
Party 1
Anubis
Anubis
iCarmxne
Anubis
Level 114
God Stats
3W - 4L
1,954 SR
Queue Stats
26W - 23L
1,630 Elo+
Party 1
Charybdis
Charybdis
xFoxyGrandpa
Charybdis
Level 48
God Stats
2W - 2L
1,698 SR
Queue Stats
4W - 5L
1,723 Elo+
Party 1
Team Averages
Level 95
1,817 SR
1,685 Elo+

VS

Team Averages
Level 137
1,510 SR
1,506 Elo+
Ares
Ares
 
Ares
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Davidkhias
Merlin
Level 139
God Stats
67W - 67L
1,529 SR
Queue Stats
600W - 696L
1,388 Elo+
Solo
Chiron
Chiron
Garnauv
Chiron
Level 128
God Stats
4W - 4L
1,500 SR
Queue Stats
258W - 305L
1,629 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 4
8,773
675
10,974
13,172
13,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anubis
iCarmxne
Anubis
12
4 / 3 / 0
8,692
669
7,148
9,258
3,977
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
xFoxyGrandpa
Charybdis
11
0 / 4 / 4
7,579
583
4,659
8,631
2,644
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
2 / 3 / 6
9,073
698
7,093
13,545
12,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
Davidkhias
Merlin
12
1 / 2 / 7
8,358
643
5,754
6,911
2,094
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
Garnauv
Chiron
14
7 / 1 / 3
9,684
745
15,946
9,778
3,460
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
6
Kills
10
10
Deaths
6
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
3
6
1.67
W
Merlin
Davidkhias
Merlin
1
2
7
2.25
W
Chiron
Garnauv
Chiron
7
1
3
8.5
L
2
3
4
1.33
L
Anubis
iCarmxne
Anubis
4
3
0
1.33
L
Charybdis
xFoxyGrandpa
Charybdis
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,781
Damage
28,793
31,061
Taken
30,234
20,537
Mitigated
18,003
5,172
Healing
9,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
7,093
158
453
1,934
13,545
12,449
70
6,047
7,498
11,861
0
W
Merlin
Davidkhias
Merlin
5,754
175
0
1,987
6,911
2,094
235
5,373
1,538
26,600
0
W
Chiron
Garnauv
Chiron
15,946
5,576
1,280
4,247
9,778
3,460
153
6,945
2,833
0
53,980
L
10,974
433
109
1,644
13,172
13,916
0
5,457
7,715
24,228
0
L
Anubis
iCarmxne
Anubis
7,148
381
0
2,669
9,258
3,977
237
4,774
4,484
38,144
0
L
Charybdis
xFoxyGrandpa
Charybdis
4,659
2,018
0
750
8,631
2,644
561
2,951
5,680
0
16,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,044
Gold Earned
27,115
145
Minions Killed
163
4
Camps Cleared
8
722,394
Distance Traveled
714,252
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,073
698
13
1
0
251,113
3
W
Merlin
8,358
643
44
3
4
216,833
3
W
Chiron
9,684
745
106
8
4
246,306
5
L
Cthulhu
8,773
675
26
2
1
262,019
3
L
Anubis
8,692
669
81
6
2
236,165
1
L
Charybdis
7,579
583
38
3
1
224,210
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role