Player Matchup

Hun Batz
Hun Batz
ArChG0DTsUnAmI
Hun Batz
Level 108
God Stats
3W - 3L
1,708 SR
Queue Stats
147W - 154L
1,538 Elo+
Party 1
Bellona
Bellona
DOTE666
Bellona
Level 28
God Stats
31W - 19L
1,590 SR
Queue Stats
186W - 239L
1,460 Elo+
Party 1
Eset
Eset
DaemonRiRi
Eset
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 36L
1,640 Elo+
Party 1
Jing Wei
Jing Wei
PlinkoPlanko
Jing Wei
Level 16
God Stats
5W - 2L
1,926 SR
Queue Stats
12W - 7L
1,675 Elo+
Solo
Scylla
Scylla
ihcchi
Scylla
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,829 Elo+
Solo
Team Averages
Level 34
1,645 SR
1,629 Elo+

VS

Team Averages
Level 31
1,608 SR
1,788 Elo+
Khepri
Khepri
 
Khepri
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
GosuGopa
Nu Wa
Level 18
God Stats
7W - 1L
1,748 SR
Queue Stats
27W - 14L
1,616 Elo+
Solo
Eset
Eset
GroundoffCoyote
Eset
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 1L
1,936 Elo+
Party 2
Artemis
Artemis
MoistFurrBurger
Artemis
Level 17
God Stats
2W - 0L
1,793 SR
Queue Stats
10W - 1L
2,010 Elo+
Party 2
Gilgamesh
Gilgamesh
VladthemomNailer
Gilgamesh
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,879 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
12
0 / 8 / 1
6,453
922
5,090
15,527
6,451
Bellona
DOTE666
Bellona
12
0 / 12 / 1
6,539
934
4,596
19,178
10,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
1 / 10 / 0
6,856
979
4,135
13,328
4,848
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
PlinkoPlanko
Jing Wei
12
0 / 2 / 1
6,565
938
6,605
10,095
3,117
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
ihcchi
Scylla
12
0 / 13 / 1
6,383
912
1,938
13,679
4,708
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

407

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
16
2 / 0 / 38
9,092
1,299
6,384
8,508
5,271
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nu Wa
GosuGopa
Nu Wa
16
11 / 0 / 29
9,832
1,405
15,107
2,374
1,045
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
8 / 0 / 31
8,698
1,243
12,036
3,039
1,353
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
15 / 0 / 22
10,309
1,473
19,882
6,208
3,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
15
9 / 1 / 25
8,408
1,201
11,755
7,594
7,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
190
1
Kills
45
45
Deaths
1
4
Assists
145
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
2
0
38
21
L
Hun Batz
0
8
1
0.06
L
Bellona
DOTE666
Bellona
0
12
1
0.04
L
1
10
0
0.1
W
Nu Wa
GosuGopa
Nu Wa
11
0
29
25.5
W
8
0
31
23.5
W
15
0
22
26
L
Jing Wei
PlinkoPlanko
Jing Wei
0
2
1
0.25
W
Gilgamesh
9
1
25
21.5
L
Scylla
ihcchi
Scylla
0
13
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,364
Damage
65,164
71,807
Taken
27,723
29,797
Mitigated
18,345
1,968
Healing
6,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
6,384
968
932
1,242
8,508
5,271
0
1,645
5,877
11,038
0
L
Hun Batz
5,090
364
0
0
15,527
6,451
0
4,094
11,433
0
14,989
L
Bellona
DOTE666
Bellona
4,596
2,126
0
896
19,178
10,673
0
10,454
8,724
0
16,187
L
4,135
256
1
475
13,328
4,848
0
6,878
6,450
16,330
0
W
Nu Wa
GosuGopa
Nu Wa
15,107
4,889
130
740
2,374
1,045
0
946
1,428
31,920
0
W
12,036
579
1,322
978
3,039
1,353
0
1,100
1,939
26,430
0
W
19,882
9,329
0
870
6,208
3,653
0
868
5,340
0
42,742
L
Jing Wei
PlinkoPlanko
Jing Wei
6,605
3,652
0
596
10,095
3,117
0
5,361
4,734
0
27,095
W
Gilgamesh
11,755
3,915
0
227
7,594
7,023
0
1,514
6,080
0
15,945
L
Scylla
ihcchi
Scylla
1,938
424
0
0
13,679
4,708
0
6,740
6,939
5,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,796
Gold Earned
46,339
95
Minions Killed
159
3
Camps Cleared
5
609,360
Distance Traveled
822,122
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,092
1,299
6
1
0
174,205
0
L
Hun Batz
6,453
922
11
2
0
130,835
0
L
Bellona
6,539
934
15
2
1
111,572
0
L
Eset
6,856
979
28
4
0
98,214
0
W
Nu Wa
9,832
1,405
51
7
1
164,778
0
W
Eset
8,698
1,243
30
4
1
180,267
0
W
Artemis
10,309
1,473
68
10
3
144,315
0
L
Jing Wei
6,565
938
33
5
1
159,570
1
W
Gilgamesh
8,408
1,201
4
1
0
158,557
1
L
Scylla
6,383
912
8
1
1
109,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role