Player Matchup

Chaac
Chaac
Dvaric
Chaac
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 21L
1,366 Elo+
Solo
Anubis
Anubis
Windchillz
Anubis
Level 28
God Stats
33W - 28L
1,528 SR
Queue Stats
74W - 84L
1,395 Elo+
Solo
Fenrir
Fenrir
Yami2381
Fenrir
Level 28
God Stats
32W - 17L
1,552 SR
Queue Stats
178W - 178L
1,446 Elo+
Solo
Bellona
Bellona
eliecergnlz
Bellona
Level 16
God Stats
4W - 8L
1,398 SR
Queue Stats
6W - 13L
1,059 Elo+
Solo
Chernobog
Chernobog
gutbusted
Chernobog
Level 28
God Stats
41W - 33L
1,564 SR
Queue Stats
69W - 78L
1,446 Elo+
Solo
Team Averages
Level 24
1,508 SR
1,342 Elo+

VS

Team Averages
Level 13
1,421 SR
1,354 Elo+
Artio
Artio
DevineLives
Artio
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,250 Elo+
Party 1
Ares
Ares
StMichael1147
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Freya
Freya
YaMomsBeaver
Freya
Level 26
God Stats
25W - 27L
1,106 SR
Queue Stats
107W - 132L
1,351 Elo+
Solo
Medusa
Medusa
Zukidoll
Medusa
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,278 Elo+
Party 1
Hercules
Hercules
joaquin74292
Hercules
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 13L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dvaric
Chaac
14
1 / 1 / 7
9,411
523
6,413
12,209
11,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
Windchillz
Anubis
17
14 / 2 / 9
11,545
641
20,222
11,776
6,355
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Yami2381
Fenrir
14
7 / 3 / 11
10,132
563
9,299
11,324
5,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bellona
eliecergnlz
Bellona
14
2 / 6 / 6
9,324
518
2,783
9,595
6,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chernobog
gutbusted
Chernobog
18
15 / 0 / 9
12,086
671
20,791
10,940
4,370
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 6
6,813
379
2,358
19,423
13,890
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

4
0 / 6 / 2
5,668
315
484
5,525
1,340
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
4 / 10 / 2
8,987
499
7,099
17,743
4,836
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
Zukidoll
Medusa
13
4 / 11 / 3
8,210
456
7,567
15,738
4,434
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
joaquin74292
Hercules
13
1 / 5 / 3
7,747
430
6,165
18,456
15,975
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
26
39
Kills
10
12
Deaths
40
42
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
8
6
0.5
W
Chaac
Dvaric
Chaac
1
1
7
4.5
L
0
6
2
0.17
W
Anubis
Windchillz
Anubis
14
2
9
9.25
L
4
10
2
0.5
W
Fenrir
Yami2381
Fenrir
7
3
11
4.17
L
Medusa
Zukidoll
Medusa
4
11
3
0.5
W
Bellona
eliecergnlz
Bellona
2
6
6
0.83
W
Chernobog
gutbusted
Chernobog
15
0
9
19.5
L
Hercules
joaquin74292
Hercules
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,508
Damage
23,673
55,844
Taken
76,885
33,754
Mitigated
40,475
20,464
Healing
9,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,358
553
62
2,319
19,423
13,890
0
3,858
15,328
12,815
0
W
Chaac
Dvaric
Chaac
6,413
1,420
0
4,344
12,209
11,004
98
1,563
10,646
5,246
38,345
L
484
318
0
0
5,525
1,340
11
1,512
3,935
2,528
0
W
Anubis
Windchillz
Anubis
20,222
990
0
7,687
11,776
6,355
1,873
5,370
6,406
68,741
0
L
7,099
2,224
0
2,582
17,743
4,836
0
7,436
10,259
38,601
0
W
Fenrir
Yami2381
Fenrir
9,299
2,644
0
1,901
11,324
5,907
0
2,113
8,429
264
47,168
L
Medusa
Zukidoll
Medusa
7,567
3,549
0
250
15,738
4,434
576
3,347
12,391
0
35,281
W
Bellona
eliecergnlz
Bellona
2,783
896
0
889
9,595
6,118
506
1,063
8,532
0
35,118
W
Chernobog
gutbusted
Chernobog
20,791
13,751
0
5,643
10,940
4,370
7,944
1,291
9,649
0
110,713
L
Hercules
joaquin74292
Hercules
6,165
1,911
0
4,478
18,456
15,975
0
4,875
12,857
10,481
21,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,498
Gold Earned
37,425
450
Minions Killed
198
0
Camps Cleared
0
1,673,331
Distance Traveled
1,229,534
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,813
379
23
1
0
269,111
0
W
Chaac
9,411
523
69
4
0
341,491
0
L
Ares
5,668
315
5
0
0
104,318
1
W
Anubis
11,545
641
106
6
0
306,135
3
L
Freya
8,987
499
62
3
0
285,456
0
W
Fenrir
10,132
563
61
3
0
336,189
0
L
Medusa
8,210
456
60
3
0
273,235
0
W
Bellona
9,324
518
54
3
0
321,949
0
W
Chernobog
12,086
671
160
9
0
367,567
0
L
Hercules
7,747
430
48
3
0
297,414
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role