Player Matchup

Discordia
Discordia
DaMangoo
Discordia
Level 46
God Stats
8W - 3L
1,730 SR
Queue Stats
307W - 280L
1,494 Elo+
Party 3
Cernunnos
Cernunnos
LaPulgà
Cernunnos
Level 89
God Stats
17W - 19L
1,501 SR
Queue Stats
545W - 545L
1,527 Elo+
Party 3
Zhong Kui
Zhong Kui
LilTatorTot42069
Zhong Kui
Level 99
God Stats
7W - 9L
1,649 SR
Queue Stats
375W - 405L
1,440 Elo+
Party 1
Odin
Odin
WwwwErri
Odin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 14L
1,607 Elo+
Party 1
Khepri
Khepri
bananerchad
Khepri
Level 101
God Stats
8W - 5L
1,517 SR
Queue Stats
375W - 383L
1,443 Elo+
Party 1
Team Averages
Level 70
1,579 SR
1,502 Elo+

VS

Team Averages
Level 65
1,527 SR
1,434 Elo+
Skadi
Skadi
Emineitor1
Skadi
Level 30
God Stats
6W - 9L
1,652 SR
Queue Stats
44W - 40L
1,532 Elo+
Party 2
Heimdallr
Heimdallr
Moisty_Clap
Heimdallr
Level 41
God Stats
1W - 7L
1,351 SR
Queue Stats
54W - 68L
1,424 Elo+
Solo
Serqet
Serqet
Palpitating
Serqet
Level 42
God Stats
1W - 3L
1,457 SR
Queue Stats
2W - 4L
1,193 Elo+
Party 2
Baron Samedi
Baron Samedi
R4y5
Baron Samedi
Level 92
God Stats
15W - 13L
1,567 SR
Queue Stats
79W - 73L
1,506 Elo+
Party 2
Ymir
Ymir
Tian_Leon194
Ymir
Level 120
God Stats
6W - 7L
1,609 SR
Queue Stats
243W - 229L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DaMangoo
Discordia
14
8 / 0 / 6
8,888
635
12,407
4,585
1,682
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
LaPulgà
Cernunnos
14
4 / 1 / 3
8,469
605
5,168
7,962
2,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
14
3 / 1 / 5
8,650
618
5,695
8,010
6,327
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Odin
13
6 / 2 / 9
8,456
604
6,593
6,068
2,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
11
2 / 3 / 7
7,467
533
2,319
9,017
7,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
12
3 / 4 / 1
7,298
521
5,598
8,187
2,192
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heimdallr
Moisty_Clap
Heimdallr
9
0 / 6 / 3
5,792
414
4,049
7,824
2,577
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Serqet
11
3 / 4 / 3
6,801
486
3,345
8,710
2,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
R4y5
Baron Samedi
10
0 / 6 / 1
5,919
423
2,967
9,940
4,564
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 3 / 2
6,199
443
1,670
11,750
9,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
17
23
Kills
7
7
Deaths
23
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Discordia
DaMangoo
Discordia
8
0
6
11
L
Skadi
3
4
1
0.88
W
Cernunnos
LaPulgà
Cernunnos
4
1
3
5.5
W
Zhong Kui
3
1
5
5.5
L
Heimdallr
Moisty_Clap
Heimdallr
0
6
3
0.25
L
Serqet
3
4
3
1.13
L
Baron Samedi
R4y5
Baron Samedi
0
6
1
0.08
L
1
3
2
0.67
W
Odin
6
2
9
5.25
W
Khepri
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,182
Damage
17,629
35,642
Taken
46,411
19,443
Mitigated
21,828
12,137
Healing
8,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
DaMangoo
Discordia
12,407
954
0
1,982
4,585
1,682
386
1,343
3,041
51,468
0
L
Skadi
5,598
2,703
0
2,187
8,187
2,192
0
1,389
6,798
0
43,752
W
Cernunnos
LaPulgà
Cernunnos
5,168
2,653
0
3,341
7,962
2,342
874
219
7,557
0
55,014
W
Zhong Kui
5,695
710
0
4,861
8,010
6,327
2,778
475
7,301
49,788
0
L
Heimdallr
Moisty_Clap
Heimdallr
4,049
1,599
0
719
7,824
2,577
0
4,488
3,336
0
23,904
L
Serqet
3,345
174
0
560
8,710
2,814
0
3,414
5,296
0
36,841
L
Baron Samedi
R4y5
Baron Samedi
2,967
404
267
2,413
9,940
4,564
0
6,170
3,770
31,401
0
L
1,670
264
0
2,056
11,750
9,681
0
4,960
6,790
14,908
0
W
Odin
6,593
2,817
0
0
6,068
2,081
0
922
5,038
0
40,550
W
Khepri
2,319
264
0
1,953
9,017
7,011
989
1,678
7,093
16,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,930
Gold Earned
32,009
397
Minions Killed
278
0
Camps Cleared
0
1,346,179
Distance Traveled
1,230,490
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,888
635
85
6
0
288,806
3
L
Skadi
7,298
521
91
7
0
249,784
2
W
Cernunnos
8,469
605
103
7
0
236,335
1
W
Zhong Kui
8,650
618
116
8
0
238,043
3
L
Heimdallr
5,792
414
38
3
0
209,512
3
L
Serqet
6,801
486
75
5
0
289,532
0
L
Baron Samedi
5,919
423
55
4
0
227,185
3
L
Ymir
6,199
443
19
1
0
254,477
9
W
Odin
8,456
604
66
5
0
285,496
2
W
Khepri
7,467
533
27
2
0
297,499
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role