Player Matchup

Set
Set
 
Set
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Blackopswarior7
Kukulkan
Level 123
God Stats
3W - 3L
1,229 SR
Queue Stats
235W - 213L
1,486 Elo+
Party 1
Raijin
Raijin
SENORREGULAR
Raijin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,475 Elo+
Party 3
Cabrakan
Cabrakan
killermist480
Cabrakan
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
224W - 204L
1,510 Elo+
Party 1
Chang'e
Chang'e
xPredator108
Chang'e
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,475 Elo+
Party 3
Team Averages
Level 67
1,446 SR
1,489 Elo+

VS

Team Averages
Level 68
1,498 SR
1,547 Elo+
Nemesis
Nemesis
Excalibur52
Nemesis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,605 Elo+
Solo
Ymir
Ymir
Ramlethál
Ymir
Level 56
God Stats
6W - 4L
1,626 SR
Queue Stats
263W - 193L
1,519 Elo+
Party 2
Mulan
Mulan
Xmyniad
Mulan
Level 25
God Stats
8W - 9L
1,437 SR
Queue Stats
205W - 126L
1,496 Elo+
Party 2
Gilgamesh
Gilgamesh
bigman27665
Gilgamesh
Level 148
God Stats
13W - 8L
1,451 SR
Queue Stats
420W - 452L
1,524 Elo+
Solo
Baron Samedi
Baron Samedi
sweatbxnd
Baron Samedi
Level 83
God Stats
1W - 4L
1,474 SR
Queue Stats
773W - 635L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
19
5 / 3 / 19
12,553
697
27,099
31,841
28,628
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Kukulkan
20
11 / 2 / 13
14,318
795
37,992
14,628
7,986
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Raijin
20
6 / 6 / 10
12,987
722
24,689
17,328
8,449
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cabrakan
killermist480
Cabrakan
19
4 / 6 / 17
12,239
680
12,560
27,047
34,898
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
xPredator108
Chang'e
18
2 / 4 / 17
11,382
632
18,022
18,791
12,191
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Excalibur52
Nemesis
19
4 / 5 / 15
11,566
643
15,260
32,080
14,935
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

19
2 / 4 / 13
12,147
675
11,637
27,373
41,774
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Mulan
Xmyniad
Mulan
16
3 / 5 / 8
11,062
615
10,049
27,055
29,248
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
bigman27665
Gilgamesh
17
3 / 9 / 12
10,903
606
22,814
27,246
21,371
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Baron Samedi
sweatbxnd
Baron Samedi
20
9 / 6 / 9
13,000
722
36,439
24,156
12,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
78
28
Kills
21
21
Deaths
29
76
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
5
3
19
4.83
W
Kukulkan
11
2
13
8.75
L
Nemesis
Excalibur52
Nemesis
4
5
15
2.3
L
2
4
13
2.13
W
Raijin
6
6
10
1.83
L
Mulan
Xmyniad
Mulan
3
5
8
1.4
L
Gilgamesh
bigman27665
Gilgamesh
3
9
12
1
W
Cabrakan
killermist480
Cabrakan
4
6
17
2.08
L
Baron Samedi
sweatbxnd
Baron Samedi
9
6
9
2.25
W
Chang'e
xPredator108
Chang'e
2
4
17
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,362
Damage
96,199
109,635
Taken
137,910
92,152
Mitigated
120,264
44,248
Healing
57,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
27,099
11,865
2,344
11,577
31,841
28,628
1,520
13,363
17,107
0
39,760
W
Kukulkan
37,992
2,567
2,573
2,400
14,628
7,986
1,285
6,504
8,124
82,933
0
L
Nemesis
Excalibur52
Nemesis
15,260
6,491
983
13,105
32,080
14,935
428
21,764
10,316
0
24,804
L
11,637
1,843
979
3,835
27,373
41,774
208
17,682
9,691
20,749
0
W
Raijin
24,689
3,290
729
1,942
17,328
8,449
1,245
7,659
9,669
45,841
0
L
Mulan
Xmyniad
Mulan
10,049
1,538
2,190
9,919
27,055
29,248
207
19,241
7,814
0
23,719
L
Gilgamesh
bigman27665
Gilgamesh
22,814
3,218
2,611
4,011
27,246
21,371
1,215
18,781
8,465
670
40,176
W
Cabrakan
killermist480
Cabrakan
12,560
1,492
662
2,496
27,047
34,898
538
11,542
15,392
17,536
0
L
Baron Samedi
sweatbxnd
Baron Samedi
36,439
944
11,017
8,859
24,156
12,936
467
15,795
8,361
63,081
0
W
Chang'e
xPredator108
Chang'e
18,022
2,907
13,222
6,303
18,791
12,191
772
9,147
9,439
32,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,479
Gold Earned
58,678
197
Minions Killed
165
0
Camps Cleared
0
1,558,936
Distance Traveled
1,466,542
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
12,553
697
22
1
0
341,139
0
W
Kukulkan
14,318
795
97
5
0
347,912
0
L
Nemesis
11,566
643
18
1
0
332,964
1
L
Ymir
12,147
675
14
1
0
297,225
0
W
Raijin
12,987
722
39
2
0
254,682
0
L
Mulan
11,062
615
28
2
0
252,994
2
L
Gilgamesh
10,903
606
35
2
0
297,636
1
W
Cabrakan
12,239
680
8
0
0
288,974
0
L
Baron Samedi
13,000
722
70
4
0
285,723
0
W
Chang'e
11,382
632
31
2
0
326,229
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role