Player Matchup

Neith
Neith
AfroUwU
Neith
Level 57
God Stats
1W - 5L
1,393 SR
Queue Stats
191W - 199L
1,494 Elo+
Party 3
Loki
Loki
BetaEwok
Loki
Level 124
God Stats
13W - 14L
1,472 SR
Queue Stats
530W - 542L
1,471 Elo+
Party 3
Sol
Sol
GreyMantis
Sol
Level 26
God Stats
0W - 3L
1,131 SR
Queue Stats
89W - 107L
1,564 Elo+
Party 2
King Arthur
King Arthur
Joker2489
King Arthur
Level 86
God Stats
16W - 8L
1,556 SR
Queue Stats
359W - 374L
1,490 Elo+
Party 2
Sylvanus
Sylvanus
Trenteo
Sylvanus
Level 28
God Stats
4W - 5L
1,663 SR
Queue Stats
141W - 128L
1,502 Elo+
Party 3
Team Averages
Level 64
1,443 SR
1,504 Elo+

VS

Team Averages
Level 62
1,613 SR
1,516 Elo+
Anubis
Anubis
DefaultHero
Anubis
Level 47
God Stats
4W - 1L
1,542 SR
Queue Stats
116W - 114L
1,514 Elo+
Solo
Erlang Shen
Erlang Shen
Jbowes1933
Erlang Shen
Level 67
God Stats
16W - 4L
1,486 SR
Queue Stats
109W - 101L
1,547 Elo+
Party 1
Fenrir
Fenrir
MinecraftKid6
Fenrir
Level 29
God Stats
1W - 0L
1,699 SR
Queue Stats
4W - 5L
1,420 Elo+
Party 1
Artemis
Artemis
TheBorden704
Artemis
Level 103
God Stats
7W - 2L
1,735 SR
Queue Stats
119W - 88L
1,569 Elo+
Party 1
Hel
Hel
XxAndy147xX
Hel
Level 64
God Stats
58W - 48L
1,604 SR
Queue Stats
111W - 102L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AfroUwU
Neith
9
1 / 0 / 0
4,782
478
4,820
4,497
1,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Loki
6
0 / 4 / 1
4,407
441
2,877
5,321
1,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 5 / 0
5,461
546
3,697
6,931
1,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
Joker2489
King Arthur
9
0 / 4 / 0
4,934
493
1,613
7,827
3,733
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
Trenteo
Sylvanus
7
0 / 3 / 0
4,691
469
1,242
6,669
3,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
4 / 1 / 0
6,570
657
3,524
4,018
1,980
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Erlang Shen
Jbowes1933
Erlang Shen
9
2 / 1 / 5
5,713
571
5,626
6,660
2,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
3 / 0 / 3
5,299
530
1,812
5,869
1,682
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Artemis
TheBorden704
Artemis
9
4 / 0 / 3
5,622
562
5,600
5,313
1,377
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
3 / 0 / 2
6,703
670
4,690
4,350
2,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
2
Kills
16
16
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Neith
AfroUwU
Neith
1
0
0
1
L
Loki
0
4
1
0.13
W
Anubis
4
1
0
4
L
1
5
0
0.2
W
Erlang Shen
Jbowes1933
Erlang Shen
2
1
5
4.5
L
King Arthur
Joker2489
King Arthur
0
4
0
0
W
3
0
3
4.5
W
Artemis
TheBorden704
Artemis
4
0
3
5.5
L
Sylvanus
Trenteo
Sylvanus
0
3
0
0
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,249
Damage
21,252
31,245
Taken
26,210
10,936
Mitigated
10,144
9,793
Healing
11,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AfroUwU
Neith
4,820
1,769
0
2,976
4,497
1,051
0
0
4,497
0
29,128
L
Loki
2,877
819
0
1,017
5,321
1,671
0
708
4,613
0
17,282
W
Anubis
3,524
154
0
1,714
4,018
1,980
752
1,996
2,022
35,455
0
L
3,697
1,173
0
1,971
6,931
1,466
308
3,087
3,844
27,044
0
W
Erlang Shen
Jbowes1933
Erlang Shen
5,626
2,982
0
2,452
6,660
2,568
570
1,415
5,245
0
29,301
L
King Arthur
Joker2489
King Arthur
1,613
318
0
1,962
7,827
3,733
0
4,419
3,408
0
22,390
W
1,812
138
105
1,526
5,869
1,682
0
873
4,996
0
9,047
W
Artemis
TheBorden704
Artemis
5,600
2,474
0
2,080
5,313
1,377
453
779
4,534
0
29,941
L
Sylvanus
Trenteo
Sylvanus
1,242
611
348
1,519
6,669
3,015
0
0
6,669
10,912
0
W
4,690
308
468
2,812
4,350
2,537
825
0
4,350
39,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,275
Gold Earned
29,907
224
Minions Killed
265
0
Camps Cleared
0
873,046
Distance Traveled
951,616
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,782
478
52
5
0
170,337
6
L
Loki
4,407
441
33
3
0
215,291
0
W
Anubis
6,570
657
72
7
0
170,846
2
L
Sol
5,461
546
59
6
0
164,566
2
W
Erlang Shen
5,713
571
46
5
0
206,207
4
L
King Arthur
4,934
493
59
6
0
169,868
4
W
Fenrir
5,299
530
19
2
0
192,466
1
W
Artemis
5,622
562
49
5
0
177,110
3
L
Sylvanus
4,691
469
21
2
0
152,984
1
W
Hel
6,703
670
79
8
0
204,987
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role