Player Matchup

Eset
Eset
matiasauce
Eset
Level 7
God Stats
0W - 1L
1,247 SR
Queue Stats
2W - 2L
1,191 Elo+
Party 2
Camazotz
Camazotz
paryhunk
Camazotz
Level 108
God Stats
0W - 4L
994 SR
Queue Stats
130W - 197L
1,237 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
sixh
Morgan Le Fay
Level 112
God Stats
16W - 20L
1,440 SR
Queue Stats
30W - 36L
1,327 Elo+
Solo
Team Averages
Level 76
1,227 SR
1,252 Elo+

VS

Team Averages
Level 34
1,429 SR
1,224 Elo+
Arachne
Arachne
SlightBox0549
Arachne
Level 26
God Stats
1W - 5L
1,339 SR
Queue Stats
101W - 120L
1,072 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ThundrCluck
Morgan Le Fay
Level 31
God Stats
7W - 7L
1,505 SR
Queue Stats
88W - 101L
1,335 Elo+
Party 1
Achilles
Achilles
xXGHOSTxWOLFXx0
Achilles
Level 45
God Stats
7W - 11L
1,442 SR
Queue Stats
83W - 86L
1,264 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 10 / 3
7,290
561
3,391
12,480
3,771
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
paryhunk
Camazotz
12
3 / 5 / 0
8,827
679
6,271
13,893
4,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
sixh
Morgan Le Fay
11
0 / 6 / 3
7,686
591
7,690
9,179
3,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
14
7 / 0 / 9
9,829
756
5,532
8,788
3,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
ThundrCluck
Morgan Le Fay
14
10 / 3 / 9
10,260
789
16,073
11,812
5,352
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
15
4 / 0 / 14
9,786
753
8,803
8,131
5,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
53
3
Kills
21
21
Deaths
3
6
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Arachne
7
0
9
11.5
W
Morgan Le Fay
ThundrCluck
Morgan Le Fay
10
3
9
4.83
L
0
10
3
0.15
L
Camazotz
paryhunk
Camazotz
3
5
0
0.6
L
Morgan Le Fay
sixh
Morgan Le Fay
0
6
3
0.25
W
Achilles
4
0
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,352
Damage
30,408
35,552
Taken
28,731
11,286
Mitigated
14,079
5,283
Healing
7,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
5,532
3,454
0
3,146
8,788
3,231
0
4,047
4,741
0
31,874
W
Morgan Le Fay
ThundrCluck
Morgan Le Fay
16,073
3,239
0
1,715
11,812
5,352
1,206
4,560
7,252
34,854
0
L
3,391
876
0
476
12,480
3,771
0
8,354
3,987
13,195
0
L
Camazotz
paryhunk
Camazotz
6,271
1,880
0
3,861
13,893
4,437
0
4,731
8,598
0
26,131
L
Morgan Le Fay
sixh
Morgan Le Fay
7,690
1,119
0
946
9,179
3,078
0
3,492
5,471
27,534
0
W
Achilles
8,803
2,813
0
2,143
8,131
5,496
1,648
3,013
5,118
0
32,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,803
Gold Earned
29,875
116
Minions Killed
150
4
Camps Cleared
8
639,317
Distance Traveled
776,361
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,829
756
37
3
5
280,959
0
W
Morgan Le Fay
10,260
789
44
3
0
209,629
0
L
Eset
7,290
561
21
2
0
194,626
0
L
Camazotz
8,827
679
49
4
3
228,589
4
L
Morgan Le Fay
7,686
591
46
4
1
216,102
5
W
Achilles
9,786
753
69
5
3
285,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role