Player Matchup

Mercury
Mercury
Gingie808
Mercury
Level 43
God Stats
5W - 13L
1,538 SR
Queue Stats
79W - 101L
1,363 Elo+
Party 1
Aphrodite
Aphrodite
NeffKttn
Aphrodite
Level 47
God Stats
10W - 13L
1,435 SR
Queue Stats
74W - 81L
1,407 Elo+
Party 1
Izanami
Izanami
TheDustyBroom
Izanami
Level 43
God Stats
37W - 37L
1,461 SR
Queue Stats
116W - 129L
1,371 Elo+
Party 3
The Morrigan
The Morrigan
dukeofepic205
The Morrigan
Level 138
God Stats
12W - 8L
1,594 SR
Queue Stats
370W - 369L
1,469 Elo+
Party 3
Mulan
Mulan
evieisonline
Mulan
Level 37
God Stats
11W - 16L
1,449 SR
Queue Stats
78W - 87L
1,381 Elo+
Party 1
Team Averages
Level 62
1,495 SR
1,398 Elo+

VS

Team Averages
Level 58
1,547 SR
1,418 Elo+
Osiris
Osiris
ArielCamacho
Osiris
Level 63
God Stats
3W - 4L
1,386 SR
Queue Stats
38W - 22L
1,383 Elo+
Party 2
Fenrir
Fenrir
DigBick76
Fenrir
Level 49
God Stats
5W - 4L
1,548 SR
Queue Stats
55W - 40L
1,526 Elo+
Solo
Khepri
Khepri
MastterGG
Khepri
Level 18
God Stats
4W - 2L
1,500 SR
Queue Stats
33W - 22L
1,433 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TSMKingOz
Morgan Le Fay
Level 109
God Stats
2W - 0L
1,509 SR
Queue Stats
52W - 35L
1,364 Elo+
Party 2
Danzaburou
Danzaburou
TheBacon12
Danzaburou
Level 49
God Stats
5W - 1L
1,790 SR
Queue Stats
29W - 19L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Gingie808
Mercury
15
4 / 9 / 4
10,029
478
9,399
18,111
6,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
NeffKttn
Aphrodite
13
1 / 6 / 5
9,434
449
4,749
12,789
10,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Izanami
16
4 / 5 / 0
10,537
502
12,717
17,379
4,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Morrigan
dukeofepic205
The Morrigan
16
6 / 6 / 5
11,190
533
11,638
15,170
5,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 5 / 5
8,806
419
6,934
17,273
13,322
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
20
5 / 3 / 1
12,998
619
10,369
14,354
11,800
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
DigBick76
Fenrir
16
7 / 7 / 4
10,963
522
9,106
18,420
8,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Khepri
MastterGG
Khepri
16
3 / 3 / 12
11,224
534
4,547
12,168
17,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
TSMKingOz
Morgan Le Fay
19
5 / 2 / 10
12,640
602
13,779
13,066
6,652
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
TheBacon12
Danzaburou
19
11 / 1 / 7
12,522
596
24,691
12,968
6,760
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
65
15
Kills
31
31
Deaths
16
19
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Osiris
5
3
1
1.83
W
Fenrir
DigBick76
Fenrir
7
7
4
1.29
L
Mercury
Gingie808
Mercury
4
9
4
0.67
W
Khepri
MastterGG
Khepri
3
3
12
3
L
Aphrodite
NeffKttn
Aphrodite
1
6
5
0.58
W
Morgan Le Fay
TSMKingOz
Morgan Le Fay
5
2
10
5
W
Danzaburou
TheBacon12
Danzaburou
11
1
7
14.5
L
Izanami
4
5
0
0.8
L
The Morrigan
dukeofepic205
The Morrigan
6
6
5
1.42
L
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,437
Damage
62,492
80,722
Taken
70,976
40,868
Mitigated
50,977
21,619
Healing
26,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
10,369
6,354
0
6,391
14,354
11,800
2,023
2,123
11,840
0
106,520
W
Fenrir
DigBick76
Fenrir
9,106
2,772
0
4,338
18,420
8,200
843
5,236
12,888
0
62,211
L
Mercury
Gingie808
Mercury
9,399
4,244
0
1,465
18,111
6,604
1,970
4,823
13,076
0
54,591
W
Khepri
MastterGG
Khepri
4,547
465
0
1,263
12,168
17,565
395
1,565
10,465
14,649
0
L
Aphrodite
NeffKttn
Aphrodite
4,749
469
4,406
4,893
12,789
10,860
477
1,799
10,948
20,874
0
W
Morgan Le Fay
TSMKingOz
Morgan Le Fay
13,779
1,481
0
6,227
13,066
6,652
1,457
2,294
10,486
89,787
0
W
Danzaburou
TheBacon12
Danzaburou
24,691
13,668
0
7,966
12,968
6,760
5,219
1,509
11,391
0
106,728
L
Izanami
12,717
9,658
0
2,118
17,379
4,920
1,431
1,965
15,380
0
82,836
L
The Morrigan
dukeofepic205
The Morrigan
11,638
2,275
161
3,194
15,170
5,162
0
6,036
8,379
55,510
6,042
L
6,934
1,176
0
5,382
17,273
13,322
0
2,961
14,184
4,826
28,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,996
Gold Earned
60,347
431
Minions Killed
615
0
Camps Cleared
0
1,885,890
Distance Traveled
1,952,202
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
12,998
619
171
8
0
409,752
1
W
Fenrir
10,963
522
85
4
0
371,762
8
L
Mercury
10,029
478
90
4
0
417,516
5
W
Khepri
11,224
534
15
1
0
406,816
0
L
Aphrodite
9,434
449
36
2
0
369,691
0
W
Morgan Le Fay
12,640
602
169
8
0
378,768
3
W
Danzaburou
12,522
596
175
8
0
385,104
0
L
Izanami
10,537
502
143
7
0
360,185
2
L
The Morrigan
11,190
533
105
5
0
365,791
3
L
Mulan
8,806
419
57
3
0
372,707
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role