Player Matchup

Fenrir
Fenrir
BluntBluntFruit
Fenrir
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
96W - 69L
1,675 Elo+
Party 1
Tiamat
Tiamat
CyB0RGisMike
Tiamat
Level 29
God Stats
11W - 4L
1,766 SR
Queue Stats
74W - 59L
1,714 Elo+
Party 1
He Bo
He Bo
Violet_DeChateau
He Bo
Level 27
God Stats
28W - 20L
1,830 SR
Queue Stats
267W - 185L
1,707 Elo+
Solo
Odin
Odin
Xing3
Odin
Level 28
God Stats
17W - 2L
1,895 SR
Queue Stats
67W - 53L
1,632 Elo+
Party 1
Chronos
Chronos
near_art49
Chronos
Level 24
God Stats
4W - 1L
1,760 SR
Queue Stats
114W - 106L
1,583 Elo+
Party 1
Team Averages
Level 27
1,750 SR
1,662 Elo+

VS

Team Averages
Level 15
1,681 SR
1,694 Elo+
Aphrodite
Aphrodite
Distance7860
Aphrodite
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,847 Elo+
Solo
Awilix
Awilix
SilentStoner
Awilix
Level 21
God Stats
23W - 20L
1,629 SR
Queue Stats
46W - 54L
1,626 Elo+
Solo
Cabrakan
Cabrakan
iimPeRiiUuSs
Cabrakan
Level 29
God Stats
46W - 32L
1,657 SR
Queue Stats
183W - 207L
1,599 Elo+
Solo
Hou Yi
Hou Yi
lospollos002
Hou Yi
Level 8
God Stats
5W - 6L
1,698 SR
Queue Stats
20W - 11L
1,734 Elo+
Party 2
Chronos
Chronos
very_roof6
Chronos
Level 12
God Stats
3W - 1L
1,921 SR
Queue Stats
19W - 12L
1,665 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 1
6,219
622
3,049
7,069
3,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tiamat
12
3 / 1 / 6
6,572
657
4,345
5,165
4,168
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
10 / 0 / 4
7,330
733
8,115
5,097
1,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
Xing3
Odin
9
3 / 1 / 4
5,697
570
3,482
8,381
2,136
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos
near_art49
Chronos
9
1 / 2 / 5
5,229
523
5,004
4,283
919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Distance7860
Aphrodite
9
0 / 4 / 0
5,434
543
647
6,195
1,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Awilix
7
0 / 5 / 0
4,560
456
1,810
7,265
1,928
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cabrakan
iimPeRiiUuSs
Cabrakan
8
1 / 3 / 2
4,857
486
4,209
6,562
5,309
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
9
3 / 3 / 1
5,659
566
5,094
5,882
1,906
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
very_roof6
Chronos
10
2 / 4 / 2
6,283
628
4,457
7,665
2,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
19
Kills
6
7
Deaths
19
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
3
1
0.83
W
Tiamat
3
1
6
6
L
Aphrodite
Distance7860
Aphrodite
0
4
0
0
L
Awilix
0
5
0
0
W
10
0
4
12
W
Odin
Xing3
Odin
3
1
4
5
L
Cabrakan
iimPeRiiUuSs
Cabrakan
1
3
2
0.67
L
Hou Yi
3
3
1
1.17
W
Chronos
near_art49
Chronos
1
2
5
1.75
L
Chronos
very_roof6
Chronos
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,995
Damage
16,217
29,995
Taken
33,569
11,965
Mitigated
14,006
11,836
Healing
10,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,049
807
0
3,488
7,069
3,347
458
2,938
4,131
0
28,397
W
Tiamat
4,345
348
0
1,982
5,165
4,168
0
1,220
3,945
30,241
0
L
Aphrodite
Distance7860
Aphrodite
647
196
173
2,532
6,195
1,907
0
4,035
2,160
32,132
0
L
Awilix
1,810
609
0
1,950
7,265
1,928
0
3,336
3,880
0
21,781
W
8,115
701
0
2,013
5,097
1,395
0
723
4,374
37,519
0
W
Odin
Xing3
Odin
3,482
1,005
0
3,267
8,381
2,136
500
2,669
5,712
0
20,498
L
Cabrakan
iimPeRiiUuSs
Cabrakan
4,209
382
0
1,812
6,562
5,309
0
3,037
3,362
20,561
0
L
Hou Yi
5,094
2,590
0
1,792
5,882
1,906
0
3,645
1,985
0
22,634
W
Chronos
near_art49
Chronos
5,004
1,742
0
1,086
4,283
919
0
1,406
2,877
23,315
0
L
Chronos
very_roof6
Chronos
4,457
1,686
0
1,968
7,665
2,956
225
2,947
4,718
23,853
4,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,047
Gold Earned
26,793
277
Minions Killed
251
0
Camps Cleared
0
1,000,736
Distance Traveled
853,989
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,219
622
67
7
0
206,689
2
W
Tiamat
6,572
657
62
6
0
195,431
1
L
Aphrodite
5,434
543
71
7
0
170,798
2
L
Awilix
4,560
456
47
5
0
182,825
0
W
He Bo
7,330
733
57
6
0
200,978
0
W
Odin
5,697
570
46
5
0
200,944
0
L
Cabrakan
4,857
486
36
4
0
152,256
0
L
Hou Yi
5,659
566
45
5
0
172,295
3
W
Chronos
5,229
523
45
5
0
196,694
3
L
Chronos
6,283
628
52
5
0
175,815
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role