Player Matchup

Vulcan
Vulcan
Fleetheart
Vulcan
Level 27
God Stats
3W - 2L
1,789 SR
Queue Stats
28W - 26L
1,581 Elo+
Party 3
Jormungandr
Jormungandr
Hunter-Mordecai
Jormungandr
Level 144
God Stats
4W - 7L
1,803 SR
Queue Stats
27W - 25L
1,571 Elo+
Party 3
Skadi
Skadi
Phynx_ODS
Skadi
Level 64
God Stats
4W - 4L
1,592 SR
Queue Stats
97W - 87L
1,449 Elo+
Solo
Bastet
Bastet
el_farfan_ctm
Bastet
Level 126
God Stats
11W - 4L
1,826 SR
Queue Stats
214W - 217L
1,531 Elo+
Party 1
Mulan
Mulan
ignaciom7l
Mulan
Level 44
God Stats
20W - 14L
1,643 SR
Queue Stats
191W - 194L
1,524 Elo+
Party 1
Team Averages
Level 81
1,730 SR
1,531 Elo+

VS

Team Averages
Level 86
1,608 SR
1,467 Elo+
Ra
Ra
BluexRwby
Ra
Level 101
God Stats
0W - 1L
1,950 SR
Queue Stats
7W - 5L
1,478 Elo+
Party 2
Merlin
Merlin
DollaramaRecipt
Merlin
Level 41
God Stats
11W - 16L
1,438 SR
Queue Stats
155W - 161L
1,400 Elo+
Solo
Ganesha
Ganesha
LNR Casee
Ganesha
Level 112
God Stats
5W - 3L
1,546 SR
Queue Stats
29W - 22L
1,517 Elo+
Party 2
Danzaburou
Danzaburou
RaiuSenpai
Danzaburou
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,478 Elo+
Party 2
King Arthur
King Arthur
Ujak
King Arthur
Level 149
God Stats
0W - 3L
1,606 SR
Queue Stats
23W - 19L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Fleetheart
Vulcan
20
8 / 2 / 16
14,714
866
27,451
8,448
3,279
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Hunter-Mordecai
Jormungandr
19
4 / 2 / 18
12,482
734
16,663
25,197
18,287
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Skadi
Phynx_ODS
Skadi
19
4 / 5 / 14
12,482
734
12,217
13,459
4,905
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
2 / 2 / 5
10,951
644
9,887
17,977
5,512
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
20
8 / 3 / 14
14,303
841
16,030
18,661
20,519
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 7
10,728
631
10,877
16,202
8,456
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
2 / 4 / 3
10,383
611
18,923
12,358
5,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ganesha
LNR Casee
Ganesha
18
2 / 3 / 9
10,381
611
8,920
26,760
32,314
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
RaiuSenpai
Danzaburou
14
0 / 8 / 4
8,701
512
6,074
15,768
6,429
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
Ujak
King Arthur
19
8 / 7 / 3
12,284
723
17,611
23,094
11,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
40
26
Kills
14
14
Deaths
26
67
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
4
7
1.38
L
2
4
3
0.88
W
Vulcan
Fleetheart
Vulcan
8
2
16
8
W
Jormungandr
Hunter-Mordecai
Jormungandr
4
2
18
6.5
L
Ganesha
LNR Casee
Ganesha
2
3
9
2.17
W
Skadi
Phynx_ODS
Skadi
4
5
14
2.2
L
Danzaburou
RaiuSenpai
Danzaburou
0
8
4
0.25
L
King Arthur
Ujak
King Arthur
8
7
3
1.36
W
2
2
5
2.25
W
Mulan
8
3
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,248
Damage
62,405
83,742
Taken
94,182
52,502
Mitigated
63,604
20,810
Healing
14,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,877
390
2,162
3,629
16,202
8,456
329
7,916
8,106
52,017
0
L
18,923
730
589
1,805
12,358
5,119
0
5,898
6,334
60,804
0
W
Vulcan
Fleetheart
Vulcan
27,451
8,802
0
2,575
8,448
3,279
2,961
5,534
2,914
66,580
0
W
Jormungandr
Hunter-Mordecai
Jormungandr
16,663
2,550
0
9,868
25,197
18,287
195
11,594
13,317
41,431
0
L
Ganesha
LNR Casee
Ganesha
8,920
1,168
1,286
2,580
26,760
32,314
63
13,281
13,154
30,720
0
W
Skadi
Phynx_ODS
Skadi
12,217
6,614
0
1,775
13,459
4,905
1,398
4,473
8,793
0
53,971
L
Danzaburou
RaiuSenpai
Danzaburou
6,074
2,399
0
1,015
15,768
6,429
1
6,962
8,711
0
9,820
L
King Arthur
Ujak
King Arthur
17,611
6,269
0
986
23,094
11,286
28
11,677
11,287
0
44,300
W
9,887
3,143
0
3,975
17,977
5,512
1,583
10,207
7,770
0
29,132
W
Mulan
16,030
1,674
0
2,617
18,661
20,519
1,015
7,395
10,951
4,358
36,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,932
Gold Earned
52,477
355
Minions Killed
350
5
Camps Cleared
8
1,646,523
Distance Traveled
1,418,958
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,728
631
121
7
0
323,907
0
L
Merlin
10,383
611
138
8
2
269,409
1
W
Vulcan
14,714
866
97
6
2
345,993
0
W
Jormungandr
12,482
734
57
3
0
316,559
0
L
Ganesha
10,381
611
16
1
0
294,184
0
W
Skadi
12,482
734
91
5
2
291,599
2
L
Danzaburou
8,701
512
8
0
0
247,448
1
L
King Arthur
12,284
723
67
4
6
284,010
0
W
Bastet
10,951
644
40
2
0
376,634
4
W
Mulan
14,303
841
70
4
1
315,738
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role