Player Matchup

Neith
Neith
Datrixius
Neith
Level 11
God Stats
29W - 41L
1,146 SR
Queue Stats
29W - 42L
1,025 Elo+
Party 2
Merlin
Merlin
justRJM
Merlin
Level 17
God Stats
7W - 13L
1,332 SR
Queue Stats
8W - 17L
1,204 Elo+
Party 2
Odin
Odin
matalofe12
Odin
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 15L
1,225 Elo+
Party 2
Team Averages
Level 30
1,326 SR
1,151 Elo+

VS

Team Averages
Level 40
1,445 SR
1,214 Elo+
Yemoja
Yemoja
Darthkillall
Yemoja
Level 43
God Stats
36W - 64L
1,328 SR
Queue Stats
306W - 611L
1,182 Elo+
Solo
Pele
Pele
qL_Storm
Pele
Level 27
God Stats
0W - 1L
1,298 SR
Queue Stats
41W - 56L
1,196 Elo+
Party 1
Izanami
Izanami
steamedkalimari
Izanami
Level 49
God Stats
8W - 5L
1,710 SR
Queue Stats
177W - 248L
1,265 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Datrixius
Neith
14
5 / 0 / 10
10,260
684
6,461
3,140
935
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
justRJM
Merlin
14
2 / 1 / 16
9,996
666
9,546
5,434
1,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

15
12 / 1 / 7
11,589
773
17,809
9,416
7,838
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
2 / 7 / 0
8,665
578
5,623
13,404
5,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Pele
11
0 / 8 / 1
8,230
549
2,284
13,740
4,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 4 / 2
8,389
559
5,131
13,250
4,276
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
5
19
Kills
2
2
Deaths
19
33
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Yemoja
2
7
0
0.29
W
Neith
Datrixius
Neith
5
0
10
10
W
Merlin
justRJM
Merlin
2
1
16
10
W
12
1
7
15.5
L
Pele
0
8
1
0.06
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,816
Damage
13,038
17,990
Taken
40,394
10,451
Mitigated
14,048
4,963
Healing
4,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
5,623
1,926
981
934
13,404
5,159
297
3,567
9,837
20,398
0
W
Neith
Datrixius
Neith
6,461
3,759
0
1,300
3,140
935
986
893
2,247
0
31,378
W
Merlin
justRJM
Merlin
9,546
829
0
1,283
5,434
1,678
958
2,395
3,039
27,854
0
W
17,809
6,146
195
2,185
9,416
7,838
843
3,076
6,340
0
39,756
L
Pele
2,284
639
0
859
13,740
4,613
468
3,513
10,227
0
16,234
L
5,131
2,670
0
2,135
13,250
4,276
880
3,056
10,194
0
26,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,845
Gold Earned
25,284
132
Minions Killed
122
4
Camps Cleared
6
835,779
Distance Traveled
639,685
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,665
578
38
3
0
188,250
0
W
Neith
10,260
684
57
4
0
263,053
7
W
Merlin
9,996
666
30
2
2
267,487
2
W
Odin
11,589
773
45
3
2
305,239
0
L
Pele
8,230
549
27
2
4
234,225
5
L
Izanami
8,389
559
57
4
2
217,210
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role