Player Matchup

Morgan Le Fay
Morgan Le Fay
DevilYouKnow x
Morgan Le Fay
Level 105
God Stats
15W - 14L
1,574 SR
Queue Stats
186W - 196L
1,420 Elo+
Party 3
Sol
Sol
MarvelBoy85
Sol
Level 125
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 12L
1,330 Elo+
Solo
Neith
Neith
TheWhyteNinja
Neith
Level 109
God Stats
6W - 3L
1,565 SR
Queue Stats
120W - 123L
1,408 Elo+
Party 2
Thanatos
Thanatos
YinG Samurai
Thanatos
Level 112
God Stats
2W - 4L
1,451 SR
Queue Stats
217W - 219L
1,454 Elo+
Party 3
Sylvanus
Sylvanus
isaac in chains
Sylvanus
Level 107
God Stats
4W - 2L
1,500 SR
Queue Stats
297W - 270L
1,400 Elo+
Party 2
Team Averages
Level 112
1,518 SR
1,402 Elo+

VS

Team Averages
Level 92
1,504 SR
1,459 Elo+
Mulan
Mulan
CalixM99
Mulan
Level 66
God Stats
7W - 13L
1,457 SR
Queue Stats
266W - 293L
1,498 Elo+
Solo
Osiris
Osiris
Curel-NBTH
Osiris
Level 123
God Stats
17W - 16L
1,556 SR
Queue Stats
473W - 485L
1,497 Elo+
Party 1
Sol
Sol
Dxsani-_-
Sol
Level 106
God Stats
7W - 9L
1,451 SR
Queue Stats
155W - 177L
1,397 Elo+
Party 1
Thanatos
Thanatos
SmooveMoves_1000
Thanatos
Level 105
God Stats
50W - 47L
1,533 SR
Queue Stats
318W - 346L
1,461 Elo+
Party 1
Medusa
Medusa
TheSlyder78
Medusa
Level 58
God Stats
7W - 9L
1,524 SR
Queue Stats
47W - 57L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DevilYouKnow x
Morgan Le Fay
11
2 / 1 / 5
6,592
659
6,216
5,295
1,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 0 / 0
5,617
562
3,001
5,183
1,320
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
4 / 1 / 2
5,716
572
6,044
4,927
1,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
YinG Samurai
Thanatos
11
7 / 1 / 1
6,706
671
3,715
7,168
2,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
9
2 / 1 / 5
5,605
561
3,643
6,466
3,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
CalixM99
Mulan
7
1 / 4 / 1
4,708
471
2,560
9,155
2,335
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Osiris
Curel-NBTH
Osiris
9
0 / 0 / 0
5,230
523
4,192
6,897
3,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

8
1 / 4 / 0
5,089
509
3,408
5,995
1,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
2 / 5 / 1
5,355
536
4,258
7,643
2,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
9
0 / 2 / 4
5,211
521
3,154
5,251
1,125
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
15
Kills
4
4
Deaths
15
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Mulan
CalixM99
Mulan
1
4
1
0.38
L
Osiris
Curel-NBTH
Osiris
0
0
0
0
W
Morgan Le Fay
DevilYouKnow x
Morgan Le Fay
2
1
5
4.5
L
1
4
0
0.25
W
0
0
0
0
L
2
5
1
0.5
L
Medusa
0
2
4
1
W
4
1
2
5
W
Thanatos
YinG Samurai
Thanatos
7
1
1
7.5
W
Sylvanus
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,619
Damage
17,572
29,039
Taken
34,941
11,156
Mitigated
10,586
17,878
Healing
13,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
CalixM99
Mulan
2,560
296
81
1,788
9,155
2,335
62
2,545
6,610
0
12,882
L
Osiris
Curel-NBTH
Osiris
4,192
357
0
3,368
6,897
3,107
39
4,112
2,711
0
25,173
W
Morgan Le Fay
DevilYouKnow x
Morgan Le Fay
6,216
884
186
2,345
5,295
1,671
668
1,695
3,314
37,085
0
L
3,408
669
0
1,816
5,995
1,570
0
2,824
2,901
18,892
0
W
3,001
656
100
2,778
5,183
1,320
1,152
268
4,911
26,366
0
L
4,258
761
0
4,124
7,643
2,449
0
2,081
5,482
0
23,170
L
Medusa
3,154
1,181
0
2,180
5,251
1,125
198
842
4,377
0
27,278
W
6,044
3,208
0
2,007
4,927
1,737
420
59
4,868
0
29,819
W
Thanatos
YinG Samurai
Thanatos
3,715
916
0
6,360
7,168
2,985
0
548
6,561
0
31,199
W
Sylvanus
3,643
1,897
1,004
3,098
6,466
3,443
104
498
5,918
14,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,236
Gold Earned
25,593
287
Minions Killed
193
0
Camps Cleared
0
882,812
Distance Traveled
906,457
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
4,708
471
20
2
0
191,801
2
L
Osiris
5,230
523
47
5
0
195,379
3
W
Morgan Le Fay
6,592
659
81
8
0
189,591
1
L
Sol
5,089
509
33
3
0
186,235
4
W
Sol
5,617
562
60
6
0
152,622
0
L
Thanatos
5,355
536
43
4
0
163,315
2
L
Medusa
5,211
521
50
5
0
169,727
1
W
Neith
5,716
572
56
6
0
173,446
3
W
Thanatos
6,706
671
66
7
0
210,054
1
W
Sylvanus
5,605
561
24
2
0
157,099
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role