Player Matchup

Apollo
Apollo
GnomeuZ
Apollo
Level 27
God Stats
11W - 5L
1,689 SR
Queue Stats
26W - 18L
1,578 Elo+
Party 1
Ao Kuang
Ao Kuang
PhilSouza16
Ao Kuang
Level 25
God Stats
10W - 5L
1,710 SR
Queue Stats
40W - 37L
1,431 Elo+
Solo
Artemis
Artemis
freddye29
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,274 Elo+
Solo
Fenrir
Fenrir
glmZz
Fenrir
Level 28
God Stats
6W - 10L
1,493 SR
Queue Stats
38W - 44L
1,444 Elo+
Party 1
Ravana
Ravana
xYanmaBR
Ravana
Level 27
God Stats
1W - 2L
1,325 SR
Queue Stats
22W - 30L
1,406 Elo+
Solo
Team Averages
Level 22
1,543 SR
1,427 Elo+

VS

Team Averages
Level 25
1,525 SR
1,434 Elo+
Hercules
Hercules
KaioVinici
Hercules
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 8L
1,494 Elo+
Party 2
Ravana
Ravana
MainJûngle
Ravana
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 21L
1,553 Elo+
Solo
Cthulhu
Cthulhu
Raisheimione
Cthulhu
Level 32
God Stats
13W - 17L
1,324 SR
Queue Stats
67W - 73L
1,341 Elo+
Party 2
Anhur
Anhur
TrondorSlayder
Anhur
Level 29
God Stats
7W - 3L
1,878 SR
Queue Stats
76W - 61L
1,441 Elo+
Party 2
Anubis
Anubis
YnkYigans
Anubis
Level 42
God Stats
30W - 34L
1,425 SR
Queue Stats
78W - 101L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
GnomeuZ
Apollo
11
3 / 5 / 2
7,362
491
6,462
9,043
2,144
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
PhilSouza16
Ao Kuang
10
1 / 7 / 1
6,299
420
3,996
11,908
2,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
freddye29
Artemis
9
0 / 6 / 1
5,555
370
2,759
7,564
1,412
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
glmZz
Fenrir
9
1 / 8 / 2
5,947
396
4,144
11,005
3,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
xYanmaBR
Ravana
12
3 / 4 / 0
7,427
495
2,769
6,383
1,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
KaioVinici
Hercules
12
1 / 3 / 5
7,070
471
4,356
9,425
6,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ravana
16
9 / 1 / 4
9,592
639
8,204
5,672
5,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
Raisheimione
Cthulhu
10
2 / 2 / 5
6,663
444
2,964
8,909
6,481
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
10 / 2 / 2
8,885
592
11,113
8,192
3,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
YnkYigans
Anubis
13
8 / 0 / 5
8,602
573
7,243
3,873
2,134
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
51
8
Kills
30
30
Deaths
8
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Apollo
GnomeuZ
Apollo
3
5
2
0.8
W
Hercules
KaioVinici
Hercules
1
3
5
1.17
W
Ravana
9
1
4
11
L
Ao Kuang
PhilSouza16
Ao Kuang
1
7
1
0.21
W
Cthulhu
Raisheimione
Cthulhu
2
2
5
2.25
W
10
2
2
5.5
W
Anubis
YnkYigans
Anubis
8
0
5
10.5
L
Artemis
freddye29
Artemis
0
6
1
0.08
L
Fenrir
glmZz
Fenrir
1
8
2
0.25
L
Ravana
xYanmaBR
Ravana
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,130
Damage
33,880
45,903
Taken
36,071
10,814
Mitigated
23,800
9,774
Healing
7,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
GnomeuZ
Apollo
6,462
3,654
0
1,317
9,043
2,144
0
781
8,223
0
33,843
W
Hercules
KaioVinici
Hercules
4,356
1,589
0
1,949
9,425
6,581
407
1,262
8,163
856
23,009
W
Ravana
8,204
3,496
0
1,938
5,672
5,041
105
188
5,484
0
76,482
L
Ao Kuang
PhilSouza16
Ao Kuang
3,996
1,307
0
2,866
11,908
2,456
285
2,929
8,979
27,350
0
W
Cthulhu
Raisheimione
Cthulhu
2,964
144
93
975
8,909
6,481
56
651
8,258
18,257
0
W
11,113
5,408
0
1,694
8,192
3,563
1,859
870
7,322
0
62,119
W
Anubis
YnkYigans
Anubis
7,243
423
0
1,274
3,873
2,134
1,562
1,141
2,732
39,803
0
L
Artemis
freddye29
Artemis
2,759
649
0
969
7,564
1,412
0
2,677
4,887
0
17,226
L
Fenrir
glmZz
Fenrir
4,144
1,069
86
2,790
11,005
3,251
0
1,559
9,446
0
18,991
L
Ravana
xYanmaBR
Ravana
2,769
615
0
1,746
6,383
1,551
385
2,457
3,837
0
37,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,590
Gold Earned
40,812
239
Minions Killed
385
0
Camps Cleared
0
1,334,516
Distance Traveled
1,281,514
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,362
491
63
4
0
245,938
4
W
Hercules
7,070
471
46
3
0
214,611
0
W
Ravana
9,592
639
139
9
0
315,246
3
L
Ao Kuang
6,299
420
43
3
0
243,256
0
W
Cthulhu
6,663
444
26
2
0
249,538
1
W
Anhur
8,885
592
96
6
0
250,204
0
W
Anubis
8,602
573
78
5
0
251,915
0
L
Artemis
5,555
370
30
2
0
255,784
0
L
Fenrir
5,947
396
34
2
0
278,768
3
L
Ravana
7,427
495
69
5
0
310,770
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role