Player Matchup

Sol
Sol
Platinum II
 
Sol
Platinum II
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Platinum II
 
Sun Wukong
Platinum II
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Platinum I
IzeRaps
Medusa
Platinum I
Level 147
God Stats
19W - 24L
1,678 SR
Queue Stats
379W - 487L
1,917 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 131
1,559 SR
1,639 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 113
1,490 SR
1,858 MMR
Hou Yi
Hou Yi
Platinum I
 
Hou Yi
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Diamond IV
Coinatom
He Bo
Diamond IV
Level 61
God Stats
1W - 1L
1,528 SR
Queue Stats
42W - 34L
2,151 MMR
Party 1
Awilix
Awilix
Platinum I
NoEqualTOme
Awilix
Platinum I
Level 118
God Stats
0W - 4L
1,440 SR
Queue Stats
70W - 73L
1,923 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
6 / 0 / 11
9,894
761
11,744
9,483
3,645
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sun Wukong
 
Sun Wukong
13
9 / 3 / 6
9,805
754
10,491
14,766
15,299
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Medusa
IzeRaps
Medusa
11
3 / 5 / 9
8,719
671
4,773
10,855
4,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AthenaPoseidonMorgan Le FayScyllaGilgamesh

VS

Bans
OsirisCabrakanKuzenboCerberusOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
10
0 / 6 / 5
7,591
584
7,092
12,330
4,016
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
Coinatom
He Bo
10
2 / 9 / 3
8,324
640
7,729
11,586
3,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
13
5 / 3 / 2
9,306
716
8,492
10,360
4,093
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
18
Kills
7
8
Deaths
18
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
0
11
11.5
W
Sun Wukong
 
Sun Wukong
9
3
6
4
L
Hou Yi
 
Hou Yi
0
6
5
0.42
L
He Bo
Coinatom
He Bo
2
9
3
0.39
W
Medusa
IzeRaps
Medusa
3
5
9
1.5
L
Awilix
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,008
Damage
23,313
35,104
Taken
34,276
23,539
Mitigated
11,719
9,355
Healing
3,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
11,744
1,112
0
4,457
9,483
3,645
1,470
3,729
5,754
32,831
0
W
Sun Wukong
 
Sun Wukong
10,491
995
0
3,784
14,766
15,299
319
3,284
11,482
0
27,250
L
Hou Yi
 
Hou Yi
7,092
2,115
0
2,821
12,330
4,016
0
4,754
7,576
0
23,214
L
He Bo
Coinatom
He Bo
7,729
285
0
244
11,586
3,610
0
4,166
7,420
16,787
0
W
Medusa
IzeRaps
Medusa
4,773
1,516
0
1,114
10,855
4,595
1,382
963
9,892
0
26,226
L
Awilix
8,492
2,889
0
206
10,360
4,093
0
3,716
6,644
0
29,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,418
Gold Earned
25,221
135
Minions Killed
78
6
Camps Cleared
4
761,858
Distance Traveled
707,709
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,894
761
67
5
3
258,862
4
W
Sun Wukong
9,805
754
28
2
0
267,561
4
L
Hou Yi
7,591
584
20
2
1
223,567
5
L
He Bo
8,324
640
19
1
0
219,536
1
W
Medusa
8,719
671
40
3
3
235,435
6
L
Awilix
9,306
716
39
3
3
264,606
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role