Player Matchup

Sol
Sol
DoctorThanatos
Sol
Level 150
God Stats
13W - 9L
1,624 SR
Queue Stats
266W - 278L
1,598 Elo+
Party 2
Tsukuyomi
Tsukuyomi
GreyNamed
Tsukuyomi
Level 28
God Stats
17W - 9L
1,698 SR
Queue Stats
51W - 26L
1,654 Elo+
Party 2
Baron Samedi
Baron Samedi
Notedpigeonsuc1
Baron Samedi
Level 129
God Stats
10W - 9L
1,597 SR
Queue Stats
221W - 227L
1,556 Elo+
Party 2
Izanami
Izanami
RpYY
Izanami
Level 149
God Stats
5W - 4L
1,345 SR
Queue Stats
267W - 240L
1,591 Elo+
Party 2
Agni
Agni
YoungForevr
Agni
Level 27
God Stats
15W - 9L
1,610 SR
Queue Stats
74W - 46L
1,622 Elo+
Party 2
Team Averages
Level 97
1,575 SR
1,604 Elo+

VS

Team Averages
Level 56
1,606 SR
1,562 Elo+
Ymir
Ymir
Bananadestroyer3
Ymir
Level 28
God Stats
99W - 74L
1,741 SR
Queue Stats
107W - 104L
1,605 Elo+
Party 1
Jing Wei
Jing Wei
GamerDabte
Jing Wei
Level 45
God Stats
1W - 1L
1,797 SR
Queue Stats
199W - 186L
1,564 Elo+
Party 1
Set
Set
IamGetinRepZ
Set
Level 121
God Stats
1W - 1L
1,758 SR
Queue Stats
131W - 132L
1,559 Elo+
Solo
Hel
Hel
LoveChocoLove
Hel
Level 49
God Stats
5W - 8L
1,373 SR
Queue Stats
249W - 278L
1,506 Elo+
Solo
Janus
Janus
Steviewonderlnd
Janus
Level 35
God Stats
4W - 10L
1,358 SR
Queue Stats
123W - 107L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 7
10,511
618
12,720
9,286
2,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
GreyNamed
Tsukuyomi
18
7 / 3 / 2
10,714
630
8,162
10,959
4,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
Notedpigeonsuc1
Baron Samedi
15
2 / 3 / 8
8,971
528
9,366
9,813
5,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
RpYY
Izanami
17
8 / 3 / 2
10,467
616
9,002
10,019
4,621
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
5 / 0 / 6
10,030
590
7,393
7,921
3,373
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 3
6,928
408
1,657
15,591
9,425
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
GamerDabte
Jing Wei
13
0 / 5 / 3
7,932
467
5,999
10,951
2,801
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
7 / 8 / 2
9,172
540
9,669
16,339
8,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 6 / 2
8,686
511
6,537
11,568
3,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
1 / 4 / 1
9,204
541
4,818
8,038
2,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
21
27
Kills
10
10
Deaths
28
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
W
5
1
7
8.5
L
Jing Wei
GamerDabte
Jing Wei
0
5
3
0.3
W
Tsukuyomi
GreyNamed
Tsukuyomi
7
3
2
2.67
L
7
8
2
1
L
2
6
2
0.5
W
Baron Samedi
Notedpigeonsuc1
Baron Samedi
2
3
8
2
W
Izanami
RpYY
Izanami
8
3
2
3
L
1
4
1
0.38
W
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,643
Damage
28,680
47,998
Taken
62,487
20,234
Mitigated
26,804
20,166
Healing
10,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,657
239
0
1,850
15,591
9,425
234
9,584
6,007
17,095
0
W
12,720
4,354
0
5,468
9,286
2,639
0
1,532
7,674
88,668
0
L
Jing Wei
GamerDabte
Jing Wei
5,999
4,533
0
2,422
10,951
2,801
807
6,454
4,497
0
55,129
W
Tsukuyomi
GreyNamed
Tsukuyomi
8,162
2,280
0
4,600
10,959
4,029
168
1,654
9,227
0
72,217
L
9,669
5,315
0
1,641
16,339
8,055
591
3,689
12,650
0
48,350
L
6,537
373
187
3,161
11,568
3,982
0
5,854
5,714
47,552
0
W
Baron Samedi
Notedpigeonsuc1
Baron Samedi
9,366
716
423
4,729
9,813
5,572
144
4,816
4,930
45,044
0
W
Izanami
RpYY
Izanami
9,002
5,908
0
872
10,019
4,621
3,190
2,237
7,782
0
70,347
L
4,818
169
0
1,610
8,038
2,541
0
3,898
4,140
58,237
0
W
7,393
774
0
4,074
7,921
3,373
378
2,572
5,147
60,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,693
Gold Earned
41,922
603
Minions Killed
435
0
Camps Cleared
0
1,634,685
Distance Traveled
1,568,250
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,928
408
26
2
0
313,610
5
W
Sol
10,511
618
135
8
0
328,142
3
L
Jing Wei
7,932
467
106
6
0
311,387
2
W
Tsukuyomi
10,714
630
127
7
0
359,491
0
L
Set
9,172
540
75
4
0
301,633
2
L
Hel
8,686
511
92
5
0
294,205
4
W
Baron Samedi
8,971
528
80
5
0
283,636
2
W
Izanami
10,467
616
142
8
0
315,293
9
L
Janus
9,204
541
136
8
0
347,415
6
W
Agni
10,030
590
119
7
0
348,123
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role