Player Matchup

Hera
Hera
Divells
Hera
Level 67
God Stats
3W - 2L
1,664 SR
Queue Stats
12W - 13L
1,487 Elo+
Party 2
Danzaburou
Danzaburou
Jontah7
Danzaburou
Level 113
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Hercules
Hercules
Onethonone
Hercules
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,253 Elo+
Solo
Team Averages
Level 89
1,555 SR
1,413 Elo+

VS

Team Averages
Level 81
1,764 SR
1,568 Elo+
Hachiman
Hachiman
Biffthesquirrel
Hachiman
Level 69
God Stats
2W - 0L
1,784 SR
Queue Stats
189W - 152L
1,575 Elo+
Party 1
Chronos
Chronos
INFAMOUS OMEGA
Chronos
Level 85
God Stats
21W - 21L
1,675 SR
Queue Stats
288W - 299L
1,481 Elo+
Solo
Chaac
Chaac
MasterSloth69
Chaac
Level 89
God Stats
23W - 6L
1,832 SR
Queue Stats
283W - 168L
1,648 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Divells
Hera
9
1 / 3 / 1
6,721
611
6,230
4,401
1,610
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Jontah7
Danzaburou
10
1 / 2 / 1
6,747
613
4,297
5,707
2,693
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Onethonone
Hercules
10
1 / 1 / 2
6,895
627
3,417
6,279
2,966
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
10
1 / 2 / 3
7,058
642
2,955
5,893
1,928
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 0 / 4
7,635
694
4,367
7,411
3,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

12
3 / 1 / 3
7,844
713
6,897
8,965
9,427
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
3
Kills
6
6
Deaths
3
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hachiman
1
2
3
1.25
L
Hera
Divells
Hera
1
3
1
0.5
W
2
0
4
4
L
Danzaburou
Jontah7
Danzaburou
1
2
1
0.75
W
3
1
3
4.5
L
Hercules
Onethonone
Hercules
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,944
Damage
14,219
16,387
Taken
22,269
7,269
Mitigated
14,408
2,296
Healing
8,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
2,955
2,480
0
2,097
5,893
1,928
1,424
1,573
4,277
0
15,470
L
Hera
Divells
Hera
6,230
849
0
0
4,401
1,610
32
1,136
3,265
21,224
0
W
4,367
899
0
3,205
7,411
3,053
935
2,239
4,918
35,769
2,327
L
Danzaburou
Jontah7
Danzaburou
4,297
754
0
890
5,707
2,693
0
1,547
4,160
0
18,206
W
6,897
1,214
247
3,058
8,965
9,427
38
3,028
5,719
0
15,091
L
Hercules
Onethonone
Hercules
3,417
731
306
1,100
6,279
2,966
0
1,799
4,480
543
15,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,363
Gold Earned
22,537
107
Minions Killed
146
3
Camps Cleared
5
585,555
Distance Traveled
667,159
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,058
642
39
4
2
202,655
2
L
Hera
6,721
611
35
3
1
199,193
0
W
Chronos
7,635
694
81
7
2
223,055
0
L
Danzaburou
6,747
613
32
3
0
181,358
2
W
Chaac
7,844
713
26
2
1
241,449
0
L
Hercules
6,895
627
40
4
2
205,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role