Player Matchup

Scylla
Scylla
 
Scylla
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
 
Athena
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
Nero012
Izanami
Level 27
God Stats
16W - 13L
1,614 SR
Queue Stats
162W - 233L
1,354 Elo+
Party 2
Chaac
Chaac
RF_Kauandaniel
Chaac
Level 63
God Stats
7W - 5L
1,505 SR
Queue Stats
252W - 289L
1,411 Elo+
Party 3
Fenrir
Fenrir
TheToribio
Fenrir
Level 29
God Stats
37W - 38L
1,618 SR
Queue Stats
210W - 288L
1,369 Elo+
Party 2
Team Averages
Level 43
1,547 SR
1,427 Elo+

VS

Team Averages
Level 42
1,475 SR
1,271 Elo+
Bellona
Bellona
Jarawy_lamrviya
Bellona
Level 28
God Stats
4W - 4L
1,542 SR
Queue Stats
31W - 59L
1,297 Elo+
Party 1
Bastet
Bastet
MrFukuro
Bastet
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,129 Elo+
Solo
Hel
Hel
haberle777_gamer
Hel
Level 48
God Stats
0W - 2L
1,467 SR
Queue Stats
30W - 69L
1,260 Elo+
Party 1
Neith
Neith
matexbulla
Neith
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 65L
1,313 Elo+
Party 1
Mercury
Mercury
slteixido_2454
Mercury
Level 29
God Stats
4W - 7L
1,364 SR
Queue Stats
23W - 40L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
1 / 0 / 4
7,919
495
3,979
5,393
2,003
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Athena
 
Athena
10
0 / 0 / 6
7,092
443
2,578
8,884
7,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
Nero012
Izanami
16
4 / 0 / 3
9,442
590
9,215
9,836
3,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 1 / 1
9,322
583
7,877
11,837
10,137
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fenrir
TheToribio
Fenrir
14
7 / 0 / 1
8,812
551
6,454
10,284
4,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 1
7,332
458
3,478
11,126
8,165
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
MrFukuro
Bastet
9
0 / 4 / 0
6,161
385
6,280
7,764
2,457
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 4 / 0
6,848
428
3,076
9,685
7,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
13
0 / 2 / 0
7,466
467
6,990
8,933
2,900
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 3 / 0
6,918
432
2,976
10,596
3,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
14
Kills
1
1
Deaths
14
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
1
0
4
3
W
Athena
 
Athena
0
0
6
3
L
0
1
1
0.5
L
Bastet
MrFukuro
Bastet
0
4
0
0
W
Izanami
Nero012
Izanami
4
0
3
5.5
W
2
1
1
2.5
W
Fenrir
TheToribio
Fenrir
7
0
1
7.5
L
0
4
0
0
L
Neith
0
2
0
0
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,103
Damage
22,800
46,234
Taken
48,104
28,418
Mitigated
24,336
19,567
Healing
12,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
3,979
119
0
3,099
5,393
2,003
348
98
5,295
44,955
0
W
Athena
 
Athena
2,578
683
247
2,061
8,884
7,699
218
1,685
7,199
11,346
0
L
3,478
237
0
4,182
11,126
8,165
0
710
9,864
6,994
28,427
L
Bastet
MrFukuro
Bastet
6,280
1,981
0
531
7,764
2,457
0
2,507
5,155
0
25,240
W
Izanami
Nero012
Izanami
9,215
6,701
0
5,074
9,836
3,735
212
882
8,954
0
79,579
W
7,877
515
34
6,762
11,837
10,137
756
586
11,251
11,116
48,382
W
Fenrir
TheToribio
Fenrir
6,454
1,373
0
2,290
10,284
4,844
472
609
9,675
0
55,526
L
3,076
470
690
2,929
9,685
7,336
0
2,971
6,714
19,530
0
L
Neith
6,990
3,890
0
3,142
8,933
2,900
0
775
8,158
0
57,590
L
2,976
652
0
1,418
10,596
3,478
0
535
10,061
0
38,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,587
Gold Earned
34,725
460
Minions Killed
347
0
Camps Cleared
0
1,567,660
Distance Traveled
1,581,631
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,919
495
95
6
0
297,535
3
W
Athena
7,092
443
14
1
0
293,326
0
L
Bellona
7,332
458
82
5
0
331,085
2
L
Bastet
6,161
385
41
3
0
320,548
2
W
Izanami
9,442
590
147
9
0
309,752
1
W
Chaac
9,322
583
114
7
0
302,149
3
W
Fenrir
8,812
551
90
6
0
364,898
0
L
Hel
6,848
428
35
2
0
300,255
3
L
Neith
7,466
467
120
8
0
277,017
4
L
Mercury
6,918
432
69
4
0
352,726
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role