Player Matchup

Neith
Neith
C-_-arrie
Neith
Level 100
God Stats
16W - 10L
1,474 SR
Queue Stats
57W - 44L
1,554 Elo+
Party 1
Olorun
Olorun
WorldUknown
Olorun
Level 108
God Stats
6W - 1L
1,549 SR
Queue Stats
48W - 25L
1,672 Elo+
Party 1
Nike
Nike
legovillain-
Nike
Level 10
God Stats
1W - 2L
1,241 SR
Queue Stats
17W - 17L
1,463 Elo+
Party 1
Team Averages
Level 73
1,421 SR
1,563 Elo+

VS

Team Averages
Level 69
1,524 SR
1,547 Elo+
Chaac
Chaac
Lutumaros
Chaac
Level 119
God Stats
1W - 2L
1,466 SR
Queue Stats
49W - 53L
1,478 Elo+
Party 2
Anhur
Anhur
VinsmokeD
Anhur
Level 84
God Stats
2W - 2L
1,606 SR
Queue Stats
51W - 64L
1,473 Elo+
Party 2
Kukulkan
Kukulkan
cracksulwong
Kukulkan
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 2L
1,691 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
C-_-arrie
Neith
15
6 / 4 / 11
11,536
769
7,053
9,426
3,560
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
16
7 / 4 / 13
11,952
797
18,180
16,068
5,897
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
13 / 4 / 10
12,851
857
20,547
22,006
11,142
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Lutumaros
Chaac
13
4 / 10 / 4
10,048
670
17,031
23,765
19,619
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anhur
VinsmokeD
Anhur
14
6 / 6 / 2
10,450
697
8,540
15,933
4,245
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
cracksulwong
Kukulkan
13
2 / 10 / 6
9,965
664
10,155
13,838
4,306
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
24
26
Kills
12
12
Deaths
26
34
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Neith
C-_-arrie
Neith
6
4
11
2.88
L
Chaac
Lutumaros
Chaac
4
10
4
0.6
L
Anhur
VinsmokeD
Anhur
6
6
2
1.17
W
Olorun
7
4
13
3.38
L
Kukulkan
cracksulwong
Kukulkan
2
10
6
0.5
W
13
4
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,780
Damage
35,726
47,500
Taken
53,536
20,599
Mitigated
28,170
18,465
Healing
9,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
C-_-arrie
Neith
7,053
2,434
0
2,220
9,426
3,560
1,786
2,971
6,199
0
36,864
L
Chaac
Lutumaros
Chaac
17,031
3,895
0
4,887
23,765
19,619
0
10,262
13,503
0
35,734
L
Anhur
VinsmokeD
Anhur
8,540
4,008
0
3,510
15,933
4,245
0
3,985
11,948
0
38,733
W
Olorun
18,180
10,493
825
7,252
16,068
5,897
451
2,575
12,928
52,210
0
L
Kukulkan
cracksulwong
Kukulkan
10,155
2,222
0
870
13,838
4,306
0
5,128
8,710
24,968
0
W
20,547
2,954
0
8,168
22,006
11,142
480
5,080
16,266
576
43,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,339
Gold Earned
30,463
178
Minions Killed
151
8
Camps Cleared
6
793,706
Distance Traveled
738,095
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,536
769
62
4
0
251,680
3
L
Chaac
10,048
670
35
2
3
247,040
1
L
Anhur
10,450
697
69
5
2
239,300
1
W
Olorun
11,952
797
75
5
5
257,762
1
L
Kukulkan
9,965
664
47
3
1
251,755
0
W
Nike
12,851
857
41
3
3
284,264
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role