Player Matchup

Nox
Nox
Aceswild899
Nox
Level 22
God Stats
3W - 2L
1,711 SR
Queue Stats
78W - 52L
1,719 Elo+
Solo
The Morrigan
The Morrigan
Mayluco
The Morrigan
Level 7
God Stats
0W - 1L
1,249 SR
Queue Stats
4W - 7L
1,582 Elo+
Party 2
Odin
Odin
kraziness20
Odin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,753 Elo+
Solo
Hades
Hades
lulubr12
Hades
Level 8
God Stats
3W - 4L
1,478 SR
Queue Stats
3W - 4L
1,582 Elo+
Party 2
Cthulhu
Cthulhu
not gaba
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,582 Elo+
Party 2
Team Averages
Level 14
1,488 SR
1,644 Elo+

VS

Team Averages
Level 43
1,632 SR
1,618 Elo+
Loki
Loki
Herr Kann 16
Loki
Level 23
God Stats
6W - 4L
1,646 SR
Queue Stats
201W - 206L
1,525 Elo+
Solo
Ah Puch
Ah Puch
NERDY DEVlL
Ah Puch
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 19L
1,548 Elo+
Party 1
Apollo
Apollo
Oranyan6219
Apollo
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
109W - 68L
1,715 Elo+
Party 1
Bakasura
Bakasura
furth3rmore
Bakasura
Level 24
God Stats
5W - 2L
1,741 SR
Queue Stats
133W - 97L
1,637 Elo+
Solo
Osiris
Osiris
niklov
Osiris
Level 17
God Stats
1W - 0L
1,770 SR
Queue Stats
21W - 15L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 1
8,844
553
5,867
11,255
3,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Morrigan
Mayluco
The Morrigan
8
0 / 12 / 2
5,677
355
1,517
9,832
2,181
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
2 / 5 / 2
7,948
497
5,506
12,519
9,062
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
lulubr12
Hades
8
2 / 17 / 0
5,989
374
6,584
18,714
6,559
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
not gaba
Cthulhu
10
0 / 12 / 2
6,071
379
5,300
20,685
12,871
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 2 / 11
9,877
617
9,993
9,327
3,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
NERDY DEVlL
Ah Puch
15
15 / 2 / 12
10,646
665
18,382
9,157
3,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
17
14 / 2 / 12
11,766
735
18,779
13,321
5,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bakasura
furth3rmore
Bakasura
19
5 / 2 / 2
11,528
721
6,085
12,254
6,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
niklov
Osiris
14
6 / 0 / 10
9,764
610
6,263
10,642
5,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
96
7
Kills
49
51
Deaths
8
7
Assists
47
Player
Kills
Deaths
Assists
KDA
L
3
5
1
0.7
W
9
2
11
7.25
L
The Morrigan
Mayluco
The Morrigan
0
12
2
0.08
W
Ah Puch
NERDY DEVlL
Ah Puch
15
2
12
10.5
W
Apollo
14
2
12
10
W
Bakasura
furth3rmore
Bakasura
5
2
2
3
L
2
5
2
0.6
L
Hades
lulubr12
Hades
2
17
0
0.12
W
Osiris
niklov
Osiris
6
0
10
11
L
Cthulhu
not gaba
Cthulhu
0
12
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,774
Damage
59,502
73,005
Taken
54,701
34,453
Mitigated
24,452
6,589
Healing
23,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,867
456
85
2,766
11,255
3,780
0
3,349
7,906
34,865
0
W
9,993
3,910
0
1,388
9,327
3,839
693
3,916
5,325
0
45,420
L
The Morrigan
Mayluco
The Morrigan
1,517
742
0
0
9,832
2,181
0
1,706
7,918
11,632
139
W
Ah Puch
NERDY DEVlL
Ah Puch
18,382
1,920
307
3,855
9,157
3,544
276
4,577
4,442
48,714
0
W
Apollo
18,779
13,691
0
6,641
13,321
5,222
7,217
6,212
6,972
0
87,749
W
Bakasura
furth3rmore
Bakasura
6,085
3,371
0
7,387
12,254
6,097
2,712
531
11,517
0
77,746
L
5,506
935
0
1,396
12,519
9,062
0
2,635
8,736
0
29,099
L
Hades
lulubr12
Hades
6,584
1,302
0
1,626
18,714
6,559
0
3,277
15,437
20,088
0
W
Osiris
niklov
Osiris
6,263
2,482
0
3,544
10,642
5,750
159
3,851
6,754
0
46,782
L
Cthulhu
not gaba
Cthulhu
5,300
795
0
716
20,685
12,871
0
7,415
13,220
22,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,529
Gold Earned
53,581
199
Minions Killed
546
0
Camps Cleared
0
1,258,632
Distance Traveled
1,474,984
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,844
553
70
4
0
224,476
1
W
Loki
9,877
617
75
5
0
310,082
2
L
The Morrigan
5,677
355
10
1
0
204,221
1
W
Ah Puch
10,646
665
76
5
0
256,250
0
W
Apollo
11,766
735
144
9
0
258,264
1
W
Bakasura
11,528
721
171
11
0
322,697
3
L
Odin
7,948
497
59
4
0
308,650
4
L
Hades
5,989
374
22
1
0
237,739
3
W
Osiris
9,764
610
80
5
0
327,691
4
L
Cthulhu
6,071
379
38
2
0
283,546
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role