Player Matchup

Chaac
Chaac
Bluntz1z
Chaac
Level 154
God Stats
4W - 2L
1,673 SR
Queue Stats
357W - 336L
1,525 Elo+
Party 2
Ymir
Ymir
FDP772
Ymir
Level 85
God Stats
11W - 7L
1,585 SR
Queue Stats
281W - 263L
1,479 Elo+
Party 4
Cabrakan
Cabrakan
Mizzards_vzla
Cabrakan
Level 79
God Stats
48W - 49L
1,570 SR
Queue Stats
261W - 218L
1,504 Elo+
Party 4
Chiron
Chiron
OL Jmillyon
Chiron
Level 108
God Stats
19W - 17L
1,556 SR
Queue Stats
69W - 68L
1,479 Elo+
Party 2
Ra
Ra
efrenmtzd
Ra
Level 98
God Stats
19W - 11L
1,653 SR
Queue Stats
240W - 205L
1,502 Elo+
Party 4
Team Averages
Level 105
1,608 SR
1,498 Elo+

VS

Team Averages
Level 98
1,439 SR
1,424 Elo+
Charybdis
Charybdis
DarkDrinker444
Charybdis
Level 113
God Stats
3W - 4L
1,538 SR
Queue Stats
170W - 158L
1,490 Elo+
Party 3
Merlin
Merlin
TensiveG1
Merlin
Level 105
God Stats
0W - 5L
1,124 SR
Queue Stats
16W - 22L
1,483 Elo+
Party 1
Jormungandr
Jormungandr
skyblazergamer
Jormungandr
Level 103
God Stats
1W - 3L
1,386 SR
Queue Stats
159W - 129L
1,431 Elo+
Party 3
Artio
Artio
xRampvge
Artio
Level 84
God Stats
0W - 1L
1,543 SR
Queue Stats
2W - 7L
1,308 Elo+
Party 1
Thanatos
Thanatos
xl Badboyy lx
Thanatos
Level 87
God Stats
4W - 2L
1,602 SR
Queue Stats
11W - 14L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bluntz1z
Chaac
12
6 / 0 / 1
6,761
615
5,939
5,990
2,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ymir
FDP772
Ymir
9
1 / 0 / 2
5,539
504
1,100
5,658
3,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cabrakan
Mizzards_vzla
Cabrakan
11
1 / 1 / 6
6,339
576
6,576
5,612
3,078
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
10
1 / 0 / 3
5,408
492
3,556
3,812
960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 0 / 5
6,459
587
2,071
3,094
1,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DarkDrinker444
Charybdis
8
0 / 1 / 0
4,632
421
1,048
3,509
903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Merlin
TensiveG1
Merlin
10
0 / 2 / 0
5,551
505
1,432
4,797
1,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
skyblazergamer
Jormungandr
8
0 / 0 / 0
4,776
434
3,471
4,321
2,360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artio
xRampvge
Artio
9
0 / 3 / 1
5,007
455
2,233
9,146
5,419
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
xl Badboyy lx
Thanatos
9
1 / 4 / 0
5,563
506
1,842
8,422
2,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
10
Kills
1
1
Deaths
10
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chaac
Bluntz1z
Chaac
6
0
1
6.5
L
Charybdis
DarkDrinker444
Charybdis
0
1
0
0
W
Ymir
FDP772
Ymir
1
0
2
2
W
Cabrakan
Mizzards_vzla
Cabrakan
1
1
6
4
W
Chiron
1
0
3
2.5
L
Merlin
TensiveG1
Merlin
0
2
0
0
W
1
0
5
3.5
L
Jormungandr
skyblazergamer
Jormungandr
0
0
0
0
L
Artio
xRampvge
Artio
0
3
1
0.17
L
Thanatos
xl Badboyy lx
Thanatos
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,242
Damage
10,026
24,166
Taken
30,195
11,086
Mitigated
12,450
11,623
Healing
10,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Bluntz1z
Chaac
5,939
1,237
0
3,648
5,990
2,940
355
998
4,868
0
35,461
L
Charybdis
DarkDrinker444
Charybdis
1,048
467
0
463
3,509
903
0
372
3,137
0
18,744
W
Ymir
FDP772
Ymir
1,100
373
0
1,669
5,658
3,105
54
1,875
3,783
14,228
0
W
Cabrakan
Mizzards_vzla
Cabrakan
6,576
1,338
0
1,909
5,612
3,078
615
2,231
3,349
35,244
0
W
Chiron
3,556
1,290
842
2,853
3,812
960
990
786
3,026
0
32,284
L
Merlin
TensiveG1
Merlin
1,432
59
0
767
4,797
1,330
43
2,058
2,577
32,645
0
W
2,071
0
320
382
3,094
1,003
0
944
2,004
36,755
0
L
Jormungandr
skyblazergamer
Jormungandr
3,471
1,068
0
0
4,321
2,360
0
662
3,607
19,874
0
L
Artio
xRampvge
Artio
2,233
107
170
3,646
9,146
5,419
0
5,064
4,042
18,244
0
L
Thanatos
xl Badboyy lx
Thanatos
1,842
351
0
5,742
8,422
2,438
0
1,259
7,085
0
27,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,506
Gold Earned
25,529
335
Minions Killed
241
0
Camps Cleared
0
1,048,978
Distance Traveled
1,018,448
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,761
615
67
6
0
231,221
2
L
Charybdis
4,632
421
36
3
0
208,764
1
W
Ymir
5,539
504
36
3
0
213,508
2
W
Cabrakan
6,339
576
78
7
0
173,129
3
W
Chiron
5,408
492
64
6
0
195,491
3
L
Merlin
5,551
505
74
7
0
192,294
1
W
Ra
6,459
587
90
8
0
235,629
5
L
Jormungandr
4,776
434
34
3
0
210,695
2
L
Artio
5,007
455
31
3
0
189,993
2
L
Thanatos
5,563
506
66
6
0
216,702
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role