Player Matchup

Eset
Eset
Niman2476
Eset
Level 125
God Stats
3W - 2L
1,923 SR
Queue Stats
340W - 219L
1,618 Elo+
Solo
Da Ji
Da Ji
Sithilia
Da Ji
Level 127
God Stats
4W - 1L
1,720 SR
Queue Stats
154W - 127L
1,623 Elo+
Party 2
Charybdis
Charybdis
TheBussinGlizzy
Charybdis
Level 147
God Stats
3W - 2L
1,500 SR
Queue Stats
118W - 109L
1,604 Elo+
Solo
Khepri
Khepri
TheSixthCourier
Khepri
Level 156
God Stats
10W - 5L
1,738 SR
Queue Stats
258W - 231L
1,626 Elo+
Party 2
Odin
Odin
Zerosub
Odin
Level 71
God Stats
33W - 15L
1,697 SR
Queue Stats
103W - 76L
1,668 Elo+
Party 2
Team Averages
Level 125
1,716 SR
1,628 Elo+

VS

Team Averages
Level 134
1,599 SR
1,597 Elo+
Ne Zha
Ne Zha
Kdabeast
Ne Zha
Level 85
God Stats
21W - 27L
1,634 SR
Queue Stats
300W - 277L
1,564 Elo+
Solo
Poseidon
Poseidon
MasterKEEF117
Poseidon
Level 123
God Stats
4W - 1L
1,500 SR
Queue Stats
80W - 61L
1,571 Elo+
Party 1
Anhur
Anhur
Mezmirix
Anhur
Level 158
God Stats
1W - 0L
1,725 SR
Queue Stats
52W - 44L
1,601 Elo+
Party 1
Baron Samedi
Baron Samedi
Soltblack000
Baron Samedi
Level 147
God Stats
4W - 3L
1,524 SR
Queue Stats
64W - 48L
1,674 Elo+
Solo
Ymir
Ymir
apethetical
Ymir
Level 158
God Stats
1W - 2L
1,610 SR
Queue Stats
80W - 78L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
17
2 / 7 / 7
10,799
982
15,514
13,592
6,405
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Sithilia
Da Ji
17
6 / 6 / 5
11,808
1,073
14,338
15,626
8,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
TheBussinGlizzy
Charybdis
17
2 / 8 / 5
10,206
928
7,203
13,527
6,026
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
1 / 2 / 9
10,664
969
9,212
16,167
20,235
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Odin
Zerosub
Odin
16
1 / 4 / 7
9,621
875
3,573
12,627
11,656
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

127

VS

Team 2 Tickets

218

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Kdabeast
Ne Zha
19
9 / 1 / 16
12,622
1,147
12,748
8,557
3,088
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
MasterKEEF117
Poseidon
18
4 / 3 / 17
11,090
1,008
10,464
6,921
1,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Mezmirix
Anhur
18
9 / 3 / 13
12,412
1,128
20,016
13,735
5,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Soltblack000
Baron Samedi
18
4 / 3 / 18
11,308
1,028
14,323
12,498
4,636
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
1 / 2 / 23
10,916
992
8,220
13,138
14,101
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
114
12
Kills
27
27
Deaths
12
33
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Kdabeast
Ne Zha
9
1
16
17
W
Poseidon
MasterKEEF117
Poseidon
4
3
17
4.17
W
Anhur
Mezmirix
Anhur
9
3
13
5.17
L
Eset
2
7
7
0.79
L
Da Ji
Sithilia
Da Ji
6
6
5
1.42
W
Baron Samedi
Soltblack000
Baron Samedi
4
3
18
4.33
L
Charybdis
TheBussinGlizzy
Charybdis
2
8
5
0.56
L
1
2
9
2.75
L
Odin
Zerosub
Odin
1
4
7
1.13
W
1
2
23
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,840
Damage
65,771
71,539
Taken
54,849
52,847
Mitigated
28,931
4,303
Healing
10,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Kdabeast
Ne Zha
12,748
4,916
0
1,516
8,557
3,088
0
4,359
4,198
0
35,615
W
Poseidon
MasterKEEF117
Poseidon
10,464
1,043
0
838
6,921
1,983
0
2,646
4,275
28,776
0
W
Anhur
Mezmirix
Anhur
20,016
11,370
0
2,388
13,735
5,123
0
7,214
6,521
0
44,508
L
Eset
15,514
728
1,748
2,529
13,592
6,405
0
5,036
8,456
62,203
0
L
Da Ji
Sithilia
Da Ji
14,338
3,581
0
26
15,626
8,525
0
5,558
9,922
0
34,651
W
Baron Samedi
Soltblack000
Baron Samedi
14,323
941
2,767
2,682
12,498
4,636
0
5,045
6,851
42,707
0
L
Charybdis
TheBussinGlizzy
Charybdis
7,203
3,534
0
0
13,527
6,026
0
7,278
6,069
0
25,852
L
9,212
235
0
0
16,167
20,235
0
9,071
6,950
14,946
0
L
Odin
Zerosub
Odin
3,573
1,358
0
0
12,627
11,656
0
5,294
7,135
0
8,678
W
8,220
1,514
0
352
13,138
14,101
0
5,462
6,277
14,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,098
Gold Earned
58,348
213
Minions Killed
217
4
Camps Cleared
13
974,486
Distance Traveled
1,051,139
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,622
1,147
33
3
3
224,842
2
W
Poseidon
11,090
1,008
51
5
3
221,204
0
W
Anhur
12,412
1,128
58
5
4
205,672
2
L
Eset
10,799
982
117
11
2
203,206
3
L
Da Ji
11,808
1,073
38
3
2
227,326
1
W
Baron Samedi
11,308
1,028
58
5
2
193,732
0
L
Charybdis
10,206
928
33
3
0
142,745
2
L
Khepri
10,664
969
13
1
0
222,347
0
L
Odin
9,621
875
12
1
0
178,862
0
W
Ymir
10,916
992
17
2
1
205,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role