Player Matchup

Merlin
Merlin
S1nist3R
Merlin
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 55L
1,525 Elo+
Party 2
Neith
Neith
TunaSubBackwards
Neith
Level 22
God Stats
2W - 0L
1,807 SR
Queue Stats
28W - 14L
1,608 Elo+
Party 2
Ares
Ares
zBootyPopperz
Ares
Level 127
God Stats
9W - 2L
1,590 SR
Queue Stats
203W - 149L
1,534 Elo+
Party 2
Team Averages
Level 89
1,632 SR
1,556 Elo+

VS

Team Averages
Level 19
1,806 SR
1,754 Elo+
Nox
Nox
Buy Aegis
Nox
Level 26
God Stats
1W - 1L
1,796 SR
Queue Stats
109W - 49L
1,728 Elo+
Party 1
Kuzenbo
Kuzenbo
Buy AntiHeal937
Kuzenbo
Level 25
God Stats
19W - 6L
2,074 SR
Queue Stats
161W - 99L
1,707 Elo+
Party 1
Izanami
Izanami
E V I L 988073
Izanami
Level 6
God Stats
8W - 4L
1,549 SR
Queue Stats
17W - 7L
1,829 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
S1nist3R
Merlin
14
3 / 4 / 4
10,940
644
9,369
9,999
4,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 3 / 4
10,919
642
7,147
9,655
4,166
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 6 / 5
12,436
732
12,785
18,718
15,973
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 4 / 5
12,024
707
13,484
11,553
5,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
5 / 4 / 7
11,165
657
8,964
22,260
30,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

3
0 / 1 / 1
6,633
390
0
1,012
226

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
26
9
Kills
13
13
Deaths
9
13
Assists
13
Player
Kills
Deaths
Assists
KDA
L
8
4
5
2.63
L
5
4
7
2.13
L
0
1
1
0.5
W
Merlin
S1nist3R
Merlin
3
4
4
1.25
W
2
3
4
1.33
W
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,301
Damage
22,448
38,372
Taken
34,825
24,164
Mitigated
36,123
7,406
Healing
3,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,484
426
0
2,486
11,553
5,079
837
7,111
4,442
57,123
0
L
8,964
2,747
0
731
22,260
30,818
184
14,485
7,775
28,061
0
L
0
0
0
0
1,012
226
0
828
184
0
0
W
Merlin
S1nist3R
Merlin
9,369
554
0
1,881
9,999
4,025
726
8,416
1,583
48,183
0
W
7,147
2,780
0
2,447
9,655
4,166
2,301
7,695
1,960
0
45,003
W
12,785
557
274
2,804
18,718
15,973
596
6,967
11,751
31,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,295
Gold Earned
29,822
202
Minions Killed
142
9
Camps Cleared
3
841,442
Distance Traveled
597,570
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
12,024
707
113
7
1
293,394
4
L
Kuzenbo
11,165
657
29
2
2
304,176
2
L
Izanami
6,633
390
0
0
0
0
0
W
Merlin
10,940
644
85
5
4
290,415
3
W
Neith
10,919
642
75
4
2
301,043
0
W
Ares
12,436
732
42
2
3
249,984
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role