Player Matchup

Khepri
Khepri
AgentAcorn
Khepri
Level 41
God Stats
4W - 1L
1,774 SR
Queue Stats
126W - 28L
1,916 Elo+
Party 1
Fafnir
Fafnir
FlashyyKillzz
Fafnir
Level 48
God Stats
2W - 0L
1,703 SR
Queue Stats
123W - 26L
1,922 Elo+
Party 1
Freya
Freya
TOMSK6
Freya
Level 45
God Stats
8W - 1L
1,794 SR
Queue Stats
131W - 29L
1,919 Elo+
Party 1
Mulan
Mulan
Thespaz448
Mulan
Level 29
God Stats
10W - 4L
1,815 SR
Queue Stats
128W - 27L
1,935 Elo+
Party 1
Zhong Kui
Zhong Kui
minatosfool
Zhong Kui
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 27L
1,935 Elo+
Party 1
Team Averages
Level 64
1,717 SR
1,926 Elo+

VS

Team Averages
Level 56
1,528 SR
1,539 Elo+
Ares
Ares
AlienDeporter
Ares
Level 90
God Stats
16W - 16L
1,637 SR
Queue Stats
478W - 294L
1,626 Elo+
Party 2
Discordia
Discordia
Dirtytatersalad
Discordia
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 17L
1,606 Elo+
Party 2
Olorun
Olorun
Hutchdaddy
Olorun
Level 124
God Stats
9W - 4L
1,700 SR
Queue Stats
421W - 260L
1,625 Elo+
Party 2
Guan Yu
Guan Yu
Waultis
Guan Yu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,528 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
grumpymonkey09
Ah Muzen Cab
Level 16
God Stats
0W - 1L
1,305 SR
Queue Stats
1W - 3L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AgentAcorn
Khepri
14
3 / 2 / 13
9,629
802
5,591
16,093
14,977
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
5 / 2 / 17
10,302
859
13,260
17,134
24,393
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Freya
TOMSK6
Freya
17
5 / 2 / 15
10,120
843
16,488
14,567
8,023
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
18
7 / 1 / 12
10,581
882
12,104
17,723
17,708
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zhong Kui
minatosfool
Zhong Kui
17
4 / 3 / 14
10,460
872
14,572
16,430
16,928
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 7
8,968
747
7,226
17,069
22,451
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
Dirtytatersalad
Discordia
16
2 / 5 / 5
9,047
754
12,150
9,037
4,650
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Olorun
Hutchdaddy
Olorun
15
1 / 4 / 3
8,729
727
14,216
13,245
7,854
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Guan Yu
Waultis
Guan Yu
15
1 / 7 / 5
8,377
698
6,641
18,556
21,101
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
grumpymonkey09
Ah Muzen Cab
18
5 / 3 / 3
10,150
846
24,545
11,440
7,164
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
32
24
Kills
9
10
Deaths
24
71
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Khepri
AgentAcorn
Khepri
3
2
13
4.75
L
0
5
7
0.7
L
Discordia
Dirtytatersalad
Discordia
2
5
5
0.9
W
5
2
17
6.75
L
Olorun
Hutchdaddy
Olorun
1
4
3
0.63
W
Freya
TOMSK6
Freya
5
2
15
6.25
W
Mulan
7
1
12
13
L
Guan Yu
Waultis
Guan Yu
1
7
5
0.5
L
Ah Muzen Cab
grumpymonkey09
Ah Muzen Cab
5
3
3
2.17
W
Zhong Kui
minatosfool
Zhong Kui
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,015
Damage
64,778
81,947
Taken
69,347
82,029
Mitigated
63,220
34,265
Healing
21,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
AgentAcorn
Khepri
5,591
762
3,107
1,898
16,093
14,977
695
5,364
10,545
8,193
0
L
7,226
564
0
1,725
17,069
22,451
220
11,612
5,457
9,147
0
L
Discordia
Dirtytatersalad
Discordia
12,150
468
0
0
9,037
4,650
216
7,322
1,715
20,458
0
W
13,260
5,362
2,764
3,992
17,134
24,393
608
8,124
8,796
21,406
0
L
Olorun
Hutchdaddy
Olorun
14,216
5,208
3,459
4,031
13,245
7,854
646
8,997
4,248
33,301
0
W
Freya
TOMSK6
Freya
16,488
5,302
2,585
5,624
14,567
8,023
1,524
6,513
7,938
33,285
0
W
Mulan
12,104
2,024
3,129
4,291
17,723
17,708
1,035
7,594
9,859
0
22,860
L
Guan Yu
Waultis
Guan Yu
6,641
894
2,848
3,149
18,556
21,101
198
13,678
4,878
0
10,121
L
Ah Muzen Cab
grumpymonkey09
Ah Muzen Cab
24,545
10,025
1,652
4,139
11,440
7,164
720
8,302
3,138
0
51,245
W
Zhong Kui
minatosfool
Zhong Kui
14,572
866
1,349
5,526
16,430
16,928
1,599
5,997
10,228
41,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,092
Gold Earned
45,271
177
Minions Killed
131
0
Camps Cleared
0
1,128,244
Distance Traveled
1,083,796
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,629
802
20
2
0
249,446
2
L
Ares
8,968
747
1
0
0
219,341
0
L
Discordia
9,047
754
16
1
0
233,323
0
W
Fafnir
10,302
859
5
0
0
237,477
2
L
Olorun
8,729
727
51
4
0
197,433
0
W
Freya
10,120
843
29
2
0
191,012
1
W
Mulan
10,581
882
17
1
0
243,981
0
L
Guan Yu
8,377
698
7
1
0
216,227
3
L
Ah Muzen Cab
10,150
846
56
5
0
217,472
3
W
Zhong Kui
10,460
872
106
9
0
206,328
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role