Player Matchup

Ymir
Ymir
Nezalicious
Ymir
Level 10
God Stats
0W - 3L
1,293 SR
Queue Stats
24W - 28L
1,613 Elo+
Party 1
Fenrir
Fenrir
PlatypusButt89
Fenrir
Level 16
God Stats
15W - 11L
1,423 SR
Queue Stats
104W - 99L
1,554 Elo+
Solo
Achilles
Achilles
RockstarJoeAA
Achilles
Level 8
God Stats
5W - 2L
1,574 SR
Queue Stats
8W - 6L
1,576 Elo+
Party 1
Hera
Hera
XeniaElric
Hera
Level 145
God Stats
0W - 1L
1,323 SR
Queue Stats
23W - 28L
1,605 Elo+
Party 1
Xbalanque
Xbalanque
itsENVYdoe
Xbalanque
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,664 Elo+
Party 1
Team Averages
Level 49
1,423 SR
1,602 Elo+

VS

Team Averages
Level 32
1,627 SR
1,662 Elo+
Scylla
Scylla
 
Scylla
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
BabyTanky
Terra
Level 29
God Stats
6W - 5L
1,543 SR
Queue Stats
43W - 31L
1,614 Elo+
Solo
Kukulkan
Kukulkan
GroundoffCoyote
Kukulkan
Level 13
God Stats
2W - 0L
1,867 SR
Queue Stats
14W - 1L
1,804 Elo+
Party 2
Arachne
Arachne
MoistFurrBurger
Arachne
Level 17
God Stats
1W - 0L
1,728 SR
Queue Stats
10W - 1L
1,894 Elo+
Party 2
King Arthur
King Arthur
VladthemomNailer
King Arthur
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 8 / 8
9,023
902
5,397
20,144
20,324
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
8 / 4 / 2
10,572
1,057
10,560
12,814
6,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
RockstarJoeAA
Achilles
16
1 / 6 / 6
9,170
917
9,224
20,692
22,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
0 / 4 / 10
9,314
931
9,118
9,599
3,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
itsENVYdoe
Xbalanque
16
2 / 6 / 8
9,621
962
14,550
13,401
4,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

103

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
8 / 1 / 14
11,650
1,165
16,967
4,776
1,791
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Terra
BabyTanky
Terra
17
1 / 4 / 23
10,984
1,098
8,922
14,933
17,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
17
9 / 0 / 9
11,855
1,186
21,267
2,840
1,251
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
8 / 3 / 13
10,548
1,055
12,635
13,711
6,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
VladthemomNailer
King Arthur
17
2 / 3 / 22
10,210
1,021
11,351
17,195
24,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
109
11
Kills
28
28
Deaths
11
34
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
8
1
14
15
W
Terra
BabyTanky
Terra
1
4
23
3.13
W
Kukulkan
9
0
9
13.5
W
8
3
13
4.83
L
0
8
8
0.5
L
8
4
2
2.25
L
Achilles
RockstarJoeAA
Achilles
1
6
6
0.67
W
King Arthur
VladthemomNailer
King Arthur
2
3
22
4.33
L
0
4
10
1.25
L
Xbalanque
itsENVYdoe
Xbalanque
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,849
Damage
71,142
76,650
Taken
53,455
57,786
Mitigated
51,711
6,214
Healing
13,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
16,967
687
0
0
4,776
1,791
0
381
4,238
45,061
0
W
Terra
BabyTanky
Terra
8,922
408
3,775
3,345
14,933
17,377
0
3,917
10,101
13,719
0
W
Kukulkan
21,267
698
383
703
2,840
1,251
0
565
2,122
72,072
0
W
12,635
7,209
0
4,068
13,711
6,985
0
3,922
9,263
0
19,230
L
5,397
1,596
289
994
20,144
20,324
0
12,946
6,798
20,725
0
L
10,560
1,535
0
2,052
12,814
6,763
0
8,088
4,589
0
14,587
L
Achilles
RockstarJoeAA
Achilles
9,224
2,556
0
2,061
20,692
22,133
0
11,186
8,999
0
18,921
W
King Arthur
VladthemomNailer
King Arthur
11,351
1,489
0
1,458
17,195
24,307
0
5,021
11,237
0
17,572
L
9,118
1,444
0
818
9,599
3,659
0
4,555
4,943
33,020
0
L
Xbalanque
itsENVYdoe
Xbalanque
14,550
7,329
0
0
13,401
4,907
0
10,381
2,925
0
45,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,700
Gold Earned
55,247
193
Minions Killed
224
5
Camps Cleared
11
888,342
Distance Traveled
1,037,817
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,650
1,165
53
5
6
203,231
1
W
Terra
10,984
1,098
7
1
0
220,150
1
W
Kukulkan
11,855
1,186
132
13
2
225,382
0
W
Arachne
10,548
1,055
21
2
3
199,353
0
L
Ymir
9,023
902
23
2
0
164,043
0
L
Fenrir
10,572
1,057
11
1
1
192,489
1
L
Achilles
9,170
917
27
3
2
185,173
0
W
King Arthur
10,210
1,021
11
1
0
189,701
2
L
Hera
9,314
931
60
6
1
183,399
0
L
Xbalanque
9,621
962
72
7
1
163,238
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role