Player Matchup

Anhur
Anhur
Khaos4856
Anhur
Level 41
God Stats
21W - 51L
1,331 SR
Queue Stats
138W - 257L
1,191 Elo+
Party 2
Hel
Hel
blizzyslayer420
Hel
Level 83
God Stats
7W - 13L
1,167 SR
Queue Stats
337W - 517L
1,279 Elo+
Party 2
King Arthur
King Arthur
endoflist
King Arthur
Level 68
God Stats
65W - 99L
1,345 SR
Queue Stats
461W - 739L
1,240 Elo+
Party 2
Team Averages
Level 64
1,281 SR
1,237 Elo+

VS

Team Averages
Level 57
1,384 SR
1,242 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
Spartan078es
Odin
Level 61
God Stats
1W - 2L
1,423 SR
Queue Stats
6W - 11L
1,053 Elo+
Party 1
Cthulhu
Cthulhu
tbone505
Cthulhu
Level 15
God Stats
2W - 5L
1,229 SR
Queue Stats
8W - 14L
1,174 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Khaos4856
Anhur
12
0 / 7 / 0
8,602
538
6,636
14,198
5,394
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 8 / 2
9,612
601
9,784
15,502
6,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
endoflist
King Arthur
11
0 / 6 / 0
8,456
529
8,778
17,525
13,484
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
2 / 1 / 18
10,808
676
11,469
11,096
8,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
14 / 2 / 6
12,404
775
15,026
11,599
7,074
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
tbone505
Cthulhu
14
5 / 1 / 15
10,932
683
11,372
15,721
13,359
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
60
1
Kills
21
21
Deaths
4
2
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
2
1
18
11
L
Anhur
Khaos4856
Anhur
0
7
0
0
W
14
2
6
8.5
L
1
8
2
0.25
L
King Arthur
endoflist
King Arthur
0
6
0
0
W
Cthulhu
tbone505
Cthulhu
5
1
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,198
Damage
37,867
47,225
Taken
38,416
25,628
Mitigated
29,335
6,165
Healing
22,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
11,469
629
9,234
7,992
11,096
8,902
742
3,141
7,753
41,387
0
L
Anhur
Khaos4856
Anhur
6,636
2,857
0
1,352
14,198
5,394
0
6,209
7,989
0
32,952
W
15,026
3,814
0
2,099
11,599
7,074
975
3,803
7,546
0
46,034
L
9,784
630
1,489
3,281
15,502
6,750
0
6,671
8,831
35,169
0
L
King Arthur
endoflist
King Arthur
8,778
364
0
43
17,525
13,484
0
10,280
7,245
0
25,950
W
Cthulhu
tbone505
Cthulhu
11,372
913
236
2,441
15,721
13,359
501
3,069
12,293
22,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,670
Gold Earned
34,144
126
Minions Killed
156
5
Camps Cleared
7
785,139
Distance Traveled
892,650
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,808
676
64
4
0
309,175
2
L
Anhur
8,602
538
55
3
1
254,248
1
W
Odin
12,404
775
66
4
3
314,497
0
L
Hel
9,612
601
41
3
0
245,161
5
L
King Arthur
8,456
529
30
2
4
285,730
1
W
Cthulhu
10,932
683
26
2
4
268,978
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role