Player Matchup

Vamana
Vamana
DracoEmp
Vamana
Level 102
God Stats
1W - 0L
1,715 SR
Queue Stats
261W - 210L
1,597 Elo+
Party 1
Raijin
Raijin
Klemortian
Raijin
Level 84
God Stats
2W - 3L
1,513 SR
Queue Stats
316W - 275L
1,592 Elo+
Party 1
Yemoja
Yemoja
Lyncwolfe
Yemoja
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
ParkourKing123
Izanami
Level 100
God Stats
21W - 4L
1,784 SR
Queue Stats
253W - 194L
1,615 Elo+
Party 1
Bastet
Bastet
fastspeedy5
Bastet
Level 69
God Stats
22W - 13L
1,495 SR
Queue Stats
261W - 192L
1,609 Elo+
Party 1
Team Averages
Level 72
1,601 SR
1,582 Elo+

VS

Team Averages
Level 52
1,453 SR
1,423 Elo+
Thor
Thor
Bishop9656
Thor
Level 24
God Stats
1W - 4L
1,500 SR
Queue Stats
246W - 313L
1,429 Elo+
Party 2
Chronos
Chronos
Chaslougerd
Chronos
Level 66
God Stats
15W - 15L
1,533 SR
Queue Stats
563W - 647L
1,420 Elo+
Party 2
Sol
Sol
Eyezen301
Sol
Level 50
God Stats
73W - 94L
1,452 SR
Queue Stats
165W - 222L
1,398 Elo+
Party 2
Chaac
Chaac
VyperHyper
Chaac
Level 60
God Stats
5W - 9L
1,344 SR
Queue Stats
425W - 508L
1,457 Elo+
Party 2
Loki
Loki
blooddragneel
Loki
Level 59
God Stats
0W - 1L
1,437 SR
Queue Stats
304W - 414L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
DracoEmp
Vamana
14
3 / 0 / 4
8,228
633
7,145
7,300
7,019
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Raijin
Klemortian
Raijin
14
6 / 1 / 5
7,986
614
5,901
4,974
1,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
Lyncwolfe
Yemoja
10
0 / 3 / 3
5,951
458
996
5,597
2,522
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
3 / 2 / 1
7,603
585
8,731
8,967
2,810
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bastet
14
9 / 1 / 3
8,468
651
7,860
10,361
3,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 1
5,807
447
780
9,390
2,696
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos
Chaslougerd
Chronos
13
3 / 3 / 1
7,380
568
7,840
10,716
3,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

11
2 / 4 / 1
6,996
538
7,747
8,235
2,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
11
0 / 4 / 0
6,117
471
2,800
9,217
4,306
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
1 / 6 / 2
6,330
487
3,284
8,600
2,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
21
Kills
7
7
Deaths
21
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
Chronos
Chaslougerd
Chronos
3
3
1
1.17
W
Vamana
DracoEmp
Vamana
3
0
4
5
L
2
4
1
0.63
W
Raijin
Klemortian
Raijin
6
1
5
8.5
W
Yemoja
Lyncwolfe
Yemoja
0
3
3
0.5
W
3
2
1
1.75
L
Chaac
0
4
0
0
L
1
6
2
0.33
W
Bastet
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,633
Damage
22,451
37,199
Taken
46,158
17,476
Mitigated
14,460
13,036
Healing
12,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
780
158
106
1,317
9,390
2,696
141
2,290
6,780
0
15,712
L
Chronos
Chaslougerd
Chronos
7,840
2,027
0
3,901
10,716
3,102
998
278
10,438
43,436
0
W
Vamana
DracoEmp
Vamana
7,145
1,987
0
3,643
7,300
7,019
100
1,061
6,239
0
45,562
L
7,747
2,001
0
3,479
8,235
2,034
1,076
1,978
5,997
39,432
0
W
Raijin
Klemortian
Raijin
5,901
450
0
1,807
4,974
1,577
904
2,173
2,801
38,307
0
W
Yemoja
Lyncwolfe
Yemoja
996
288
1,018
306
5,597
2,522
0
4,479
1,118
7,782
0
W
8,731
5,235
0
2,804
8,967
2,810
1,032
5,378
3,589
0
54,362
L
Chaac
2,800
198
0
2,629
9,217
4,306
0
623
7,964
0
33,509
L
3,284
491
0
806
8,600
2,322
185
1,218
7,238
0
31,627
W
Bastet
7,860
3,749
0
3,458
10,361
3,548
52
2,666
7,695
0
51,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,236
Gold Earned
32,630
392
Minions Killed
320
0
Camps Cleared
0
1,258,267
Distance Traveled
1,229,559
22
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,807
447
30
2
0
237,966
1
L
Chronos
7,380
568
85
7
0
225,032
3
W
Vamana
8,228
633
95
7
0
278,262
6
L
Sol
6,996
538
91
7
0
236,048
0
W
Raijin
7,986
614
82
6
0
255,191
8
W
Yemoja
5,951
458
15
1
0
206,023
4
W
Izanami
7,603
585
113
9
0
214,304
1
L
Chaac
6,117
471
62
5
0
280,033
3
L
Loki
6,330
487
52
4
0
250,480
0
W
Bastet
8,468
651
87
7
0
304,487
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role