Player Matchup

Danzaburou
Danzaburou
Former7396
Danzaburou
Level 88
God Stats
10W - 8L
1,386 SR
Queue Stats
527W - 623L
1,497 Elo+
Party 1
Jormungandr
Jormungandr
Kono Dio8260
Jormungandr
Level 121
God Stats
20W - 15L
1,451 SR
Queue Stats
1,061W - 1,166L
1,546 Elo+
Party 1
Horus
Horus
LipeLoki
Horus
Level 100
God Stats
9W - 4L
1,430 SR
Queue Stats
506W - 514L
1,345 Elo+
Solo
He Bo
He Bo
SouLindoDemaisX
He Bo
Level 72
God Stats
12W - 12L
1,522 SR
Queue Stats
618W - 724L
1,536 Elo+
Party 1
Kukulkan
Kukulkan
brunowernek
Kukulkan
Level 73
God Stats
45W - 40L
1,525 SR
Queue Stats
534W - 613L
1,402 Elo+
Solo
Team Averages
Level 91
1,463 SR
1,465 Elo+

VS

Team Averages
Level 85
1,472 SR
1,390 Elo+
Charybdis
Charybdis
Deadeye06
Charybdis
Level 68
God Stats
20W - 29L
1,385 SR
Queue Stats
150W - 150L
1,380 Elo+
Solo
Hun Batz
Hun Batz
Kakaroto_097
Hun Batz
Level 109
God Stats
8W - 11L
1,424 SR
Queue Stats
533W - 609L
1,369 Elo+
Solo
Cerberus
Cerberus
MATHZILLA
Cerberus
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,416 Elo+
Solo
Scylla
Scylla
Manija_02
Scylla
Level 68
God Stats
2W - 1L
1,548 SR
Queue Stats
87W - 96L
1,423 Elo+
Party 2
Hades
Hades
lean_cejas
Hades
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 48L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Former7396
Danzaburou
20
9 / 5 / 9
16,392
512
20,465
24,585
10,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
Kono Dio8260
Jormungandr
20
15 / 6 / 7
17,414
544
30,908
34,203
32,617
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Horus
LipeLoki
Horus
19
3 / 5 / 21
13,386
418
12,195
33,461
43,348
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
12 / 8 / 11
17,229
538
25,763
25,614
9,776
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kukulkan
brunowernek
Kukulkan
20
1 / 5 / 9
14,167
443
14,749
16,401
8,542
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Deadeye06
Charybdis
20
8 / 7 / 9
15,251
477
25,268
27,894
10,848
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hun Batz
Kakaroto_097
Hun Batz
20
6 / 12 / 8
14,069
440
13,360
26,807
11,712
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
MATHZILLA
Cerberus
18
3 / 5 / 17
13,263
414
13,365
32,579
35,003
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
Manija_02
Scylla
20
9 / 6 / 5
14,268
446
24,438
17,178
7,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hades
20
3 / 10 / 8
13,352
417
12,464
24,405
18,764
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
76
40
Kills
29
29
Deaths
40
57
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Deadeye06
Charybdis
8
7
9
1.79
W
Danzaburou
Former7396
Danzaburou
9
5
9
2.7
L
Hun Batz
Kakaroto_097
Hun Batz
6
12
8
0.83
W
Jormungandr
Kono Dio8260
Jormungandr
15
6
7
3.08
W
Horus
LipeLoki
Horus
3
5
21
2.7
L
Cerberus
MATHZILLA
Cerberus
3
5
17
2.3
L
Scylla
Manija_02
Scylla
9
6
5
1.92
W
12
8
11
2.19
W
Kukulkan
brunowernek
Kukulkan
1
5
9
1.1
L
Hades
3
10
8
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,080
Damage
88,895
134,264
Taken
128,863
104,941
Mitigated
83,883
36,561
Healing
26,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Deadeye06
Charybdis
25,268
16,519
0
6,941
27,894
10,848
563
12,742
15,152
0
110,936
W
Danzaburou
Former7396
Danzaburou
20,465
14,291
0
10,646
24,585
10,658
3,984
9,751
14,688
0
117,230
L
Hun Batz
Kakaroto_097
Hun Batz
13,360
4,597
0
3,502
26,807
11,712
0
12,946
13,861
0
96,049
W
Jormungandr
Kono Dio8260
Jormungandr
30,908
6,729
0
6,077
34,203
32,617
1,347
10,524
23,637
125,427
0
W
Horus
LipeLoki
Horus
12,195
5,992
2,587
5,791
33,461
43,348
460
10,502
22,669
0
25,242
L
Cerberus
MATHZILLA
Cerberus
13,365
1,034
0
6,189
32,579
35,003
43
19,393
13,024
37,079
0
L
Scylla
Manija_02
Scylla
24,438
1,881
504
2,876
17,178
7,556
700
6,733
10,445
94,712
0
W
25,763
1,175
1,086
6,691
25,614
9,776
1,312
11,263
14,107
146,824
0
W
Kukulkan
brunowernek
Kukulkan
14,749
2,036
777
2,906
16,401
8,542
2,594
7,161
8,896
113,828
0
L
Hades
12,464
1,040
351
5,932
24,405
18,764
0
19,364
4,961
66,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,588
Gold Earned
70,203
710
Minions Killed
615
0
Camps Cleared
0
2,813,299
Distance Traveled
2,624,292
25
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
15,251
477
156
5
0
503,350
6
W
Danzaburou
16,392
512
143
4
0
580,283
0
L
Hun Batz
14,069
440
131
4
0
509,865
3
W
Jormungandr
17,414
544
192
6
0
507,794
0
W
Horus
13,386
418
28
1
0
593,181
8
L
Cerberus
13,263
414
64
2
0
525,625
3
L
Scylla
14,268
446
147
5
0
569,328
5
W
He Bo
17,229
538
181
6
0
580,810
2
W
Kukulkan
14,167
443
166
5
0
551,231
15
L
Hades
13,352
417
117
4
0
516,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role