Player Matchup

Raijin
Raijin
Platinum I
Crzy donkey777
Raijin
Platinum I
Level 44
God Stats
9W - 2L
1,795 SR
Queue Stats
29W - 16L
2,279 MMR
Party 2
Chaac
Chaac
Gold IV
DevilzRagee
Chaac
Gold IV
Level 56
God Stats
4W - 1L
1,722 SR
Queue Stats
36W - 43L
1,388 MMR
Party 2
Bacchus
Bacchus
Gold I
Spikestrike1
Bacchus
Gold I
Level 107
God Stats
17W - 5L
1,655 SR
Queue Stats
63W - 48L
1,765 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 69
1,724 SR
1,811 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 131
1,389 SR
1,780 MMR
Poseidon
Poseidon
Gold II
INTHANIGHT
Poseidon
Gold II
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 22L
1,795 MMR
Solo
Ullr
Ullr
Platinum I
Than4thos189
Ullr
Platinum I
Level 123
God Stats
1W - 3L
1,443 SR
Queue Stats
57W - 40L
2,000 MMR
Party 1
Khepri
Khepri
Gold III
issai013
Khepri
Gold III
Level 113
God Stats
0W - 1L
1,223 SR
Queue Stats
78W - 70L
1,546 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 0 / 2
9,043
822
14,524
8,660
3,840
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
0 / 2 / 7
7,178
653
4,224
7,397
5,631
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
Spikestrike1
Bacchus
11
2 / 3 / 4
7,988
726
5,632
11,361
9,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
GilgameshPersephoneThothAthenaMorgan Le Fay

VS

Bans
TiamatArtioArtemisCabrakanFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
INTHANIGHT
Poseidon
10
2 / 5 / 3
7,199
654
5,960
8,267
2,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 3 / 2
7,557
687
8,251
8,201
2,932
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
issai013
Khepri
9
0 / 2 / 5
7,100
645
3,670
10,700
8,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
15
10
Kills
5
5
Deaths
10
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
8
0
2
9
W
0
2
7
1.75
L
Poseidon
INTHANIGHT
Poseidon
2
5
3
0.7
W
Bacchus
Spikestrike1
Bacchus
2
3
4
1.33
L
3
3
2
1.33
L
Khepri
issai013
Khepri
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,380
Damage
17,881
27,418
Taken
27,168
19,203
Mitigated
13,655
8,892
Healing
3,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,524
1,037
0
4,527
8,660
3,840
294
3,645
5,015
51,440
0
W
4,224
289
0
2,335
7,397
5,631
225
2,217
5,180
0
18,098
L
Poseidon
INTHANIGHT
Poseidon
5,960
1,311
0
818
8,267
2,649
0
6,525
1,742
19,382
0
W
Bacchus
Spikestrike1
Bacchus
5,632
743
0
2,030
11,361
9,732
72
4,349
7,012
12,614
0
L
8,251
4,437
0
248
8,201
2,932
0
6,443
1,758
0
28,352
L
Khepri
issai013
Khepri
3,670
256
0
2,692
10,700
8,074
0
7,268
3,432
10,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,209
Gold Earned
21,856
144
Minions Killed
108
7
Camps Cleared
3
627,657
Distance Traveled
600,308
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,043
822
108
10
7
219,439
3
W
Chaac
7,178
653
26
2
0
207,913
2
L
Poseidon
7,199
654
40
4
2
188,669
3
W
Bacchus
7,988
726
10
1
0
200,305
0
L
Ullr
7,557
687
59
5
1
205,303
4
L
Khepri
7,100
645
9
1
0
206,336
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role