Player Matchup

Rama
Rama
Eightyminutes
Rama
Level 15
God Stats
2W - 5L
1,500 SR
Queue Stats
215W - 180L
1,614 Elo+
Solo
Ra
Ra
Karceyy
Ra
Level 28
God Stats
54W - 51L
1,543 SR
Queue Stats
170W - 152L
1,539 Elo+
Party 2
Ravana
Ravana
MathYoBoy
Ravana
Level 13
God Stats
0W - 2L
1,287 SR
Queue Stats
28W - 27L
1,496 Elo+
Party 2
Geb
Geb
brendon646
Geb
Level 22
God Stats
45W - 22L
1,675 SR
Queue Stats
106W - 86L
1,523 Elo+
Party 2
Discordia
Discordia
tikimanlele
Discordia
Level 25
God Stats
7W - 4L
1,708 SR
Queue Stats
121W - 101L
1,570 Elo+
Party 2
Team Averages
Level 21
1,543 SR
1,548 Elo+

VS

Team Averages
Level 21
1,672 SR
1,510 Elo+
Bellona
Bellona
KSLIEDTOME
Bellona
Level 7
God Stats
3W - 2L
1,324 SR
Queue Stats
28W - 11L
1,512 Elo+
Party 1
Loki
Loki
KorPPi03
Loki
Level 13
God Stats
14W - 7L
1,598 SR
Queue Stats
19W - 15L
1,533 Elo+
Solo
King Arthur
King Arthur
Martinente
King Arthur
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Neith
Neith
StaySalty
Neith
Level 14
God Stats
6W - 0L
2,021 SR
Queue Stats
15W - 10L
1,599 Elo+
Solo
Nu Wa
Nu Wa
ggqf
Nu Wa
Level 63
God Stats
7W - 0L
1,919 SR
Queue Stats
39W - 25L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 7 / 11
10,224
1,022
8,815
17,882
5,794
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
9 / 9 / 10
12,146
1,215
11,316
17,157
5,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ravana
MathYoBoy
Ravana
17
4 / 11 / 15
10,930
1,093
9,565
21,139
11,286
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
2 / 9 / 16
10,441
1,044
10,620
19,427
22,482
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
tikimanlele
Discordia
17
2 / 7 / 14
10,183
1,018
11,805
13,220
3,892
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

73

VS

Team 2 Tickets

226

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
KSLIEDTOME
Bellona
18
9 / 8 / 17
12,015
1,202
13,214
17,039
12,717
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Loki
19
5 / 5 / 26
11,368
1,137
11,538
9,834
3,878
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

King Arthur
Martinente
King Arthur
18
8 / 4 / 20
11,642
1,164
11,457
15,080
14,447
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
StaySalty
Neith
19
11 / 2 / 22
13,134
1,313
22,410
8,430
3,622
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
ggqf
Nu Wa
19
10 / 2 / 24
13,288
1,329
22,647
8,221
3,140
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
152
21
Kills
43
43
Deaths
21
66
Assists
109
Player
Kills
Deaths
Assists
KDA
L
4
7
11
1.36
W
Bellona
KSLIEDTOME
Bellona
9
8
17
2.19
L
9
9
10
1.56
W
Loki
5
5
26
3.6
W
King Arthur
Martinente
King Arthur
8
4
20
4.5
L
Ravana
MathYoBoy
Ravana
4
11
15
1.05
W
Neith
StaySalty
Neith
11
2
22
11
L
2
9
16
1.11
W
Nu Wa
ggqf
Nu Wa
10
2
24
11
L
Discordia
tikimanlele
Discordia
2
7
14
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,121
Damage
81,266
88,825
Taken
58,604
49,403
Mitigated
37,804
8,704
Healing
5,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,815
7,965
0
5,095
17,882
5,794
0
5,008
12,776
0
26,183
W
Bellona
KSLIEDTOME
Bellona
13,214
4,323
0
411
17,039
12,717
0
9,631
7,408
700
20,997
L
11,316
1,494
1,181
853
17,157
5,949
0
5,525
11,584
36,877
0
W
Loki
11,538
3,106
0
323
9,834
3,878
0
4,113
5,721
0
17,287
W
King Arthur
Martinente
King Arthur
11,457
1,111
199
939
15,080
14,447
0
10,332
4,748
0
19,151
L
Ravana
MathYoBoy
Ravana
9,565
2,315
0
697
21,139
11,286
0
4,066
17,024
0
23,465
W
Neith
StaySalty
Neith
22,410
14,339
0
2,155
8,430
3,622
0
5,075
3,355
0
49,124
L
10,620
1,040
0
0
19,427
22,482
0
4,862
14,087
24,834
0
W
Nu Wa
ggqf
Nu Wa
22,647
3,425
0
994
8,221
3,140
0
4,590
3,631
55,969
0
L
Discordia
tikimanlele
Discordia
11,805
393
248
630
13,220
3,892
0
3,886
9,284
34,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,924
Gold Earned
61,447
172
Minions Killed
157
3
Camps Cleared
9
923,473
Distance Traveled
916,620
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,224
1,022
30
3
1
144,491
0
W
Bellona
12,015
1,202
6
1
1
170,721
0
L
Ra
12,146
1,215
55
6
0
202,948
1
W
Loki
11,368
1,137
5
1
1
182,767
0
W
King Arthur
11,642
1,164
14
1
0
188,907
1
L
Ravana
10,930
1,093
19
2
1
177,182
4
W
Neith
13,134
1,313
72
7
4
180,239
0
L
Geb
10,441
1,044
15
2
0
201,155
0
W
Nu Wa
13,288
1,329
60
6
3
193,986
0
L
Discordia
10,183
1,018
53
5
1
197,697
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role