Player Matchup

Ymir
Ymir
ChickenNipple420
Ymir
Level 12
God Stats
11W - 13L
1,500 SR
Queue Stats
33W - 39L
1,429 Elo+
Party 2
Hera
Hera
Marluxe
Hera
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 53L
1,433 Elo+
Solo
Tsukuyomi
Tsukuyomi
Tr1ckyFingerz
Tsukuyomi
Level 22
God Stats
1W - 4L
1,313 SR
Queue Stats
72W - 104L
1,436 Elo+
Party 2
Sol
Sol
amyb_1988
Sol
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,525 Elo+
Solo
Neith
Neith
cesc1236
Neith
Level 23
God Stats
105W - 90L
1,548 SR
Queue Stats
140W - 125L
1,496 Elo+
Solo
Team Averages
Level 18
1,472 SR
1,464 Elo+

VS

Team Averages
Level 43
1,569 SR
1,472 Elo+
Loki
Loki
CoolPunk TEX
Loki
Level 134
God Stats
48W - 27L
1,633 SR
Queue Stats
103W - 81L
1,600 Elo+
Party 1
Thoth
Thoth
FireLordZuko116
Thoth
Level 28
God Stats
48W - 35L
1,469 SR
Queue Stats
247W - 260L
1,354 Elo+
Solo
Neith
Neith
Moist Ricky
Neith
Level 29
God Stats
20W - 18L
1,631 SR
Queue Stats
270W - 270L
1,457 Elo+
Solo
Cerberus
Cerberus
OG Alex6975
Cerberus
Level 8
God Stats
5W - 3L
1,645 SR
Queue Stats
6W - 6L
1,471 Elo+
Party 1
Ares
Ares
sdarfgasdfgasfg
Ares
Level 17
God Stats
30W - 32L
1,468 SR
Queue Stats
55W - 55L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 11
11,703
1,064
12,361
28,329
37,363
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hera
Marluxe
Hera
17
1 / 10 / 7
10,406
946
7,479
14,697
12,010
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
Tr1ckyFingerz
Tsukuyomi
17
2 / 14 / 9
11,226
1,021
12,514
23,274
10,289
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
1 / 7 / 4
9,828
893
6,314
12,280
4,748
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
cesc1236
Neith
17
8 / 7 / 4
12,464
1,133
15,767
19,616
7,891
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

16

VS

Team 2 Tickets

207

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
22 / 6 / 8
15,276
1,389
32,753
14,845
6,763
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

20
12 / 4 / 15
13,786
1,253
22,497
8,656
3,819
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
7 / 0 / 23
13,472
1,225
23,711
11,719
5,959
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
OG Alex6975
Cerberus
18
0 / 3 / 17
10,347
941
7,064
9,384
9,953
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
3 / 2 / 16
11,185
1,017
6,896
16,214
19,739
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
123
15
Kills
44
44
Deaths
15
35
Assists
79
Player
Kills
Deaths
Assists
KDA
L
3
6
11
1.42
W
22
6
8
4.33
W
12
4
15
4.88
L
Hera
Marluxe
Hera
1
10
7
0.45
W
7
0
23
18.5
W
Cerberus
OG Alex6975
Cerberus
0
3
17
2.83
L
Tsukuyomi
Tr1ckyFingerz
Tsukuyomi
2
14
9
0.46
L
1
7
4
0.43
L
Neith
cesc1236
Neith
8
7
4
1.43
W
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,435
Damage
92,921
98,196
Taken
60,818
72,301
Mitigated
46,233
3,485
Healing
8,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,361
1,638
0
0
28,329
37,363
0
10,236
18,093
21,854
0
W
32,753
16,613
0
0
14,845
6,763
0
5,442
9,403
0
53,237
W
22,497
471
0
567
8,656
3,819
0
3,337
5,319
49,175
0
L
Hera
Marluxe
Hera
7,479
2,567
0
563
14,697
12,010
0
5,332
9,365
25,051
0
W
23,711
12,837
0
7,100
11,719
5,959
0
5,517
6,202
0
59,989
W
Cerberus
OG Alex6975
Cerberus
7,064
0
0
398
9,384
9,953
0
4,865
4,519
16,821
0
L
Tsukuyomi
Tr1ckyFingerz
Tsukuyomi
12,514
3,018
0
0
23,274
10,289
0
7,633
15,641
0
24,579
L
6,314
2,521
0
676
12,280
4,748
0
3,728
8,552
18,993
0
L
Neith
cesc1236
Neith
15,767
7,166
0
2,246
19,616
7,891
0
9,528
10,088
0
54,413
W
6,896
666
0
0
16,214
19,739
0
6,993
9,221
14,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,627
Gold Earned
64,066
181
Minions Killed
217
3
Camps Cleared
12
941,069
Distance Traveled
980,212
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,703
1,064
18
2
0
206,679
0
W
Loki
15,276
1,389
46
4
6
200,563
1
W
Thoth
13,786
1,253
48
4
2
199,823
0
L
Hera
10,406
946
30
3
1
146,756
0
W
Neith
13,472
1,225
87
8
3
204,512
1
W
Cerberus
10,347
941
15
1
0
177,957
1
L
Tsukuyomi
11,226
1,021
19
2
0
202,459
0
L
Sol
9,828
893
32
3
1
191,731
0
L
Neith
12,464
1,133
82
7
1
193,444
0
W
Ares
11,185
1,017
21
2
1
197,357
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role