Player Matchup

King Arthur
King Arthur
Miranios
King Arthur
Level 107
God Stats
2W - 0L
1,706 SR
Queue Stats
240W - 271L
1,407 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Oveiran
Tsukuyomi
Level 7
God Stats
2W - 1L
1,311 SR
Queue Stats
7W - 2L
1,570 Elo+
Party 2
Anubis
Anubis
Rapiid_SpRaYz
Anubis
Level 31
God Stats
11W - 12L
1,545 SR
Queue Stats
31W - 36L
1,383 Elo+
Party 2
Artio
Artio
ReddSkarlett
Artio
Level 65
God Stats
7W - 3L
1,544 SR
Queue Stats
190W - 214L
1,367 Elo+
Party 2
Hel
Hel
ShineSamui
Hel
Level 68
God Stats
2W - 4L
1,493 SR
Queue Stats
46W - 51L
1,459 Elo+
Party 2
Team Averages
Level 56
1,520 SR
1,437 Elo+

VS

Team Averages
Level 75
1,631 SR
1,461 Elo+
Hel
Hel
Adre_Kill
Hel
Level 43
God Stats
1W - 1L
1,741 SR
Queue Stats
124W - 179L
1,398 Elo+
Solo
Izanami
Izanami
DavidLhypnos
Izanami
Level 25
God Stats
30W - 29L
1,449 SR
Queue Stats
95W - 98L
1,424 Elo+
Party 1
Scylla
Scylla
Mayan Carpi
Scylla
Level 67
God Stats
2W - 4L
1,844 SR
Queue Stats
472W - 443L
1,459 Elo+
Party 1
Cthulhu
Cthulhu
zl Anemia lz
Cthulhu
Level 128
God Stats
13W - 5L
1,601 SR
Queue Stats
724W - 726L
1,498 Elo+
Party 1
Thanatos
Thanatos
zl LePRa lz
Thanatos
Level 114
God Stats
25W - 31L
1,521 SR
Queue Stats
589W - 554L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Miranios
King Arthur
19
6 / 3 / 5
12,284
472
13,949
23,643
21,894
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
Oveiran
Tsukuyomi
19
8 / 5 / 9
12,760
491
17,386
22,689
9,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
13 / 6 / 7
13,573
522
21,889
20,502
11,565
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 3 / 22
13,714
527
11,841
27,303
41,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
7 / 5 / 18
13,349
513
23,443
25,775
15,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 11 / 8
10,763
414
11,346
22,305
13,844
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
DavidLhypnos
Izanami
20
5 / 5 / 6
12,902
496
13,013
17,680
4,605
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Scylla
17
4 / 8 / 10
11,482
442
22,396
16,194
4,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
zl Anemia lz
Cthulhu
19
2 / 7 / 7
12,065
464
24,636
30,273
25,888
Magic Focus

Magic Focus

+20
Magical Power

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
zl LePRa lz
Thanatos
18
7 / 9 / 8
12,691
488
15,837
21,714
8,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
61
40
Kills
22
22
Deaths
40
61
Assists
39
Player
Kills
Deaths
Assists
KDA
L
4
11
8
0.73
L
Izanami
DavidLhypnos
Izanami
5
5
6
1.6
L
Scylla
4
8
10
1.13
W
King Arthur
Miranios
King Arthur
6
3
5
2.83
W
Tsukuyomi
Oveiran
Tsukuyomi
8
5
9
2.5
W
13
6
7
2.75
W
6
3
22
5.67
W
7
5
18
3.2
L
Cthulhu
zl Anemia lz
Cthulhu
2
7
7
0.79
L
Thanatos
zl LePRa lz
Thanatos
7
9
8
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,508
Damage
87,228
119,912
Taken
108,166
99,122
Mitigated
56,693
51,025
Healing
34,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,346
712
2,943
5,508
22,305
13,844
0
15,534
6,771
31,899
0
L
Izanami
DavidLhypnos
Izanami
13,013
9,997
0
5,218
17,680
4,605
2,070
11,326
6,354
0
105,732
L
Scylla
22,396
715
0
1,021
16,194
4,077
90
9,729
6,465
67,687
0
W
King Arthur
Miranios
King Arthur
13,949
1,558
0
5,358
23,643
21,894
375
13,700
9,823
0
61,459
W
Tsukuyomi
Oveiran
Tsukuyomi
17,386
4,866
0
3,912
22,689
9,348
806
11,340
10,980
0
96,308
W
21,889
273
0
7,410
20,502
11,565
2,682
9,020
11,364
73,150
0
W
11,841
1,040
3,605
6,593
27,303
41,265
1,055
9,153
17,904
61,226
0
W
23,443
1,207
10,778
13,369
25,775
15,050
1,549
14,160
11,275
87,332
0
L
Cthulhu
zl Anemia lz
Cthulhu
24,636
2,391
398
7,552
30,273
25,888
393
11,419
18,854
87,291
0
L
Thanatos
zl LePRa lz
Thanatos
15,837
4,233
0
12,208
21,714
8,279
0
9,165
12,549
0
86,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,680
Gold Earned
59,903
550
Minions Killed
536
0
Camps Cleared
0
2,365,858
Distance Traveled
2,089,879
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,763
414
33
1
0
432,035
2
L
Izanami
12,902
496
171
7
0
370,361
1
L
Scylla
11,482
442
81
3
0
426,952
4
W
King Arthur
12,284
472
119
5
0
459,339
0
W
Tsukuyomi
12,760
491
120
5
0
503,777
2
W
Anubis
13,573
522
99
4
0
365,323
1
W
Artio
13,714
527
77
3
0
533,376
2
W
Hel
13,349
513
135
5
0
504,043
2
L
Cthulhu
12,065
464
142
5
0
435,468
0
L
Thanatos
12,691
488
109
4
0
425,063
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role