Player Matchup

Baron Samedi
Baron Samedi
LNODLT
Baron Samedi
Level 69
God Stats
14W - 13L
1,586 SR
Queue Stats
141W - 163L
1,415 Elo+
Party 2
Medusa
Medusa
Scuba_Steve190
Medusa
Level 106
God Stats
17W - 16L
1,555 SR
Queue Stats
185W - 227L
1,481 Elo+
Party 2
Hercules
Hercules
brya085
Hercules
Level 68
God Stats
0W - 1L
1,268 SR
Queue Stats
5W - 4L
1,707 Elo+
Solo
Team Averages
Level 81
1,469 SR
1,535 Elo+

VS

Team Averages
Level 110
1,553 SR
1,476 Elo+
Achilles
Achilles
Dany1519
Achilles
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 56L
1,514 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SERTJRT
Morgan Le Fay
Level 120
God Stats
4W - 2L
1,563 SR
Queue Stats
114W - 145L
1,465 Elo+
Party 1
Arachne
Arachne
b3astboy13
Arachne
Level 108
God Stats
20W - 12L
1,594 SR
Queue Stats
54W - 60L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LNODLT
Baron Samedi
13
2 / 8 / 7
10,242
602
17,642
18,099
12,335
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 7 / 4
11,219
660
18,029
15,684
7,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
brya085
Hercules
12
3 / 5 / 5
9,799
576
8,193
28,005
15,736
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dany1519
Achilles
16
4 / 3 / 13
11,505
677
13,947
26,267
24,454
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Morgan Le Fay
SERTJRT
Morgan Le Fay
17
8 / 2 / 9
12,360
727
26,711
16,420
7,459
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
b3astboy13
Arachne
15
8 / 5 / 7
12,117
713
14,056
16,933
8,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
49
10
Kills
20
20
Deaths
10
16
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Achilles
Dany1519
Achilles
4
3
13
3.5
L
Baron Samedi
LNODLT
Baron Samedi
2
8
7
0.69
W
Morgan Le Fay
SERTJRT
Morgan Le Fay
8
2
9
6.25
L
5
7
4
1
W
Arachne
b3astboy13
Arachne
8
5
7
2.3
L
Hercules
brya085
Hercules
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,864
Damage
54,714
61,788
Taken
59,620
35,345
Mitigated
40,303
20,355
Healing
14,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Dany1519
Achilles
13,947
5,009
0
5,536
26,267
24,454
404
8,582
17,685
0
25,892
L
Baron Samedi
LNODLT
Baron Samedi
17,642
1,171
2,462
5,576
18,099
12,335
37
6,981
11,118
35,482
0
W
Morgan Le Fay
SERTJRT
Morgan Le Fay
26,711
3,246
261
4,228
16,420
7,459
645
6,314
10,106
72,403
0
L
18,029
9,419
0
1,585
15,684
7,274
218
6,207
9,477
0
57,532
W
Arachne
b3astboy13
Arachne
14,056
8,595
0
4,941
16,933
8,390
1,713
3,469
13,464
0
46,187
L
Hercules
brya085
Hercules
8,193
2,108
0
10,732
28,005
15,736
0
13,809
14,196
0
22,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,260
Gold Earned
35,982
202
Minions Killed
196
5
Camps Cleared
9
831,595
Distance Traveled
967,871
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,505
677
30
2
1
318,491
2
L
Baron Samedi
10,242
602
50
3
2
284,549
5
W
Morgan Le Fay
12,360
727
119
7
2
303,361
0
L
Medusa
11,219
660
113
7
3
263,666
4
W
Arachne
12,117
713
47
3
6
346,019
3
L
Hercules
9,799
576
39
2
0
283,380
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role