Player Matchup

Cupid
Cupid
 
Cupid
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
CripKilla76159
Zeus
Level 137
God Stats
3W - 0L
1,633 SR
Queue Stats
4W - 4L
1,480 Elo+
Party 3
Poseidon
Poseidon
JahAfrican
Poseidon
Level 18
God Stats
2W - 0L
1,290 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
RockyBalbonner
Gilgamesh
Level 56
God Stats
3W - 0L
1,498 SR
Queue Stats
4W - 3L
1,740 Elo+
Party 3
Ymir
Ymir
doctorzoidy
Ymir
Level 64
God Stats
32W - 14L
1,552 SR
Queue Stats
111W - 124L
1,440 Elo+
Party 2
Team Averages
Level 58
1,495 SR
1,532 Elo+

VS

Team Averages
Level 79
1,494 SR
1,484 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
God-of-Fredo91
Khepri
Level 68
God Stats
35W - 40L
1,449 SR
Queue Stats
128W - 171L
1,434 Elo+
Party 1
Osiris
Osiris
TurquoiseParadox
Osiris
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,539 Elo+
Solo
Raijin
Raijin
Xelac77
Raijin
Level 80
God Stats
19W - 11L
1,640 SR
Queue Stats
220W - 244L
1,512 Elo+
Party 1
Neith
Neith
noodleBH
Neith
Level 48
God Stats
9W - 11L
1,382 SR
Queue Stats
51W - 67L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
15
0 / 0 / 5
8,821
882
6,481
4,904
2,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
7 / 0 / 2
10,786
1,079
22,407
5,383
2,916
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Poseidon
JahAfrican
Poseidon
15
0 / 0 / 5
8,840
884
3,549
5,197
2,761
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
RockyBalbonner
Gilgamesh
15
1 / 1 / 6
9,034
903
3,451
8,719
8,659
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
1 / 2 / 7
10,524
1,052
3,225
17,600
24,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

269

VS

Team 2 Tickets

233

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
1 / 2 / 1
9,311
931
9,343
5,798
1,942
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 1 / 3
9,807
981
5,128
12,183
15,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
1 / 3 / 2
8,598
860
1,966
7,000
2,795
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
Xelac77
Raijin
15
1 / 1 / 2
9,073
907
11,900
5,407
2,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
noodleBH
Neith
15
0 / 2 / 3
8,630
863
10,994
9,382
2,937
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
9
Kills
3
3
Deaths
9
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
0
0
5
2.5
L
Kukulkan
 
Kukulkan
1
2
1
0.75
W
7
0
2
8
L
0
1
3
1.5
W
Poseidon
JahAfrican
Poseidon
0
0
5
2.5
W
Gilgamesh
RockyBalbonner
Gilgamesh
1
1
6
4
L
1
3
2
0.67
L
Raijin
Xelac77
Raijin
1
1
2
2
W
1
2
7
2.25
L
Neith
noodleBH
Neith
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,113
Damage
39,331
41,803
Taken
39,770
41,840
Mitigated
24,742
7,953
Healing
6,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
6,481
1,833
1,476
1,914
4,904
2,796
0
3,039
1,793
0
18,662
L
Kukulkan
 
Kukulkan
9,343
721
389
1,500
5,798
1,942
0
4,629
1,169
46,227
0
W
22,407
1,691
0
2,078
5,383
2,916
0
3,564
1,693
48,426
0
L
5,128
0
504
2,774
12,183
15,044
0
8,656
3,527
17,326
0
W
Poseidon
JahAfrican
Poseidon
3,549
346
0
321
5,197
2,761
0
3,893
1,094
34,681
0
W
Gilgamesh
RockyBalbonner
Gilgamesh
3,451
416
0
0
8,719
8,659
0
6,140
2,219
0
7,399
L
1,966
351
0
0
7,000
2,795
0
5,678
1,322
0
5,026
L
Raijin
Xelac77
Raijin
11,900
539
0
478
5,407
2,024
0
3,240
2,167
24,864
0
W
3,225
590
0
2,164
17,600
24,708
0
8,645
8,633
11,153
0
L
Neith
noodleBH
Neith
10,994
5,215
0
595
9,382
2,937
0
6,978
2,404
0
23,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,005
Gold Earned
45,419
211
Minions Killed
192
3
Camps Cleared
4
976,983
Distance Traveled
895,843
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,821
882
42
4
0
170,856
3
L
Kukulkan
9,311
931
97
10
2
180,598
0
W
Zeus
10,786
1,079
64
6
1
205,368
0
L
Khepri
9,807
981
23
2
0
191,954
0
W
Poseidon
8,840
884
81
8
0
199,552
0
W
Gilgamesh
9,034
903
11
1
0
212,120
0
L
Osiris
8,598
860
7
1
0
143,645
0
L
Raijin
9,073
907
32
3
0
189,892
0
W
Ymir
10,524
1,052
13
1
2
189,087
1
L
Neith
8,630
863
33
3
2
189,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role