Player Matchup

Ullr
Ullr
Oreọ
Ullr
Level 160
God Stats
0W - 3L
1,705 SR
Queue Stats
14W - 9L
1,691 Elo+
Party 1
Ares
Ares
SubOptimal22
Ares
Level 156
God Stats
0W - 1L
1,690 SR
Queue Stats
112W - 39L
1,817 Elo+
Party 1
Jormungandr
Jormungandr
kokuuuu
Jormungandr
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 15L
1,820 Elo+
Party 1
Team Averages
Level 147
1,632 SR
1,776 Elo+

VS

Team Averages
Level 151
1,629 SR
1,817 Elo+
Bellona
Bellona
BeanSoupBob
Bellona
Level 159
God Stats
13W - 4L
1,886 SR
Queue Stats
1,041W - 239L
1,872 Elo+
Party 2
Zeus
Zeus
Mr Goldenhoops
Zeus
Level 142
God Stats
4W - 0L
1,500 SR
Queue Stats
750W - 183L
1,868 Elo+
Party 2
Hun Batz
Hun Batz
Reesalas
Hun Batz
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 135L
1,712 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Oreọ
Ullr
16
3 / 4 / 5
11,639
613
15,722
18,328
9,496
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
5 / 7 / 4
13,177
694
14,707
28,489
41,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
kokuuuu
Jormungandr
14
1 / 7 / 5
11,019
580
9,618
23,501
22,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BeanSoupBob
Bellona
17
7 / 2 / 11
13,521
712
19,051
18,011
19,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 4 / 11
12,660
666
22,889
13,499
5,793
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hun Batz
Reesalas
Hun Batz
17
7 / 3 / 7
13,137
691
21,247
15,194
8,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
47
9
Kills
18
18
Deaths
9
14
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Bellona
BeanSoupBob
Bellona
7
2
11
6.25
W
4
4
11
2.38
L
Ullr
Oreọ
Ullr
3
4
5
1.38
W
Hun Batz
Reesalas
Hun Batz
7
3
7
3.5
L
5
7
4
1
L
Jormungandr
kokuuuu
Jormungandr
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,047
Damage
63,187
70,318
Taken
46,704
73,170
Mitigated
34,142
15,405
Healing
18,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BeanSoupBob
Bellona
19,051
8,892
0
8,049
18,011
19,518
960
8,274
9,737
0
42,500
W
22,889
4,648
0
5,922
13,499
5,793
889
9,641
3,858
62,201
0
L
Ullr
Oreọ
Ullr
15,722
6,799
0
3,074
18,328
9,496
682
6,335
11,633
0
66,394
W
Hun Batz
Reesalas
Hun Batz
21,247
7,344
0
4,193
15,194
8,831
1,251
6,670
8,524
0
57,136
L
14,707
1,191
246
5,774
28,489
41,512
26
10,309
17,656
20,628
0
L
Jormungandr
kokuuuu
Jormungandr
9,618
2,055
837
5,474
23,501
22,162
240
6,646
16,092
40,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,835
Gold Earned
39,318
200
Minions Killed
191
9
Camps Cleared
6
913,310
Distance Traveled
1,022,419
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,521
712
30
2
1
365,788
4
W
Zeus
12,660
666
100
5
0
300,017
3
L
Ullr
11,639
613
124
7
6
291,850
1
W
Hun Batz
13,137
691
61
3
5
356,614
2
L
Ares
13,177
694
5
0
1
324,532
3
L
Jormungandr
11,019
580
71
4
2
296,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role