Player Matchup

Fenrir
Fenrir
AuraAlium
Fenrir
Level 22
God Stats
5W - 6L
1,498 SR
Queue Stats
9W - 27L
1,224 Elo+
Party 2
Kukulkan
Kukulkan
BeanObi
Kukulkan
Level 64
God Stats
7W - 8L
1,537 SR
Queue Stats
44W - 74L
1,360 Elo+
Party 2
Kumbhakarna
Kumbhakarna
LoliKisser
Kumbhakarna
Level 87
God Stats
0W - 1L
1,540 SR
Queue Stats
42W - 77L
1,304 Elo+
Party 2
Set
Set
LordVexson
Set
Level 68
God Stats
3W - 3L
1,430 SR
Queue Stats
23W - 51L
1,322 Elo+
Party 2
Medusa
Medusa
Sweeettss3
Medusa
Level 27
God Stats
9W - 20L
1,419 SR
Queue Stats
19W - 46L
1,260 Elo+
Party 2
Team Averages
Level 54
1,485 SR
1,294 Elo+

VS

Team Averages
Level 70
1,592 SR
1,532 Elo+
Yemoja
Yemoja
Doogolous
Yemoja
Level 45
God Stats
9W - 5L
1,586 SR
Queue Stats
102W - 105L
1,498 Elo+
Party 1
Danzaburou
Danzaburou
ScandarAkbar1
Danzaburou
Level 89
God Stats
8W - 6L
1,616 SR
Queue Stats
306W - 273L
1,537 Elo+
Party 1
Amaterasu
Amaterasu
Sentrvum
Amaterasu
Level 38
God Stats
91W - 101L
1,544 SR
Queue Stats
396W - 392L
1,520 Elo+
Solo
Raijin
Raijin
oSolve
Raijin
Level 88
God Stats
4W - 1L
1,666 SR
Queue Stats
158W - 105L
1,628 Elo+
Party 1
Fenrir
Fenrir
xmitchymonster4
Fenrir
Level 88
God Stats
16W - 15L
1,547 SR
Queue Stats
500W - 480L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AuraAlium
Fenrir
17
5 / 6 / 4
12,104
504
10,006
15,160
10,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
BeanObi
Kukulkan
18
4 / 11 / 6
12,164
507
19,782
18,116
6,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
LoliKisser
Kumbhakarna
13
0 / 8 / 5
8,884
370
5,588
22,713
18,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
3 / 8 / 0
11,251
469
15,881
22,786
14,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
Sweeettss3
Medusa
12
0 / 16 / 4
8,436
352
11,193
20,358
3,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Doogolous
Yemoja
17
1 / 1 / 18
11,536
481
5,177
14,423
15,133
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
ScandarAkbar1
Danzaburou
20
14 / 2 / 7
15,870
661
21,579
20,590
10,515
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
Sentrvum
Amaterasu
20
4 / 0 / 3
12,956
540
5,998
9,740
7,381
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
oSolve
Raijin
20
15 / 5 / 12
14,870
620
27,109
23,074
13,466
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
15 / 4 / 6
13,896
579
21,148
22,069
11,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
95
12
Kills
49
49
Deaths
12
19
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AuraAlium
Fenrir
5
6
4
1.17
L
Kukulkan
BeanObi
Kukulkan
4
11
6
0.64
W
Yemoja
Doogolous
Yemoja
1
1
18
10
L
Kumbhakarna
LoliKisser
Kumbhakarna
0
8
5
0.31
L
3
8
0
0.38
W
Danzaburou
ScandarAkbar1
Danzaburou
14
2
7
8.75
W
Amaterasu
Sentrvum
Amaterasu
4
0
3
5.5
L
Medusa
Sweeettss3
Medusa
0
16
4
0.13
W
Raijin
oSolve
Raijin
15
5
12
4.2
W
15
4
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,450
Damage
81,011
99,133
Taken
89,896
53,986
Mitigated
58,036
13,557
Healing
31,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AuraAlium
Fenrir
10,006
2,471
0
1,637
15,160
10,340
1,101
4,011
11,149
0
35,689
L
Kukulkan
BeanObi
Kukulkan
19,782
1,469
0
3,276
18,116
6,045
610
7,746
10,370
88,776
0
W
Yemoja
Doogolous
Yemoja
5,177
1,870
4,966
1,751
14,423
15,133
96
5,726
8,443
16,841
0
L
Kumbhakarna
LoliKisser
Kumbhakarna
5,588
678
0
1,613
22,713
18,827
24
7,037
15,676
21,999
0
L
15,881
6,683
0
6,679
22,786
14,979
252
5,253
17,533
0
87,872
W
Danzaburou
ScandarAkbar1
Danzaburou
21,579
12,914
0
8,156
20,590
10,515
2,643
5,068
15,434
0
171,236
W
Amaterasu
Sentrvum
Amaterasu
5,998
1,743
0
3,563
9,740
7,381
3,190
489
8,846
0
70,347
L
Medusa
Sweeettss3
Medusa
11,193
5,634
0
352
20,358
3,795
1,586
8,239
12,119
0
40,474
W
Raijin
oSolve
Raijin
27,109
1,961
0
8,999
23,074
13,466
1,795
7,338
15,427
93,482
0
W
21,148
4,033
0
4,441
22,069
11,541
423
6,806
15,123
0
100,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,839
Gold Earned
69,128
449
Minions Killed
685
0
Camps Cleared
0
1,951,623
Distance Traveled
2,158,907
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,104
504
58
2
0
431,139
0
L
Kukulkan
12,164
507
156
7
0
400,113
5
W
Yemoja
11,536
481
22
1
0
401,831
2
L
Kumbhakarna
8,884
370
35
1
0
401,194
12
L
Set
11,251
469
129
5
0
384,242
4
W
Danzaburou
15,870
661
234
10
0
395,005
5
W
Amaterasu
12,956
540
155
6
0
541,970
0
L
Medusa
8,436
352
71
3
0
334,935
0
W
Raijin
14,870
620
143
6
0
367,046
2
W
Fenrir
13,896
579
131
5
0
453,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role