Player Matchup

Nike
Nike
Darkv1ck
Nike
Level 103
God Stats
4W - 1L
1,677 SR
Queue Stats
441W - 587L
1,445 Elo+
Solo
Anubis
Anubis
FierceFire33674
Anubis
Level 68
God Stats
2W - 5L
1,494 SR
Queue Stats
94W - 104L
1,440 Elo+
Solo
Fenrir
Fenrir
SPARTAN4974
Fenrir
Level 103
God Stats
12W - 18L
1,855 SR
Queue Stats
634W - 747L
1,408 Elo+
Solo
Team Averages
Level 91
1,675 SR
1,431 Elo+

VS

Team Averages
Level 54
1,296 SR
1,390 Elo+
Hades
Hades
PinkishCannon78
Hades
Level 39
God Stats
2W - 4L
1,282 SR
Queue Stats
94W - 92L
1,437 Elo+
Party 1
Artemis
Artemis
Sir Iaga Iot
Artemis
Level 62
God Stats
23W - 18L
1,518 SR
Queue Stats
73W - 84L
1,315 Elo+
Party 1
Tyr
Tyr
YourLeftFinger
Tyr
Level 60
God Stats
1W - 4L
1,087 SR
Queue Stats
158W - 174L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
16
6 / 8 / 13
12,545
738
11,764
19,315
20,014
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
11 / 8 / 9
12,905
759
21,804
17,849
10,313
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
15
4 / 6 / 15
12,299
723
10,706
16,568
15,173
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 8 / 8
12,302
724
15,258
19,782
9,597
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
Sir Iaga Iot
Artemis
17
7 / 8 / 9
13,054
768
17,728
14,667
3,685
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
8 / 5 / 12
13,183
775
12,165
20,591
17,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
51
21
Kills
22
22
Deaths
21
37
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Nike
6
8
13
1.56
L
11
8
9
1.94
W
7
8
8
1.38
L
Fenrir
4
6
15
1.92
W
Artemis
Sir Iaga Iot
Artemis
7
8
9
1.44
W
8
5
12
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,274
Damage
45,151
53,732
Taken
55,040
45,500
Mitigated
30,545
11,915
Healing
11,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
11,764
1,290
0
1,952
19,315
20,014
175
4,127
15,188
0
35,298
L
21,804
1,060
0
6,475
17,849
10,313
404
6,795
11,054
53,410
0
W
15,258
1,153
1,181
4,970
19,782
9,597
477
10,313
9,469
35,545
0
L
Fenrir
10,706
1,939
489
2,999
16,568
15,173
0
6,076
10,492
0
35,480
W
Artemis
Sir Iaga Iot
Artemis
17,728
7,421
0
494
14,667
3,685
1,544
5,501
9,166
0
48,836
W
12,165
2,846
0
5,311
20,591
17,263
759
6,278
14,313
555
34,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,749
Gold Earned
38,539
172
Minions Killed
147
9
Camps Cleared
6
808,727
Distance Traveled
821,904
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
12,545
738
53
3
2
274,374
4
L
Anubis
12,905
759
80
5
1
235,742
2
W
Hades
12,302
724
45
3
0
259,025
1
L
Fenrir
12,299
723
39
2
6
298,611
4
W
Artemis
13,054
768
54
3
2
253,901
2
W
Tyr
13,183
775
48
3
4
308,978
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role