Player Matchup

Ares
Ares
Gold V
FrumpyDuckie
Ares
Gold V
Level 139
God Stats
4W - 3L
1,500 SR
Queue Stats
152W - 151L
1,532 MMR
Party 3
Danzaburou
Danzaburou
Gold I
JEDAiV1095
Danzaburou
Gold I
Level 135
God Stats
1W - 0L
1,728 SR
Queue Stats
264W - 259L
1,540 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
Wright8185
Cu Chulainn
Silver I
Level 124
God Stats
5W - 2L
1,529 SR
Queue Stats
7W - 4L
1,549 MMR
Party 3
Awilix
Awilix
Gold II
grizZzmercs
Awilix
Gold II
Level 159
God Stats
11W - 12L
1,572 SR
Queue Stats
273W - 268L
1,421 MMR
Party 1
Kukulkan
Kukulkan
Platinum II
iWiffKrakens
Kukulkan
Platinum II
Level 160
God Stats
4W - 4L
1,613 SR
Queue Stats
311W - 291L
1,666 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 143
1,588 SR
1,542 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 112
1,605 SR
1,542 MMR
Izanami
Izanami
Platinum IV
Robust Beak
Izanami
Platinum IV
Level 124
God Stats
8W - 13L
1,667 SR
Queue Stats
414W - 420L
1,635 MMR
Party 4
Scylla
Scylla
Gold IV
Sneaky Beak
Scylla
Gold IV
Level 134
God Stats
11W - 21L
1,425 SR
Queue Stats
481W - 487L
1,437 MMR
Party 4
Nemesis
Nemesis
Platinum V
Will8207
Nemesis
Platinum V
Level 91
God Stats
5W - 3L
1,692 SR
Queue Stats
286W - 282L
1,706 MMR
Party 2
Serqet
Serqet
Gold II
guilerme_tripa
Serqet
Gold II
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 144L
1,538 MMR
Solo
Chaac
Chaac
Gold IV
uIMTZ
Chaac
Gold IV
Level 97
God Stats
16W - 8L
1,738 SR
Queue Stats
276W - 279L
1,396 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 12
10,775
513
14,365
21,710
21,671
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
JEDAiV1095
Danzaburou
19
1 / 5 / 9
12,085
575
5,784
11,235
3,704
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
Wright8185
Cu Chulainn
19
6 / 2 / 1
12,339
588
18,720
19,477
19,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
18
7 / 1 / 3
11,915
567
10,120
11,839
5,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
iWiffKrakens
Kukulkan
20
4 / 1 / 8
12,773
608
13,919
8,368
3,785
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
GilgameshMorgan Le FayOsirisAthenaPersephone

VS

Bans
TiamatArachneOdinSetKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Robust Beak
Izanami
17
3 / 6 / 3
10,851
517
9,520
14,956
5,297
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
17
4 / 3 / 2
11,289
538
9,339
10,719
3,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Will8207
Nemesis
17
3 / 4 / 2
10,414
496
8,964
17,818
9,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 3 / 4
9,112
434
5,835
17,464
10,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chaac
uIMTZ
Chaac
17
1 / 5 / 1
10,728
511
12,369
28,828
27,278
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
25
21
Kills
13
13
Deaths
21
33
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
4
12
2.25
W
Danzaburou
JEDAiV1095
Danzaburou
1
5
9
1.1
L
Izanami
Robust Beak
Izanami
3
6
3
0.75
L
Scylla
4
3
2
1.67
L
Nemesis
Will8207
Nemesis
3
4
2
1
W
Cu Chulainn
Wright8185
Cu Chulainn
6
2
1
3.25
W
Awilix
7
1
3
8.5
L
2
3
4
1.33
W
Kukulkan
iWiffKrakens
Kukulkan
4
1
8
8
L
Chaac
uIMTZ
Chaac
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,908
Damage
46,027
72,629
Taken
89,785
54,447
Mitigated
56,896
15,339
Healing
25,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,365
1,491
0
1,300
21,710
21,671
0
4,527
16,373
42,138
0
W
Danzaburou
JEDAiV1095
Danzaburou
5,784
1,844
0
3,479
11,235
3,704
1,088
1,694
9,505
0
89,848
L
Izanami
Robust Beak
Izanami
9,520
6,552
0
4,004
14,956
5,297
1,875
5,663
9,293
0
104,749
L
Scylla
9,339
1,200
0
1,104
10,719
3,823
0
5,090
5,584
75,801
0
L
Nemesis
Will8207
Nemesis
8,964
4,213
0
3,731
17,818
9,574
0
6,614
11,119
0
92,663
W
Cu Chulainn
Wright8185
Cu Chulainn
18,720
5,738
0
6,811
19,477
19,880
12
1,380
17,861
0
81,261
W
Awilix
10,120
3,430
0
2,191
11,839
5,407
0
495
10,764
0
94,880
L
5,835
882
0
2,279
17,464
10,924
0
5,692
11,721
0
26,352
W
Kukulkan
iWiffKrakens
Kukulkan
13,919
602
0
1,558
8,368
3,785
70
799
7,535
102,063
0
L
Chaac
uIMTZ
Chaac
12,369
3,923
0
14,420
28,828
27,278
0
5,486
21,396
0
73,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,887
Gold Earned
52,394
655
Minions Killed
674
0
Camps Cleared
0
2,114,590
Distance Traveled
2,087,043
34
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,775
513
38
2
0
389,987
10
W
Danzaburou
12,085
575
155
7
0
410,810
10
L
Izanami
10,851
517
178
8
0
395,375
5
L
Scylla
11,289
538
155
7
0
414,756
8
L
Nemesis
10,414
496
139
7
0
476,810
1
W
Cu Chulainn
12,339
588
151
7
0
379,646
5
W
Awilix
11,915
567
111
5
0
504,775
1
L
Serqet
9,112
434
48
2
0
400,140
9
W
Kukulkan
12,773
608
200
10
0
429,372
8
L
Chaac
10,728
511
154
7
0
399,962
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role