Player Matchup

Awilix
Awilix
Deehluie
Awilix
Level 28
God Stats
1W - 5L
1,190 SR
Queue Stats
42W - 48L
1,444 Elo+
Solo
Thoth
Thoth
RAUULFF
Thoth
Level 28
God Stats
1W - 2L
1,493 SR
Queue Stats
196W - 202L
1,524 Elo+
Solo
Ymir
Ymir
caleidoscopio1
Ymir
Level 27
God Stats
18W - 23L
1,504 SR
Queue Stats
233W - 256L
1,489 Elo+
Solo
Bacchus
Bacchus
rhausen
Bacchus
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
138W - 94L
1,651 Elo+
Party 2
Danzaburou
Danzaburou
sapozapo
Danzaburou
Level 6
God Stats
160W - 155L
1,661 SR
Queue Stats
322W - 321L
1,651 Elo+
Party 2
Team Averages
Level 19
1,470 SR
1,552 Elo+

VS

Team Averages
Level 23
1,549 SR
1,478 Elo+
Ah Muzen Cab
Ah Muzen Cab
Clebistomildo
Ah Muzen Cab
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,471 Elo+
Party 1
Guan Yu
Guan Yu
HeilelBenShahar
Guan Yu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,471 Elo+
Party 1
Nu Wa
Nu Wa
Mannaz32
Nu Wa
Level 29
God Stats
3W - 0L
1,752 SR
Queue Stats
71W - 66L
1,515 Elo+
Solo
Scylla
Scylla
Manuchors
Scylla
Level 28
God Stats
10W - 10L
1,494 SR
Queue Stats
76W - 67L
1,503 Elo+
Solo
Ganesha
Ganesha
Sir Jr Yagami
Ganesha
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
304W - 279L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Deehluie
Awilix
18
1 / 11 / 5
11,421
879
10,908
21,927
7,604
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thoth
RAUULFF
Thoth
18
3 / 2 / 6
12,422
956
14,897
11,674
4,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
1 / 2 / 3
11,782
906
8,562
14,525
21,141
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bacchus
rhausen
Bacchus
19
6 / 4 / 5
12,830
987
16,081
22,681
31,546
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
sapozapo
Danzaburou
17
0 / 4 / 2
10,579
814
5,201
13,109
4,586
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

121

VS

Team 2 Tickets

204

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Clebistomildo
Ah Muzen Cab
19
5 / 3 / 9
12,560
966
21,530
11,558
4,880
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
2 / 1 / 16
12,015
924
11,772
15,609
16,525
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
Mannaz32
Nu Wa
19
6 / 3 / 14
13,274
1,021
26,107
12,015
4,868
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
Manuchors
Scylla
19
10 / 4 / 6
12,863
989
11,932
11,861
4,559
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
19
0 / 0 / 15
12,606
970
4,551
9,343
13,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
83
11
Kills
23
23
Deaths
11
21
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Clebistomildo
Ah Muzen Cab
5
3
9
3.17
L
Awilix
Deehluie
Awilix
1
11
5
0.32
W
2
1
16
10
W
Nu Wa
Mannaz32
Nu Wa
6
3
14
4.33
W
Scylla
Manuchors
Scylla
10
4
6
3.25
L
Thoth
RAUULFF
Thoth
3
2
6
3
W
Ganesha
0
0
15
7.5
L
1
2
3
1.25
L
Bacchus
rhausen
Bacchus
6
4
5
2.13
L
Danzaburou
sapozapo
Danzaburou
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,649
Damage
75,892
83,916
Taken
60,386
68,949
Mitigated
44,695
2,048
Healing
14,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Clebistomildo
Ah Muzen Cab
21,530
11,962
0
2,044
11,558
4,880
0
8,146
3,412
0
46,315
L
Awilix
Deehluie
Awilix
10,908
3,828
0
654
21,927
7,604
0
12,824
9,103
0
21,324
W
11,772
2,732
3,560
4,854
15,609
16,525
0
8,667
6,942
0
23,174
W
Nu Wa
Mannaz32
Nu Wa
26,107
5,755
0
2,212
12,015
4,868
0
8,297
3,718
53,247
0
W
Scylla
Manuchors
Scylla
11,932
1,206
0
0
11,861
4,559
0
8,293
3,568
30,289
0
L
Thoth
RAUULFF
Thoth
14,897
228
0
297
11,674
4,072
0
8,563
3,111
43,503
0
W
Ganesha
4,551
337
0
1,590
9,343
13,863
0
6,137
3,206
17,591
0
L
8,562
416
0
0
14,525
21,141
0
5,404
9,121
42,173
0
L
Bacchus
rhausen
Bacchus
16,081
2,663
0
0
22,681
31,546
0
7,041
15,640
26,412
0
L
Danzaburou
sapozapo
Danzaburou
5,201
761
0
1,097
13,109
4,586
0
8,758
4,351
0
37,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,034
Gold Earned
63,318
261
Minions Killed
203
4
Camps Cleared
8
1,168,016
Distance Traveled
1,205,114
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,560
966
60
5
1
243,463
0
L
Awilix
11,421
879
29
2
1
224,958
0
W
Guan Yu
12,015
924
44
3
2
288,491
2
W
Nu Wa
13,274
1,021
62
5
3
223,261
0
W
Scylla
12,863
989
37
3
2
246,922
2
L
Thoth
12,422
956
58
4
0
241,296
0
W
Ganesha
12,606
970
0
0
0
202,977
1
L
Ymir
11,782
906
85
7
1
192,624
0
L
Bacchus
12,830
987
24
2
1
310,938
0
L
Danzaburou
10,579
814
65
5
1
198,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role