Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
BotchedFetusRepo
Chiron
Level 59
God Stats
4W - 9L
1,351 SR
Queue Stats
108W - 141L
1,345 Elo+
Party 3
Eset
Eset
Fear Corpse
Eset
Level 123
God Stats
3W - 4L
1,545 SR
Queue Stats
62W - 67L
1,422 Elo+
Party 2
Bakasura
Bakasura
LiqourBandit
Bakasura
Level 27
God Stats
2W - 5L
1,197 SR
Queue Stats
29W - 39L
1,336 Elo+
Party 3
Chang'e
Chang'e
artisticmonki
Chang'e
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 69L
1,411 Elo+
Party 2
Team Averages
Level 78
1,419 SR
1,403 Elo+

VS

Team Averages
Level 71
1,618 SR
1,468 Elo+
Gilgamesh
Gilgamesh
CosmicButtSack
Gilgamesh
Level 68
God Stats
5W - 6L
1,542 SR
Queue Stats
259W - 236L
1,528 Elo+
Party 1
Cupid
Cupid
Ecliptic Dem0n
Cupid
Level 25
God Stats
1W - 1L
1,659 SR
Queue Stats
16W - 12L
1,500 Elo+
Party 1
Fenrir
Fenrir
TalkierSiren848
Fenrir
Level 94
God Stats
9W - 5L
1,686 SR
Queue Stats
122W - 127L
1,468 Elo+
Party 1
Geb
Geb
TermedROCKMAN
Geb
Level 125
God Stats
14W - 9L
1,651 SR
Queue Stats
146W - 131L
1,386 Elo+
Party 1
Scylla
Scylla
zAerialz
Scylla
Level 41
God Stats
22W - 12L
1,554 SR
Queue Stats
73W - 65L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
0 / 2 / 1
7,167
422
6,404
13,710
6,459
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 4 / 0
6,680
393
4,899
12,272
3,499
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
2 / 1 / 3
9,018
530
6,186
7,863
4,194
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bakasura
LiqourBandit
Bakasura
12
3 / 4 / 1
8,022
472
4,994
11,578
3,777
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
14
2 / 3 / 2
8,451
497
7,565
14,433
8,793
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CosmicButtSack
Gilgamesh
15
5 / 1 / 5
9,389
552
14,701
15,429
12,353
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
1 / 3 / 2
6,487
382
4,130
6,091
1,770
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
6 / 2 / 1
8,945
526
9,573
14,425
5,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
1 / 1 / 2
8,123
478
6,663
14,228
8,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
zAerialz
Scylla
1
0 / 0 / 0
4,916
289
0
0
0

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
23
7
Kills
13
14
Deaths
7
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
2
1
0.25
L
0
4
0
0
W
Gilgamesh
CosmicButtSack
Gilgamesh
5
1
5
7.5
W
1
3
2
0.67
L
2
1
3
3.5
L
Bakasura
LiqourBandit
Bakasura
3
4
1
0.88
W
6
2
1
3.25
W
1
1
2
2
L
Chang'e
2
3
2
1
W
Scylla
zAerialz
Scylla
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,048
Damage
35,067
59,856
Taken
50,173
26,722
Mitigated
28,748
21,375
Healing
17,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
6,404
608
203
3,098
13,710
6,459
0
2,752
10,561
28,090
0
L
4,899
1,942
589
4,244
12,272
3,499
100
2,607
9,405
0
33,492
W
Gilgamesh
CosmicButtSack
Gilgamesh
14,701
3,013
0
5,192
15,429
12,353
686
5,993
9,215
10,115
51,357
W
4,130
2,121
1,609
499
6,091
1,770
0
3,034
2,897
0
18,307
L
6,186
427
436
3,812
7,863
4,194
989
1,075
6,723
48,104
0
L
Bakasura
LiqourBandit
Bakasura
4,994
3,562
0
2,476
11,578
3,777
54
902
10,428
0
28,970
W
9,573
1,960
0
4,962
14,425
5,858
936
5,683
8,470
0
57,773
W
6,663
680
356
4,965
14,228
8,767
0
5,502
8,483
38,165
0
L
Chang'e
7,565
702
422
6,095
14,433
8,793
1,279
2,070
12,007
52,263
0
W
Scylla
zAerialz
Scylla
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,338
Gold Earned
37,860
347
Minions Killed
293
0
Camps Cleared
0
1,642,588
Distance Traveled
1,389,151
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,167
422
38
2
0
323,454
3
L
Chiron
6,680
393
59
3
0
290,370
0
W
Gilgamesh
9,389
552
115
7
0
368,955
4
W
Cupid
6,487
382
35
2
0
318,170
2
L
Eset
9,018
530
91
5
0
336,789
6
L
Bakasura
8,022
472
72
4
0
378,729
2
W
Fenrir
8,945
526
86
5
0
370,091
0
W
Geb
8,123
478
57
3
0
331,935
1
L
Chang'e
8,451
497
87
5
0
313,246
0
W
Scylla
4,916
289
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role