Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
DarkWolfGrimborn
Gilgamesh
Level 44
God Stats
3W - 8L
1,464 SR
Queue Stats
5W - 14L
1,263 Elo+
Party 2
Aphrodite
Aphrodite
TacoBeanie
Aphrodite
Level 39
God Stats
12W - 14L
1,526 SR
Queue Stats
143W - 175L
1,457 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheSoccerGod_121
Morgan Le Fay
Level 18
God Stats
0W - 2L
1,259 SR
Queue Stats
10W - 15L
1,262 Elo+
Party 2
Hachiman
Hachiman
money_4_day
Hachiman
Level 25
God Stats
2W - 6L
1,407 SR
Queue Stats
9W - 14L
1,328 Elo+
Party 2
Team Averages
Level 49
1,431 SR
1,362 Elo+

VS

Team Averages
Level 86
1,517 SR
1,479 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
ChUrDaYdE67
Bastet
Level 117
God Stats
5W - 6L
1,200 SR
Queue Stats
445W - 470L
1,471 Elo+
Party 1
Ymir
Ymir
KillJoy2320
Ymir
Level 17
God Stats
7W - 1L
1,671 SR
Queue Stats
74W - 90L
1,443 Elo+
Party 1
Hera
Hera
Shelltiger987
Hera
Level 77
God Stats
11W - 5L
1,714 SR
Queue Stats
131W - 147L
1,535 Elo+
Party 1
Cernunnos
Cernunnos
xxSaucy_Pandax
Cernunnos
Level 77
God Stats
6W - 3L
1,500 SR
Queue Stats
202W - 228L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
8 / 6 / 2
10,647
507
12,557
20,467
9,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
15
1 / 10 / 3
9,807
467
8,182
17,008
10,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Aphrodite
TacoBeanie
Aphrodite
14
1 / 7 / 5
9,192
438
6,627
19,499
8,150
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Morgan Le Fay
TheSoccerGod_121
Morgan Le Fay
14
1 / 5 / 3
8,751
417
7,673
12,235
5,228
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
money_4_day
Hachiman
13
1 / 6 / 2
7,770
370
4,077
9,887
2,804
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
20
11 / 2 / 7
13,411
639
17,699
17,560
15,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bastet
17
7 / 2 / 10
11,139
530
9,195
12,957
5,136
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
4 / 1 / 10
10,230
487
5,446
11,738
14,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
2 / 3 / 8
10,114
482
12,490
8,321
2,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
xxSaucy_Pandax
Cernunnos
15
9 / 4 / 11
10,095
481
13,478
11,090
4,495
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
79
12
Kills
33
34
Deaths
12
15
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
8
6
2
1.5
W
Gilgamesh
 
Gilgamesh
11
2
7
7.25
W
Bastet
7
2
10
6
L
Gilgamesh
1
10
3
0.25
W
4
1
10
9
W
2
3
8
2
L
Aphrodite
TacoBeanie
Aphrodite
1
7
5
0.5
L
Morgan Le Fay
TheSoccerGod_121
Morgan Le Fay
1
5
3
0.5
L
Hachiman
money_4_day
Hachiman
1
6
2
0.33
W
Cernunnos
xxSaucy_Pandax
Cernunnos
9
4
11
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,116
Damage
58,308
79,096
Taken
61,666
35,925
Mitigated
42,701
21,299
Healing
11,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
12,557
3,392
0
6,081
20,467
9,156
0
4,758
15,577
0
74,022
W
Gilgamesh
 
Gilgamesh
17,699
6,373
0
5,467
17,560
15,661
714
2,324
15,236
0
110,988
W
Bastet
9,195
2,381
0
1,704
12,957
5,136
34
1,821
11,136
0
69,528
L
Gilgamesh
8,182
2,333
0
826
17,008
10,587
1,002
3,003
13,929
0
50,747
W
5,446
581
0
1,164
11,738
14,666
218
5,612
6,126
31,846
0
W
12,490
3,687
0
1,455
8,321
2,743
1,784
1,437
6,884
70,705
0
L
Aphrodite
TacoBeanie
Aphrodite
6,627
659
4,144
7,632
19,499
8,150
288
4,253
15,122
41,309
0
L
Morgan Le Fay
TheSoccerGod_121
Morgan Le Fay
7,673
1,400
128
1,808
12,235
5,228
396
3,666
8,323
46,904
0
L
Hachiman
money_4_day
Hachiman
4,077
2,164
0
680
9,887
2,804
632
1,598
8,209
0
24,876
W
Cernunnos
xxSaucy_Pandax
Cernunnos
13,478
6,071
0
1,845
11,090
4,495
625
3,361
7,729
0
54,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,167
Gold Earned
54,989
408
Minions Killed
552
0
Camps Cleared
0
1,806,459
Distance Traveled
1,931,952
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,647
507
96
5
0
424,969
5
W
Gilgamesh
13,411
639
184
9
0
403,539
1
W
Bastet
11,139
530
107
5
0
390,519
6
L
Gilgamesh
9,807
467
99
5
0
343,586
0
W
Ymir
10,230
487
44
2
0
380,992
0
W
Hera
10,114
482
143
7
0
392,366
6
L
Aphrodite
9,192
438
88
4
0
349,833
7
L
Morgan Le Fay
8,751
417
89
4
0
354,462
4
L
Hachiman
7,770
370
36
2
0
333,609
6
W
Cernunnos
10,095
481
74
4
0
364,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role