Player Matchup

Tsukuyomi
Tsukuyomi
Ajlol29
Tsukuyomi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 12L
1,694 Elo+
Party 1
Hades
Hades
ReFLeXxNaTeXDoG
Hades
Level 29
God Stats
1W - 3L
1,541 SR
Queue Stats
10W - 10L
1,444 Elo+
Solo
King Arthur
King Arthur
pinoyMMC
King Arthur
Level 14
God Stats
0W - 6L
1,000 SR
Queue Stats
68W - 69L
1,331 Elo+
Party 1
Hera
Hera
pueblahan
Hera
Level 87
God Stats
2W - 4L
1,529 SR
Queue Stats
31W - 36L
1,482 Elo+
Party 1
Yemoja
Yemoja
xxinawesome
Yemoja
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
74W - 92L
1,331 Elo+
Party 1
Team Averages
Level 31
1,414 SR
1,456 Elo+

VS

Team Averages
Level 29
1,541 SR
1,358 Elo+
Khepri
Khepri
AvariceReapz
Khepri
Level 43
God Stats
6W - 4L
1,764 SR
Queue Stats
88W - 91L
1,432 Elo+
Party 2
Arachne
Arachne
FrolicIntent
Arachne
Level 15
God Stats
9W - 4L
1,578 SR
Queue Stats
13W - 9L
1,440 Elo+
Party 3
Horus
Horus
RoastBef
Horus
Level 26
God Stats
3W - 2L
1,453 SR
Queue Stats
103W - 123L
1,381 Elo+
Solo
Cernunnos
Cernunnos
Whang Long
Cernunnos
Level 14
God Stats
9W - 6L
1,353 SR
Queue Stats
9W - 11L
1,226 Elo+
Party 2
Hel
Hel
hazelinacid
Hel
Level 46
God Stats
58W - 63L
1,559 SR
Queue Stats
66W - 81L
1,312 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Ajlol29
Tsukuyomi
11
1 / 2 / 0
6,291
484
3,613
10,192
3,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
0 / 2 / 0
5,273
406
2,581
6,778
3,376
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
pinoyMMC
King Arthur
9
0 / 4 / 0
5,226
402
1,363
10,598
3,101
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hera
12
0 / 2 / 1
6,832
526
2,708
4,173
1,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Yemoja
9
0 / 1 / 0
5,643
434
729
3,471
2,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
11
0 / 0 / 2
6,397
492
2,177
5,189
3,980
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
FrolicIntent
Arachne
12
4 / 1 / 3
7,506
577
4,995
6,023
2,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Horus
RoastBef
Horus
13
5 / 0 / 0
7,399
569
7,907
5,404
3,489
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
Whang Long
Cernunnos
11
2 / 0 / 0
6,266
482
4,449
3,723
1,404
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
0 / 0 / 2
7,346
565
560
4,196
3,671
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
1
Kills
11
11
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Ajlol29
Tsukuyomi
1
2
0
0.5
W
Khepri
0
0
2
1
W
Arachne
FrolicIntent
Arachne
4
1
3
5.5
L
0
2
0
0
W
Horus
RoastBef
Horus
5
0
0
5
W
Cernunnos
Whang Long
Cernunnos
2
0
0
2
W
0
0
2
1
L
King Arthur
pinoyMMC
King Arthur
0
4
0
0
L
Hera
0
2
1
0.25
L
Yemoja
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,994
Damage
20,088
35,212
Taken
24,535
13,316
Mitigated
14,967
8,914
Healing
8,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Ajlol29
Tsukuyomi
3,613
1,087
0
4,394
10,192
3,077
0
107
10,075
0
36,401
W
Khepri
2,177
347
0
750
5,189
3,980
94
1,863
3,326
22,869
0
W
Arachne
FrolicIntent
Arachne
4,995
3,680
0
1,626
6,023
2,423
18
943
5,024
0
39,842
L
2,581
112
0
1,522
6,778
3,376
0
1,347
5,431
23,109
0
W
Horus
RoastBef
Horus
7,907
4,488
254
2,418
5,404
3,489
247
0
5,404
0
30,792
W
Cernunnos
Whang Long
Cernunnos
4,449
2,873
0
776
3,723
1,404
608
1,447
2,276
0
30,049
W
560
0
135
2,399
4,196
3,671
344
1,549
2,487
41,204
0
L
King Arthur
pinoyMMC
King Arthur
1,363
180
0
2,192
10,598
3,101
44
0
10,568
0
13,206
L
Hera
2,708
632
0
250
4,173
1,248
142
469
3,704
41,385
0
L
Yemoja
729
166
240
316
3,471
2,514
0
814
2,657
12,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,265
Gold Earned
34,914
272
Minions Killed
304
0
Camps Cleared
0
1,166,780
Distance Traveled
1,312,744
24
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,291
484
79
6
0
274,737
5
W
Khepri
6,397
492
35
3
0
263,540
8
W
Arachne
7,506
577
70
5
0
306,563
0
L
Hades
5,273
406
53
4
0
225,055
5
W
Horus
7,399
569
39
3
0
249,588
0
W
Cernunnos
6,266
482
62
5
0
236,279
3
W
Hel
7,346
565
98
8
0
256,774
0
L
King Arthur
5,226
402
26
2
0
233,696
3
L
Hera
6,832
526
88
7
0
258,529
5
L
Yemoja
5,643
434
26
2
0
174,763
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role