Player Matchup

He Bo
He Bo
SantosPUB
He Bo
Level 132
God Stats
1W - 2L
1,259 SR
Queue Stats
96W - 112L
1,536 Elo+
Solo
Cernunnos
Cernunnos
betterdanyu
Cernunnos
Level 158
God Stats
4W - 2L
1,508 SR
Queue Stats
408W - 493L
1,449 Elo+
Solo
Nemesis
Nemesis
stevesfarias
Nemesis
Level 145
God Stats
9W - 11L
1,529 SR
Queue Stats
213W - 231L
1,535 Elo+
Solo
Team Averages
Level 145
1,432 SR
1,507 Elo+

VS

Team Averages
Level 86
1,502 SR
1,483 Elo+
Nike
Nike
Coolicoolcat
Nike
Level 67
God Stats
1W - 4L
1,432 SR
Queue Stats
133W - 162L
1,462 Elo+
Party 1
Horus
Horus
brb37211
Horus
Level 85
God Stats
24W - 37L
1,537 SR
Queue Stats
297W - 333L
1,501 Elo+
Party 1
Tiamat
Tiamat
koas5408
Tiamat
Level 105
God Stats
28W - 27L
1,536 SR
Queue Stats
303W - 314L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
SantosPUB
He Bo
17
4 / 3 / 11
13,424
639
23,868
12,898
4,280
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
betterdanyu
Cernunnos
18
7 / 3 / 8
14,403
686
17,629
15,662
5,699
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
stevesfarias
Nemesis
17
5 / 3 / 11
13,180
628
13,098
14,697
6,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 4
13,371
637
13,314
18,334
17,072
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Horus
brb37211
Horus
15
3 / 7 / 5
13,756
655
11,454
29,139
32,684
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
koas5408
Tiamat
15
1 / 5 / 7
11,860
565
11,116
17,035
15,721
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
25
16
Kills
9
9
Deaths
16
30
Assists
16
Player
Kills
Deaths
Assists
KDA
L
5
4
4
1.75
W
He Bo
SantosPUB
He Bo
4
3
11
3.17
W
Cernunnos
betterdanyu
Cernunnos
7
3
8
3.67
L
Horus
brb37211
Horus
3
7
5
0.79
L
Tiamat
koas5408
Tiamat
1
5
7
0.9
W
Nemesis
stevesfarias
Nemesis
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,595
Damage
35,884
43,257
Taken
64,508
16,794
Mitigated
65,477
12,960
Healing
24,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,314
868
367
850
18,334
17,072
10
9,020
9,314
0
37,336
W
He Bo
SantosPUB
He Bo
23,868
1,267
0
2,968
12,898
4,280
0
3,728
9,170
70,603
0
W
Cernunnos
betterdanyu
Cernunnos
17,629
7,300
0
4,031
15,662
5,699
2,098
2,919
12,743
0
76,347
L
Horus
brb37211
Horus
11,454
5,974
5,128
11,788
29,139
32,684
23
8,881
20,258
0
23,595
L
Tiamat
koas5408
Tiamat
11,116
1,002
1,851
4,347
17,035
15,721
0
6,303
10,732
54,123
0
W
Nemesis
stevesfarias
Nemesis
13,098
5,555
0
5,961
14,697
6,815
146
4,958
9,739
0
39,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,007
Gold Earned
38,987
270
Minions Killed
178
14
Camps Cleared
2
1,143,973
Distance Traveled
1,077,344
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
13,371
637
43
2
0
355,376
0
W
He Bo
13,424
639
111
5
8
368,220
7
W
Cernunnos
14,403
686
128
6
2
361,410
2
L
Horus
13,756
655
20
1
0
365,342
2
L
Tiamat
11,860
565
115
5
2
356,626
5
W
Nemesis
13,180
628
31
1
4
414,343
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role