Player Matchup

Achilles
Achilles
Silver IV
 
Achilles
Silver IV
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Silver I
Luxtel
Cupid
Silver I
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 156L
1,231 MMR
Solo
Geb
Geb
Bronze III
NLVDSGN
Geb
Bronze III
Level 82
God Stats
5W - 3L
1,500 SR
Queue Stats
13W - 11L
1,408 MMR
Solo
Agni
Agni
Gold IV
TomasToppaZ
Agni
Gold IV
Level 143
God Stats
1W - 1L
1,174 SR
Queue Stats
136W - 125L
1,428 MMR
Solo
Arachne
Arachne
Gold IV
XLACGAMER
Arachne
Gold IV
Level 157
God Stats
39W - 35L
1,543 SR
Queue Stats
143W - 142L
1,444 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 127
1,443 SR
1,402 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 98
1,521 SR
1,391 MMR
Anubis
Anubis
Silver I
 
Anubis
Silver I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Silver II
 
Yemoja
Silver II
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver II
ExtasyXD
Izanami
Silver II
Level 67
God Stats
1W - 2L
1,661 SR
Queue Stats
5W - 7L
1,557 MMR
Party 1
Fenrir
Fenrir
Silver III
FROSTERITA
Fenrir
Silver III
Level 79
God Stats
2W - 2L
1,661 SR
Queue Stats
77W - 79L
999 MMR
Solo
Amaterasu
Amaterasu
Bronze III
theLZCT
Amaterasu
Bronze III
Level 64
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 2L
1,400 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
4 / 1 / 9
9,938
585
12,712
12,295
15,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cupid
Luxtel
Cupid
17
6 / 3 / 2
10,818
636
11,275
10,129
3,472
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Geb
13
0 / 3 / 11
8,411
495
5,383
14,910
9,897
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
2 / 6 / 5
9,614
566
9,535
10,627
3,372
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
XLACGAMER
Arachne
17
13 / 3 / 6
11,276
663
16,350
16,467
8,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
TsukuyomiMorgan Le FayTiamatSolGilgamesh

VS

Bans
AthenaApolloDiscordiaCthulhuScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
9 / 5 / 4
9,328
549
15,883
14,775
8,407
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
 
Yemoja
12
1 / 1 / 11
8,418
495
7,001
11,699
11,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
ExtasyXD
Izanami
14
3 / 6 / 0
8,842
520
7,294
11,813
4,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
FROSTERITA
Fenrir
13
1 / 7 / 7
8,022
472
8,136
17,248
7,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
theLZCT
Amaterasu
13
1 / 6 / 4
7,932
467
5,792
14,153
8,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
41
25
Kills
15
16
Deaths
25
33
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
1
9
8.5
L
Anubis
 
Anubis
9
5
4
2.2
L
Yemoja
 
Yemoja
1
1
11
6.5
L
Izanami
ExtasyXD
Izanami
3
6
0
0.5
L
Fenrir
FROSTERITA
Fenrir
1
7
7
0.64
W
Cupid
Luxtel
Cupid
6
3
2
2.33
W
Geb
0
3
11
1.83
W
2
6
5
0.75
W
Arachne
XLACGAMER
Arachne
13
3
6
5.33
L
Amaterasu
theLZCT
Amaterasu
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,255
Damage
44,106
64,428
Taken
69,688
40,962
Mitigated
41,754
17,766
Healing
20,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
12,712
2,300
0
2,123
12,295
15,933
0
4,322
7,973
334
38,592
L
Anubis
 
Anubis
15,883
544
449
6,692
14,775
8,407
0
4,775
9,665
58,317
0
L
Yemoja
 
Yemoja
7,001
1,261
1,662
2,431
11,699
11,961
0
4,206
7,493
25,942
0
L
Izanami
ExtasyXD
Izanami
7,294
4,400
0
1,966
11,813
4,610
0
1,785
9,978
0
65,335
L
Fenrir
FROSTERITA
Fenrir
8,136
2,742
0
3,678
17,248
7,870
0
2,219
14,885
0
53,013
W
Cupid
Luxtel
Cupid
11,275
6,330
409
4,691
10,129
3,472
3,372
981
9,148
0
84,579
W
Geb
5,383
620
0
1,000
14,910
9,897
0
5,806
8,959
22,575
0
W
9,535
346
277
2,516
10,627
3,372
38
6,192
4,272
69,344
0
W
Arachne
XLACGAMER
Arachne
16,350
10,870
0
6,750
16,467
8,288
678
5,505
10,962
0
70,656
L
Amaterasu
theLZCT
Amaterasu
5,792
2,392
0
3,704
14,153
8,906
0
2,325
11,091
0
34,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,057
Gold Earned
42,542
489
Minions Killed
435
0
Camps Cleared
0
1,712,614
Distance Traveled
1,562,206
34
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,938
585
70
4
0
338,835
7
L
Anubis
9,328
549
99
6
0
291,888
5
L
Yemoja
8,418
495
34
2
0
332,917
6
L
Izanami
8,842
520
131
8
0
297,017
3
L
Fenrir
8,022
472
89
5
0
322,773
2
W
Cupid
10,818
636
164
10
0
326,727
5
W
Geb
8,411
495
24
1
0
351,457
9
W
Agni
9,614
566
132
8
0
301,289
5
W
Arachne
11,276
663
99
6
0
394,306
8
L
Amaterasu
7,932
467
82
5
0
317,611
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role