Player Matchup

Fenrir
Fenrir
FutureLegend987
Fenrir
Level 29
God Stats
1W - 3L
1,360 SR
Queue Stats
95W - 114L
1,262 Elo+
Party 1
Ratatoskr
Ratatoskr
Mokajin1001
Ratatoskr
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 37L
1,209 Elo+
Party 1
Cerberus
Cerberus
RobertoSGebara
Cerberus
Level 145
God Stats
3W - 3L
1,469 SR
Queue Stats
276W - 302L
1,355 Elo+
Solo
Poseidon
Poseidon
freddy_anderson-
Poseidon
Level 27
God Stats
3W - 2L
1,702 SR
Queue Stats
99W - 108L
1,344 Elo+
Party 3
Sol
Sol
kiritoblack503
Sol
Level 27
God Stats
11W - 7L
1,507 SR
Queue Stats
133W - 145L
1,339 Elo+
Party 3
Team Averages
Level 53
1,508 SR
1,302 Elo+

VS

Team Averages
Level 88
1,410 SR
1,344 Elo+
Geb
Geb
Demitch
Geb
Level 27
God Stats
1W - 3L
1,077 SR
Queue Stats
46W - 95L
1,239 Elo+
Party 2
Neith
Neith
Haunted Requiem
Neith
Level 124
God Stats
3W - 6L
1,449 SR
Queue Stats
311W - 327L
1,321 Elo+
Solo
Discordia
Discordia
MortemVenator
Discordia
Level 47
God Stats
3W - 1L
1,580 SR
Queue Stats
197W - 230L
1,391 Elo+
Party 2
Anubis
Anubis
Shaun Kuno
Anubis
Level 117
God Stats
8W - 5L
1,610 SR
Queue Stats
420W - 396L
1,362 Elo+
Party 4
Ao Kuang
Ao Kuang
VolitiveRocket1
Ao Kuang
Level 123
God Stats
7W - 14L
1,337 SR
Queue Stats
232W - 211L
1,405 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 8 / 10
9,514
595
8,583
24,070
8,011
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ratatoskr
Mokajin1001
Ratatoskr
20
10 / 6 / 7
12,214
763
8,703
13,443
5,476
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
20
3 / 8 / 11
12,319
770
13,732
25,867
21,206
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

17
5 / 10 / 7
10,988
687
13,456
14,323
3,604
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

19
6 / 7 / 8
11,144
697
17,377
14,575
4,574
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
17
0 / 7 / 20
10,632
665
3,793
19,091
21,015
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
6 / 3 / 20
13,345
834
23,319
20,352
7,434
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
MortemVenator
Discordia
20
6 / 7 / 17
12,835
802
17,913
14,304
4,658
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
Shaun Kuno
Anubis
20
13 / 4 / 11
13,706
857
20,630
12,987
5,874
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ao Kuang
19
14 / 4 / 7
13,184
824
14,927
13,854
5,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
114
25
Kills
39
39
Deaths
25
43
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Geb
0
7
20
1.43
L
1
8
10
0.75
W
6
3
20
5.33
L
Ratatoskr
Mokajin1001
Ratatoskr
10
6
7
2.25
W
Discordia
MortemVenator
Discordia
6
7
17
2.07
L
Cerberus
3
8
11
1.06
W
Anubis
Shaun Kuno
Anubis
13
4
11
4.63
W
Ao Kuang
14
4
7
4.38
L
5
10
7
0.85
L
6
7
8
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,851
Damage
80,582
92,278
Taken
80,588
42,871
Mitigated
44,141
23,933
Healing
32,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
3,793
1,197
1,028
2,165
19,091
21,015
210
8,504
10,587
5,591
0
L
8,583
1,864
891
6,183
24,070
8,011
0
14,666
9,404
0
14,687
W
23,319
6,829
2,098
11,551
20,352
7,434
2,501
14,319
6,033
0
53,666
L
Ratatoskr
Mokajin1001
Ratatoskr
8,703
2,033
508
1,904
13,443
5,476
0
8,908
4,535
0
18,251
W
Discordia
MortemVenator
Discordia
17,913
1,375
2,534
2,380
14,304
4,658
809
8,803
5,501
42,419
0
L
Cerberus
13,732
388
648
7,455
25,867
21,206
43
12,262
13,605
39,868
0
W
Anubis
Shaun Kuno
Anubis
20,630
606
1,686
4,244
12,987
5,874
1,018
5,837
7,150
38,437
0
W
Ao Kuang
14,927
4,643
1,001
3,760
13,854
5,160
606
7,102
6,752
23,429
0
L
13,456
1,411
414
717
14,323
3,604
52
9,935
4,388
25,953
0
L
17,377
1,057
1,834
3,379
14,575
4,574
0
11,492
3,083
37,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,179
Gold Earned
63,702
187
Minions Killed
158
0
Camps Cleared
0
1,321,446
Distance Traveled
1,225,309
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,632
665
7
0
0
258,654
0
L
Fenrir
9,514
595
11
1
0
260,583
3
W
Neith
13,345
834
53
3
0
283,417
0
L
Ratatoskr
12,214
763
22
1
0
310,080
0
W
Discordia
12,835
802
57
4
0
254,254
0
L
Cerberus
12,319
770
86
5
0
255,734
0
W
Anubis
13,706
857
30
2
0
207,180
0
W
Ao Kuang
13,184
824
11
1
0
221,804
0
L
Poseidon
10,988
687
19
1
0
241,067
2
L
Sol
11,144
697
49
3
0
253,982
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role