Player Matchup

Chang'e
Chang'e
JewTew
Chang'e
Level 120
God Stats
1W - 2L
1,786 SR
Queue Stats
10W - 5L
1,427 Elo+
Party 2
Rama
Rama
Ritzker
Rama
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,500 Elo+
Party 2
Set
Set
Untaki151219
Set
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,396 Elo+
Solo
Ao Kuang
Ao Kuang
YDxViirus
Ao Kuang
Level 84
God Stats
1W - 1L
1,679 SR
Queue Stats
8W - 4L
1,427 Elo+
Party 2
Anubis
Anubis
YeezyTheGod
Anubis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 1L
1,500 Elo+
Party 2
Team Averages
Level 73
1,593 SR
1,450 Elo+

VS

Team Averages
Level 97
1,705 SR
1,454 Elo+
Hera
Hera
CallMeDaddy2199
Hera
Level 106
God Stats
4W - 2L
1,683 SR
Queue Stats
177W - 178L
1,442 Elo+
Solo
Sol
Sol
IrishCreamer
Sol
Level 124
God Stats
3W - 0L
1,869 SR
Queue Stats
61W - 55L
1,560 Elo+
Party 1
Set
Set
SageofOnePath
Set
Level 128
God Stats
2W - 0L
1,690 SR
Queue Stats
46W - 45L
1,520 Elo+
Party 1
Chronos
Chronos
TheBakedSchizo
Chronos
Level 101
God Stats
1W - 0L
1,782 SR
Queue Stats
6W - 3L
1,299 Elo+
Solo
Cerberus
Cerberus
UnworldlyEric
Cerberus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
JewTew
Chang'e
17
3 / 7 / 9
10,111
778
6,440
15,186
5,549
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
Ritzker
Rama
18
6 / 6 / 8
10,472
806
22,322
16,838
6,146
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
3 / 8 / 10
9,111
701
5,389
12,348
5,354
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
YDxViirus
Ao Kuang
16
5 / 7 / 14
10,351
796
14,100
15,317
5,714
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Anubis
18
5 / 6 / 10
10,133
779
12,525
14,142
6,733
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 19
11,962
920
14,779
11,164
4,125
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
10 / 3 / 18
11,947
919
20,886
12,810
5,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
7 / 7 / 11
10,724
825
10,832
12,534
6,833
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
8 / 5 / 13
11,073
852
10,646
15,948
6,442
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
UnworldlyEric
Cerberus
16
2 / 5 / 25
10,598
815
8,041
22,140
18,801
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
120
22
Kills
34
34
Deaths
22
51
Assists
86
Player
Kills
Deaths
Assists
KDA
W
7
2
19
8.25
W
10
3
18
6.33
L
Chang'e
JewTew
Chang'e
3
7
9
1.07
L
Rama
Ritzker
Rama
6
6
8
1.67
W
7
7
11
1.79
W
8
5
13
2.9
L
3
8
10
1
W
Cerberus
UnworldlyEric
Cerberus
2
5
25
2.9
L
Ao Kuang
YDxViirus
Ao Kuang
5
7
14
1.71
L
Anubis
5
6
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,776
Damage
65,184
73,831
Taken
74,596
29,496
Mitigated
41,702
23,109
Healing
25,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,779
2,976
1,105
4,129
11,164
4,125
894
7,009
4,155
38,779
0
W
20,886
6,554
2,865
5,274
12,810
5,501
3,150
5,935
6,875
34,422
1,960
L
Chang'e
JewTew
Chang'e
6,440
523
5,179
4,045
15,186
5,549
0
10,694
4,492
20,449
0
L
Rama
Ritzker
Rama
22,322
15,501
199
5,528
16,838
6,146
318
13,074
3,764
0
40,366
W
10,832
2,787
541
1,135
12,534
6,833
261
6,094
6,440
0
19,559
W
10,646
2,873
1,508
3,762
15,948
6,442
1,274
6,067
9,881
23,533
517
L
5,389
2,124
537
440
12,348
5,354
1,056
8,429
3,919
0
9,699
W
Cerberus
UnworldlyEric
Cerberus
8,041
330
1,088
4,582
22,140
18,801
618
7,960
14,180
15,208
0
L
Ao Kuang
YDxViirus
Ao Kuang
14,100
3,343
1,925
2,992
15,317
5,714
1,436
9,854
5,463
16,273
0
L
Anubis
12,525
277
0
2,264
14,142
6,733
59
10,565
3,577
31,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,178
Gold Earned
56,304
123
Minions Killed
156
0
Camps Cleared
0
1,049,533
Distance Traveled
1,238,266
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,962
920
51
4
0
271,374
0
W
Sol
11,947
919
33
3
0
230,510
1
L
Chang'e
10,111
778
24
2
0
172,712
0
L
Rama
10,472
806
38
3
0
205,925
0
W
Set
10,724
825
10
1
0
228,341
0
W
Chronos
11,073
852
38
3
0
254,126
1
L
Set
9,111
701
8
1
0
211,546
0
W
Cerberus
10,598
815
24
2
0
253,915
0
L
Ao Kuang
10,351
796
3
0
0
243,985
0
L
Anubis
10,133
779
50
4
0
215,365
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role