Player Matchup

Morgan Le Fay
Morgan Le Fay
Percules222
Morgan Le Fay
Level 26
God Stats
7W - 4L
1,898 SR
Queue Stats
49W - 60L
1,343 Elo+
Party 1
Loki
Loki
ShallotPain
Loki
Level 22
God Stats
12W - 9L
1,748 SR
Queue Stats
49W - 48L
1,442 Elo+
Party 2
Gilgamesh
Gilgamesh
WorthlessFly632
Gilgamesh
Level 15
God Stats
4W - 2L
1,690 SR
Queue Stats
11W - 8L
1,499 Elo+
Party 1
Fenrir
Fenrir
Yamatozurugi
Fenrir
Level 16
God Stats
2W - 8L
1,088 SR
Queue Stats
38W - 39L
1,398 Elo+
Party 2
Thor
Thor
Zaid AyrahCaz
Thor
Level 27
God Stats
54W - 47L
1,520 SR
Queue Stats
107W - 109L
1,436 Elo+
Solo
Team Averages
Level 21
1,589 SR
1,424 Elo+

VS

Team Averages
Level 30
1,581 SR
1,365 Elo+
Yemoja
Yemoja
LexBeFlexin
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,166 Elo+
Solo
Apollo
Apollo
SolarAtrox
Apollo
Level 11
God Stats
1W - 1L
1,765 SR
Queue Stats
6W - 3L
1,593 Elo+
Solo
Bellona
Bellona
TheLostCentauri
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,235 Elo+
Party 3
Olorun
Olorun
UndeadPurity22
Olorun
Level 121
God Stats
1W - 0L
1,638 SR
Queue Stats
51W - 43L
1,333 Elo+
Party 3
Medusa
Medusa
xzachyt
Medusa
Level 12
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Percules222
Morgan Le Fay
13
5 / 6 / 1
8,425
496
5,977
10,977
5,830
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
2 / 4 / 2
6,670
392
2,844
6,473
1,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
WorthlessFly632
Gilgamesh
14
7 / 2 / 3
8,826
519
9,749
10,834
5,370
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
10
2 / 6 / 3
7,296
429
4,330
10,024
3,319
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
8 / 3 / 5
10,531
619
8,411
11,962
4,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
6
0 / 6 / 2
6,458
380
649
6,010
3,149
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Apollo
SolarAtrox
Apollo
14
5 / 5 / 2
9,774
575
5,103
9,700
3,199
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
0 / 4 / 1
8,263
486
2,974
10,516
10,235
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
12 / 3 / 1
11,198
659
16,308
12,474
5,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Medusa
xzachyt
Medusa
15
2 / 6 / 1
9,275
546
6,302
10,908
3,338
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
26
24
Kills
19
21
Deaths
24
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Yemoja
0
6
2
0.17
L
Morgan Le Fay
Percules222
Morgan Le Fay
5
6
1
0.92
L
2
4
2
0.75
W
Apollo
SolarAtrox
Apollo
5
5
2
1.2
W
0
4
1
0.13
W
12
3
1
4.17
L
Gilgamesh
WorthlessFly632
Gilgamesh
7
2
3
4.25
L
Fenrir
2
6
3
0.58
L
8
3
5
3.5
W
Medusa
xzachyt
Medusa
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,311
Damage
31,336
50,270
Taken
49,608
20,384
Mitigated
25,496
13,883
Healing
7,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
649
486
134
22
6,010
3,149
255
959
4,972
4,194
0
L
Morgan Le Fay
Percules222
Morgan Le Fay
5,977
1,787
0
1,132
10,977
5,830
371
7,739
3,238
33,319
0
L
2,844
1,373
0
1,632
6,473
1,778
0
1,853
4,620
0
21,042
W
Apollo
SolarAtrox
Apollo
5,103
2,778
0
0
9,700
3,199
1,335
830
8,644
0
31,731
W
2,974
1,098
0
808
10,516
10,235
686
0
9,851
0
37,063
W
16,308
9,450
89
5,258
12,474
5,575
6,908
4,285
8,189
71,936
8,108
L
Gilgamesh
WorthlessFly632
Gilgamesh
9,749
2,676
0
4,067
10,834
5,370
729
31
10,803
0
41,914
L
Fenrir
4,330
835
0
1,356
10,024
3,319
0
2,561
7,463
0
34,833
L
8,411
1,708
493
5,203
11,962
4,087
840
2,641
9,321
0
62,134
W
Medusa
xzachyt
Medusa
6,302
2,247
0
809
10,908
3,338
1,667
98
10,726
0
65,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,748
Gold Earned
44,968
332
Minions Killed
363
0
Camps Cleared
0
1,460,911
Distance Traveled
1,314,790
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,458
380
5
0
0
164,100
0
L
Morgan Le Fay
8,425
496
53
3
0
261,965
1
L
Loki
6,670
392
38
2
0
230,147
2
W
Apollo
9,774
575
59
3
0
323,023
0
W
Bellona
8,263
486
71
4
0
273,509
1
W
Olorun
11,198
659
133
8
0
289,819
1
L
Gilgamesh
8,826
519
62
4
0
355,389
3
L
Fenrir
7,296
429
57
3
0
255,631
3
L
Thor
10,531
619
122
7
0
357,779
5
W
Medusa
9,275
546
95
6
0
264,339
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role